Player Matchup

Geb
Geb
CoffeeBean12
Geb
Level 109
God Stats
48W - 33L
1,610 SR
Queue Stats
111W - 99L
1,543 Elo+
Party 1
Izanami
Izanami
GodFatherAbe
Izanami
Level 87
God Stats
16W - 7L
1,686 SR
Queue Stats
59W - 53L
1,533 Elo+
Party 1
Arachne
Arachne
TheGrim816Reaper
Arachne
Level 128
God Stats
14W - 9L
1,543 SR
Queue Stats
204W - 194L
1,464 Elo+
Solo
Amaterasu
Amaterasu
benimaru3112
Amaterasu
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
371W - 343L
1,504 Elo+
Solo
Ah Puch
Ah Puch
ruled-by-chaos
Ah Puch
Level 145
God Stats
7W - 4L
1,529 SR
Queue Stats
286W - 277L
1,555 Elo+
Party 1
Team Averages
Level 123
1,574 SR
1,520 Elo+

VS

Team Averages
Level 135
1,605 SR
1,492 Elo+
Serqet
Serqet
Bootybraiser
Serqet
Level 126
God Stats
6W - 5L
1,651 SR
Queue Stats
320W - 296L
1,482 Elo+
Solo
Ra
Ra
SAGE ANUBIS
Ra
Level 157
God Stats
0W - 2L
1,787 SR
Queue Stats
201W - 179L
1,435 Elo+
Solo
Sol
Sol
TeEncantaLaMusic
Sol
Level 124
God Stats
11W - 8L
1,698 SR
Queue Stats
315W - 277L
1,554 Elo+
Solo
Sylvanus
Sylvanus
XxZEPPAxX
Sylvanus
Level 151
God Stats
4W - 6L
1,516 SR
Queue Stats
621W - 597L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
fallsky54
Sun Wukong
Level 116
God Stats
7W - 7L
1,371 SR
Queue Stats
320W - 307L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,848
489
5,709
16,194
8,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
GodFatherAbe
Izanami
12
1 / 2 / 0
7,287
521
7,055
11,789
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 3
7,802
557
4,645
9,535
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Amaterasu
benimaru3112
Amaterasu
15
0 / 0 / 0
8,853
632
5,937
13,630
14,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 4
7,312
522
11,332
7,845
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
0 / 3 / 1
6,614
472
3,080
10,596
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 1 / 0
7,208
515
8,048
7,812
3,129
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 1 / 0
7,425
530
14,902
11,121
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
XxZEPPAxX
Sylvanus
10
0 / 1 / 1
5,781
413
4,566
11,697
9,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
fallsky54
Sun Wukong
13
0 / 0 / 0
7,302
522
7,415
11,032
12,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
4
4
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
3
1
0.17
W
1
0
3
2.5
W
Izanami
GodFatherAbe
Izanami
1
2
0
0.5
L
2
1
0
2
L
2
1
0
2
W
3
1
3
4.5
L
Sylvanus
XxZEPPAxX
Sylvanus
0
1
1
0.5
W
Amaterasu
benimaru3112
Amaterasu
0
0
0
0
L
Sun Wukong
fallsky54
Sun Wukong
0
0
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,678
Damage
38,011
58,993
Taken
52,258
33,561
Mitigated
32,301
24,007
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
3,080
353
0
116
10,596
4,529
0
3,720
6,876
0
51,808
W
5,709
406
371
7,547
16,194
8,029
0
10,332
5,744
21,607
0
W
Izanami
GodFatherAbe
Izanami
7,055
4,048
0
2,504
11,789
4,997
344
8,987
2,802
0
64,434
L
8,048
276
641
4,046
7,812
3,129
0
4,431
3,381
60,779
0
L
14,902
6,521
0
6,824
11,121
3,304
972
1,129
9,992
67,713
5,132
W
4,645
3,747
0
1,469
9,535
3,546
0
4,284
5,251
0
51,271
L
Sylvanus
XxZEPPAxX
Sylvanus
4,566
1,090
1,309
3,960
11,697
9,304
0
7,761
3,936
19,170
5,099
W
Amaterasu
benimaru3112
Amaterasu
5,937
2,925
0
8,079
13,630
14,103
0
170
13,460
0
81,599
L
Sun Wukong
fallsky54
Sun Wukong
7,415
1,419
0
1,981
11,032
12,035
0
0
11,032
0
63,658
W
11,332
385
0
4,037
7,845
2,886
492
3,290
4,320
60,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,102
Gold Earned
34,330
461
Minions Killed
459
0
Camps Cleared
0
1,360,913
Distance Traveled
1,320,151
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,614
472
82
6
0
279,601
0
W
Geb
6,848
489
25
2
0
291,126
2
W
Izanami
7,287
521
117
8
0
252,317
0
L
Ra
7,208
515
121
9
0
279,141
4
L
Sol
7,425
530
119
9
0
249,899
0
W
Arachne
7,802
557
69
5
0
328,903
0
L
Sylvanus
5,781
413
33
2
0
239,640
3
W
Amaterasu
8,853
632
151
11
0
242,832
0
L
Sun Wukong
7,302
522
104
7
0
271,870
5
W
Ah Puch
7,312
522
99
7
0
245,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role