Player Matchup

Rama
Rama
BlndManSees
Rama
Level 63
God Stats
1W - 2L
1,542 SR
Queue Stats
27W - 29L
1,375 Elo+
Party 2
Danzaburou
Danzaburou
Bofo831906
Danzaburou
Level 68
God Stats
0W - 4L
1,208 SR
Queue Stats
49W - 127L
1,264 Elo+
Solo
Cu Chulainn
Cu Chulainn
InstalockSet
Cu Chulainn
Level 64
God Stats
1W - 2L
1,290 SR
Queue Stats
111W - 116L
1,361 Elo+
Solo
Discordia
Discordia
Seidr Moon
Discordia
Level 66
God Stats
5W - 9L
1,495 SR
Queue Stats
224W - 225L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
Stripy0live878
Sylvanus
Level 60
God Stats
1W - 2L
1,281 SR
Queue Stats
4W - 3L
1,490 Elo+
Party 2
Team Averages
Level 64
1,363 SR
1,399 Elo+

VS

Team Averages
Level 75
1,509 SR
1,351 Elo+
Hachiman
Hachiman
CChrist75
Hachiman
Level 85
God Stats
11W - 14L
1,398 SR
Queue Stats
39W - 51L
1,287 Elo+
Party 1
Thanatos
Thanatos
MrsCoffeeStains
Thanatos
Level 57
God Stats
9W - 2L
1,500 SR
Queue Stats
95W - 93L
1,360 Elo+
Party 1
Surtr
Surtr
Tianshi07
Surtr
Level 126
God Stats
37W - 19L
1,635 SR
Queue Stats
679W - 714L
1,423 Elo+
Solo
Anhur
Anhur
UnlivingRelic
Anhur
Level 16
God Stats
20W - 18L
1,579 SR
Queue Stats
164W - 152L
1,341 Elo+
Party 1
Artio
Artio
ghetto stomp44
Artio
Level 89
God Stats
12W - 14L
1,433 SR
Queue Stats
171W - 180L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 1
9,331
518
13,623
10,936
4,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Bofo831906
Danzaburou
9
0 / 10 / 0
6,234
346
1,253
12,032
3,796
Cu Chulainn
InstalockSet
Cu Chulainn
11
2 / 5 / 0
8,078
449
6,399
17,494
9,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Discordia
Seidr Moon
Discordia
16
1 / 1 / 0
9,727
540
12,414
6,858
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
10
1 / 1 / 3
8,087
449
4,691
10,421
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CChrist75
Hachiman
14
3 / 2 / 6
8,841
491
3,857
10,531
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
15
9 / 0 / 3
9,833
546
13,992
16,141
6,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
Tianshi07
Surtr
17
6 / 1 / 5
10,884
605
9,844
15,295
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
0 / 2 / 1
8,217
457
5,645
9,677
3,015
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 2
7,947
442
4,600
15,626
9,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
9
Kills
19
19
Deaths
9
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
L
Danzaburou
Bofo831906
Danzaburou
0
10
0
0
W
Hachiman
CChrist75
Hachiman
3
2
6
3
L
Cu Chulainn
InstalockSet
Cu Chulainn
2
5
0
0.4
W
Thanatos
9
0
3
10.5
L
Discordia
Seidr Moon
Discordia
1
1
0
1
L
Sylvanus
1
1
3
2.5
W
Surtr
Tianshi07
Surtr
6
1
5
8.5
W
0
2
1
0.25
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,380
Damage
37,938
57,741
Taken
67,270
29,015
Mitigated
30,181
11,272
Healing
31,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,623
11,837
0
4,617
10,936
4,230
728
1,184
9,752
0
83,809
L
Danzaburou
Bofo831906
Danzaburou
1,253
553
0
160
12,032
3,796
140
1,679
10,353
0
12,553
W
Hachiman
CChrist75
Hachiman
3,857
1,759
58
3,012
10,531
3,371
456
3,996
6,263
0
47,726
L
Cu Chulainn
InstalockSet
Cu Chulainn
6,399
1,490
0
1,328
17,494
9,917
147
296
17,198
0
55,309
W
Thanatos
13,992
4,479
0
9,977
16,141
6,542
0
4,083
11,868
0
62,119
L
Discordia
Seidr Moon
Discordia
12,414
930
0
1,565
6,858
2,635
931
0
6,858
87,118
0
L
Sylvanus
4,691
2,278
587
3,015
10,421
8,437
112
1,913
8,508
16,229
0
W
Surtr
Tianshi07
Surtr
9,844
5,525
199
8,320
15,295
7,452
2,056
4,139
11,022
1,487
95,733
W
5,645
2,838
0
2,346
9,677
3,015
995
1,273
8,404
0
56,258
W
4,600
242
2,011
5,171
15,626
9,801
104
3,692
11,914
29,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,457
Gold Earned
45,722
403
Minions Killed
414
0
Camps Cleared
0
1,468,603
Distance Traveled
1,707,317
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,331
518
138
8
0
308,206
5
L
Danzaburou
6,234
346
10
1
0
272,176
0
W
Hachiman
8,841
491
63
4
0
269,955
0
L
Cu Chulainn
8,078
449
73
4
0
287,736
0
W
Thanatos
9,833
546
77
4
0
417,088
10
L
Discordia
9,727
540
159
9
0
333,860
3
L
Sylvanus
8,087
449
23
1
0
266,625
0
W
Surtr
10,884
605
143
8
0
360,303
0
W
Anhur
8,217
457
104
6
0
304,906
0
W
Artio
7,947
442
27
2
0
355,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role