Player Matchup

Ra
Ra
DRUID7X
Ra
Level 93
God Stats
1W - 2L
1,483 SR
Queue Stats
263W - 255L
1,519 Elo+
Party 3
Agni
Agni
DougZilla X
Agni
Level 154
God Stats
0W - 4L
1,410 SR
Queue Stats
58W - 77L
1,450 Elo+
Party 1
Janus
Janus
KillerX88
Janus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 49L
1,355 Elo+
Party 1
Maui
Maui
Sithlord101
Maui
Level 142
God Stats
0W - 1L
1,293 SR
Queue Stats
17W - 35L
1,341 Elo+
Party 1
Apollo
Apollo
logicalgamer671
Apollo
Level 108
God Stats
8W - 12L
1,492 SR
Queue Stats
620W - 613L
1,514 Elo+
Party 3
Team Averages
Level 124
1,436 SR
1,436 Elo+

VS

Team Averages
Level 147
1,592 SR
1,505 Elo+
Bastet
Bastet
CivicDust
Bastet
Level 124
God Stats
4W - 0L
1,836 SR
Queue Stats
68W - 65L
1,555 Elo+
Solo
Jing Wei
Jing Wei
DaBomb Tactics
Jing Wei
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 79L
1,493 Elo+
Solo
Terra
Terra
XBad_SushiX
Terra
Level 184
God Stats
13W - 5L
1,680 SR
Queue Stats
692W - 715L
1,448 Elo+
Solo
Ne Zha
Ne Zha
Xplodium90
Ne Zha
Level 170
God Stats
1W - 2L
1,545 SR
Queue Stats
114W - 98L
1,508 Elo+
Party 2
Athena
Athena
deathy434
Athena
Level 156
God Stats
3W - 0L
1,400 SR
Queue Stats
172W - 175L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
8,199
820
10,321
9,326
4,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
1 / 1 / 3
8,156
816
13,368
9,043
3,804
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
KillerX88
Janus
11
1 / 5 / 2
6,535
654
6,004
8,996
2,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 4
6,541
654
4,372
13,160
11,270
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 3 / 2
6,548
655
5,399
9,086
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CivicDust
Bastet
14
3 / 1 / 8
8,073
807
10,056
9,341
4,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
15
3 / 0 / 8
8,387
839
5,499
5,713
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 11
7,957
796
10,560
10,433
7,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ne Zha
Xplodium90
Ne Zha
14
6 / 2 / 5
8,300
830
16,083
10,376
6,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
deathy434
Athena
13
1 / 2 / 7
8,007
801
4,785
13,688
14,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
5
Kills
14
14
Deaths
6
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bastet
CivicDust
Bastet
3
1
8
7
L
3
1
2
4
W
Jing Wei
3
0
8
7
L
1
1
3
2.5
L
Janus
KillerX88
Janus
1
5
2
0.4
L
0
4
4
0.5
W
1
1
11
6.5
W
Ne Zha
Xplodium90
Ne Zha
6
2
5
4.25
W
Athena
deathy434
Athena
1
2
7
2.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,464
Damage
46,983
49,611
Taken
49,551
25,056
Mitigated
36,740
21,760
Healing
28,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CivicDust
Bastet
10,056
1,709
2,483
2,859
9,341
4,745
159
5,494
3,690
0
23,393
L
10,321
749
8,670
5,146
9,326
4,131
0
3,723
5,603
31,157
0
W
Jing Wei
5,499
3,832
704
1,070
5,713
3,191
780
4,009
1,640
0
17,625
L
13,368
904
1,059
1,622
9,043
3,804
0
2,276
6,767
21,504
0
L
Janus
KillerX88
Janus
6,004
839
687
992
8,996
2,703
0
2,807
6,189
9,162
0
L
4,372
698
577
850
13,160
11,270
0
4,172
8,988
9,436
0
W
10,560
102
9,172
5,186
10,433
7,417
264
7,092
3,341
18,583
0
W
Ne Zha
Xplodium90
Ne Zha
16,083
827
1,260
2,438
10,376
6,831
301
7,406
2,704
0
30,431
W
Athena
deathy434
Athena
4,785
927
719
2,150
13,688
14,556
372
9,252
4,111
7,794
0
L
5,399
3,461
1,222
935
9,086
3,148
0
2,367
6,719
0
10,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,979
Gold Earned
40,724
111
Minions Killed
104
0
Camps Cleared
0
835,765
Distance Traveled
965,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,073
807
23
2
0
215,004
0
L
Ra
8,199
820
55
6
0
180,012
0
W
Jing Wei
8,387
839
25
3
0
179,811
0
L
Agni
8,156
816
20
2
0
185,469
0
L
Janus
6,535
654
8
1
0
160,851
0
L
Maui
6,541
654
13
1
0
160,388
0
W
Terra
7,957
796
24
2
0
197,558
0
W
Ne Zha
8,300
830
20
2
0
195,431
0
W
Athena
8,007
801
12
1
0
177,985
0
L
Apollo
6,548
655
15
2
0
149,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role