Player Matchup

Janus
Janus
MonstazTwelve
Janus
Level 68
God Stats
8W - 8L
1,408 SR
Queue Stats
58W - 59L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
Tony2Toney
Cthulhu
Level 22
God Stats
2W - 1L
1,467 SR
Queue Stats
57W - 58L
1,346 Elo+
Party 2
Guan Yu
Guan Yu
fregfregfregfreg
Guan Yu
Level 7
God Stats
5W - 2L
1,540 SR
Queue Stats
9W - 9L
1,335 Elo+
Party 2
Team Averages
Level 32
1,472 SR
1,342 Elo+

VS

Team Averages
Level 53
1,288 SR
1,216 Elo+
Kukulkan
Kukulkan
Wavyylillyy
Kukulkan
Level 12
God Stats
32W - 52L
1,060 SR
Queue Stats
63W - 111L
1,121 Elo+
Party 1
Charon
Charon
juniorjuice
Charon
Level 66
God Stats
16W - 17L
1,408 SR
Queue Stats
122W - 186L
1,251 Elo+
Party 1
Vamana
Vamana
xFour_Twenty420x
Vamana
Level 82
God Stats
26W - 41L
1,396 SR
Queue Stats
202W - 291L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 5
9,530
953
12,238
3,307
1,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cthulhu
Tony2Toney
Cthulhu
9
2 / 0 / 8
7,931
793
5,875
8,108
3,603
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 9
8,285
829
6,948
8,690
7,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Wavyylillyy
Kukulkan
9
0 / 4 / 0
6,685
669
2,103
6,915
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon
9
0 / 5 / 0
6,768
677
5,039
11,354
5,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 0
6,626
663
4,323
10,175
5,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
14
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
W
Cthulhu
Tony2Toney
Cthulhu
2
0
8
6
L
Kukulkan
Wavyylillyy
Kukulkan
0
4
0
0
W
3
0
9
7.5
L
Charon
0
5
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,061
Damage
11,465
20,105
Taken
28,444
12,526
Mitigated
12,322
2,454
Healing
2,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,238
393
0
920
3,307
1,314
918
964
2,133
42,305
0
W
Cthulhu
Tony2Toney
Cthulhu
5,875
320
78
306
8,108
3,603
168
2,833
5,042
14,759
0
L
Kukulkan
Wavyylillyy
Kukulkan
2,103
728
140
449
6,915
2,140
152
4,372
2,543
13,451
0
W
6,948
546
290
860
8,690
7,609
429
2,922
5,255
0
21,881
L
Charon
5,039
678
62
969
11,354
5,136
288
7,942
3,412
20,275
298
L
4,323
1,866
230
1,144
10,175
5,046
240
6,373
3,802
0
24,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,746
Gold Earned
20,079
98
Minions Killed
77
0
Camps Cleared
0
552,057
Distance Traveled
469,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,530
953
57
6
0
185,338
0
W
Cthulhu
7,931
793
21
2
0
173,341
0
L
Kukulkan
6,685
669
15
2
0
138,509
0
W
Guan Yu
8,285
829
20
2
0
193,378
0
L
Charon
6,768
677
33
3
0
151,851
0
L
Vamana
6,626
663
29
3
0
178,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role