Player Matchup

Ix Chel
Ix Chel
BLOODYBOOTI
Ix Chel
Level 236
God Stats
0W - 3L
1,289 SR
Queue Stats
503W - 520L
1,512 Elo+
Party 1
Artemis
Artemis
GR4NL33
Artemis
Level 103
God Stats
0W - 1L
1,809 SR
Queue Stats
37W - 38L
1,477 Elo+
Solo
Nike
Nike
Painwagon
Nike
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 58L
1,489 Elo+
Solo
Hera
Hera
cheezit8926a
Hera
Level 126
God Stats
1W - 3L
1,508 SR
Queue Stats
191W - 165L
1,531 Elo+
Solo
Lancelot
Lancelot
petpuppy
Lancelot
Level 228
God Stats
3W - 4L
1,636 SR
Queue Stats
480W - 490L
1,509 Elo+
Party 1
Team Averages
Level 151
1,548 SR
1,504 Elo+

VS

Team Averages
Level 123
1,497 SR
1,482 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ComfiGamer
Thoth
Level 106
God Stats
3W - 2L
1,344 SR
Queue Stats
123W - 121L
1,447 Elo+
Solo
Martichoras
Martichoras
MinisterMooser
Martichoras
Level 196
God Stats
2W - 0L
1,705 SR
Queue Stats
178W - 190L
1,444 Elo+
Solo
Guan Yu
Guan Yu
Prime_Dragon7
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,467 Elo+
Solo
Heimdallr
Heimdallr
rodrigocx
Heimdallr
Level 132
God Stats
1W - 0L
1,436 SR
Queue Stats
247W - 212L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BLOODYBOOTI
Ix Chel
13
0 / 2 / 4
7,226
657
6,121
9,038
3,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
GR4NL33
Artemis
14
2 / 4 / 1
7,760
705
11,757
10,180
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
15
3 / 1 / 3
8,063
733
7,730
10,519
10,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 3
7,574
689
5,471
8,382
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
petpuppy
Lancelot
15
1 / 3 / 3
7,415
674
6,263
12,048
8,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 1 / 8
9,087
826
5,713
13,838
8,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
15
6 / 2 / 3
9,151
832
9,380
5,769
2,538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
MinisterMooser
Martichoras
15
1 / 2 / 11
8,580
780
9,081
7,745
4,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
15
2 / 1 / 11
8,972
816
3,349
15,873
12,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
rodrigocx
Heimdallr
15
2 / 1 / 11
8,705
791
14,025
7,836
4,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
6
Kills
14
15
Deaths
7
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
8
7
L
Ix Chel
BLOODYBOOTI
Ix Chel
0
2
4
1
W
Thoth
6
2
3
3.75
L
Artemis
GR4NL33
Artemis
2
4
1
0.63
W
Martichoras
MinisterMooser
Martichoras
1
2
11
3.25
L
Nike
3
1
3
4.5
W
Guan Yu
2
1
11
7.5
L
0
5
3
0.3
L
Lancelot
petpuppy
Lancelot
1
3
3
0.83
W
Heimdallr
rodrigocx
Heimdallr
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,342
Damage
41,548
50,167
Taken
51,061
29,075
Mitigated
31,720
15,373
Healing
27,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,713
923
870
6,049
13,838
8,475
152
4,290
9,548
0
9,449
L
Ix Chel
BLOODYBOOTI
Ix Chel
6,121
549
4,316
4,313
9,038
3,210
671
2,020
7,018
11,212
0
W
Thoth
9,380
0
666
262
5,769
2,538
0
1,008
4,761
24,605
0
L
Artemis
GR4NL33
Artemis
11,757
2,692
713
1,755
10,180
4,455
690
2,357
7,823
0
25,374
W
Martichoras
MinisterMooser
Martichoras
9,081
704
1,225
1,859
7,745
4,029
622
1,459
6,286
0
21,734
L
Nike
7,730
409
1,061
1,199
10,519
10,121
201
1,750
8,769
0
18,887
W
Guan Yu
3,349
213
6,549
8,379
15,873
12,474
271
2,943
12,930
0
5,634
L
5,471
1,141
248
524
8,382
3,182
207
1,791
6,591
18,671
0
L
Lancelot
petpuppy
Lancelot
6,263
623
501
743
12,048
8,107
453
1,462
10,586
0
8,262
W
Heimdallr
rodrigocx
Heimdallr
14,025
2,028
467
1,129
7,836
4,204
1,482
1,892
5,944
0
33,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,038
Gold Earned
44,495
100
Minions Killed
118
0
Camps Cleared
0
1,027,517
Distance Traveled
1,070,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,087
826
6
1
0
210,113
0
L
Ix Chel
7,226
657
8
1
0
221,988
0
W
Thoth
9,151
832
39
4
0
178,821
0
L
Artemis
7,760
705
24
2
0
200,149
0
W
Martichoras
8,580
780
26
2
0
235,478
0
L
Nike
8,063
733
32
3
0
207,592
0
W
Guan Yu
8,972
816
3
0
0
213,014
0
L
Hera
7,574
689
32
3
0
184,641
0
L
Lancelot
7,415
674
4
0
0
213,147
0
W
Heimdallr
8,705
791
44
4
0
232,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role