Player Matchup

Artio
Artio
Blxrsh
Artio
Level 101
God Stats
4W - 1L
1,642 SR
Queue Stats
35W - 26L
1,363 Elo+
Party 1
Hou Yi
Hou Yi
Vibs_33
Hou Yi
Level 80
God Stats
1W - 0L
1,714 SR
Queue Stats
32W - 23L
1,339 Elo+
Party 1
Eset
Eset
schnitzel176
Eset
Level 110
God Stats
7W - 2L
1,640 SR
Queue Stats
36W - 28L
1,341 Elo+
Party 1
Team Averages
Level 97
1,665 SR
1,348 Elo+

VS

Team Averages
Level 57
1,463 SR
1,374 Elo+
Cerberus
Cerberus
HBK soy
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,348 Elo+
Party 2
Ix Chel
Ix Chel
Landyatch2342
Ix Chel
Level 85
God Stats
1W - 3L
1,388 SR
Queue Stats
53W - 64L
1,391 Elo+
Solo
Jing Wei
Jing Wei
Tomy1221
Jing Wei
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 97L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Blxrsh
Artio
13
2 / 1 / 11
10,615
758
4,659
14,855
16,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
Vibs_33
Hou Yi
14
3 / 1 / 9
10,604
757
12,111
11,072
4,346
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
10 / 5 / 5
12,746
910
18,099
10,639
4,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HBK soy
Cerberus
11
2 / 5 / 4
9,620
687
7,207
15,695
14,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
14
2 / 5 / 5
10,862
776
11,375
11,667
5,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Tomy1221
Jing Wei
13
2 / 5 / 3
10,474
748
7,482
15,942
6,026
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
6
7
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
Blxrsh
Artio
2
1
11
7.5
L
Cerberus
HBK soy
Cerberus
2
5
4
0.8
L
Ix Chel
2
5
5
0.9
L
Jing Wei
Tomy1221
Jing Wei
2
5
3
0.7
W
Hou Yi
Vibs_33
Hou Yi
3
1
9
7.5
W
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,869
Damage
26,064
36,566
Taken
43,304
25,656
Mitigated
25,828
6,807
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Blxrsh
Artio
4,659
876
166
1,337
14,855
16,589
161
6,574
8,281
14,665
482
L
Cerberus
HBK soy
Cerberus
7,207
713
0
2,066
15,695
14,165
23
6,785
8,910
21,376
0
L
Ix Chel
11,375
290
1,371
1,272
11,667
5,637
188
6,352
5,315
53,137
0
L
Jing Wei
Tomy1221
Jing Wei
7,482
5,977
0
2,349
15,942
6,026
107
9,484
6,458
0
33,292
W
Hou Yi
Vibs_33
Hou Yi
12,111
4,800
325
3,074
11,072
4,346
218
7,310
3,762
0
42,644
W
18,099
155
601
1,304
10,639
4,721
1,395
5,421
5,218
71,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,965
Gold Earned
30,956
155
Minions Killed
152
0
Camps Cleared
0
784,806
Distance Traveled
702,770
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,615
758
16
1
0
276,656
5
L
Cerberus
9,620
687
47
3
0
190,623
0
L
Ix Chel
10,862
776
73
5
0
256,100
0
L
Jing Wei
10,474
748
32
2
0
256,047
0
W
Hou Yi
10,604
757
44
3
0
242,468
0
W
Eset
12,746
910
95
7
0
265,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role