Player Matchup

Thanatos
Thanatos
Gold I
 
Thanatos
Gold I
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Bronze IV
Asweld
Freya
Bronze IV
Level 92
God Stats
0W - 3L
1,447 SR
Queue Stats
3W - 10L
1,324 MMR
Party 1
Nike
Nike
Bronze IV
IEGaelic
Nike
Bronze IV
Level 146
God Stats
0W - 1L
1,659 SR
Queue Stats
2W - 9L
1,356 MMR
Solo
Hades
Hades
Gold V
JuS1E1R0Ck
Hades
Gold V
Level 252
God Stats
7W - 5L
1,703 SR
Queue Stats
464W - 492L
1,359 MMR
Solo
Horus
Horus
Bronze IV
MisfitsLegion
Horus
Bronze IV
Level 77
God Stats
0W - 4L
1,538 SR
Queue Stats
3W - 10L
1,324 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 146
1,569 SR
1,373 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,613 SR
1,380 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold II
ALMTY
Cernunnos
Gold II
Level 109
God Stats
11W - 5L
1,601 SR
Queue Stats
24W - 22L
1,538 MMR
Party 3
Pele
Pele
Gold V
CursedCtrl
Pele
Gold V
Level 141
God Stats
4W - 1L
1,595 SR
Queue Stats
97W - 111L
1,278 MMR
Party 2
Poseidon
Poseidon
Gold II
Monkey_D_Sheesh
Poseidon
Gold II
Level 149
God Stats
7W - 6L
1,652 SR
Queue Stats
86W - 95L
1,382 MMR
Party 2
Anubis
Anubis
Silver I
Noah4344
Anubis
Silver I
Level 103
God Stats
7W - 1L
1,719 SR
Queue Stats
64W - 68L
1,201 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 3 / 1
7,277
485
7,045
14,503
5,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
Asweld
Freya
11
1 / 3 / 4
7,002
467
8,308
11,778
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nike
12
0 / 5 / 3
7,460
497
6,190
17,443
9,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
13
0 / 3 / 1
7,068
471
3,511
8,390
5,614
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 1
6,707
447
3,032
11,068
8,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Ah PuchChernobogAthenaMaman Brigitte

VS

Bans
AwilixAo KuangCharybdisTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 1 / 7
8,219
548
8,416
16,211
15,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
ALMTY
Cernunnos
12
1 / 1 / 3
7,517
501
6,103
6,236
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 5
8,301
553
7,946
13,351
4,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
14
3 / 1 / 4
9,362
624
9,641
10,608
5,178
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Noah4344
Anubis
15
7 / 0 / 4
9,469
631
13,142
8,346
4,398
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
16
16
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
1
1.17
W
Cerberus
 
Cerberus
2
1
7
5.5
W
Cernunnos
ALMTY
Cernunnos
1
1
3
2.5
L
Freya
Asweld
Freya
1
3
4
1
W
3
4
5
1.38
L
Nike
0
5
3
0.3
L
Hades
0
3
1
0.17
L
2
2
1
1.25
W
Poseidon
3
1
4
5
W
Anubis
Noah4344
Anubis
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,086
Damage
45,248
63,182
Taken
54,752
32,725
Mitigated
32,226
19,826
Healing
21,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,045
1,624
0
8,533
14,503
5,007
0
5,302
9,107
0
60,327
W
Cerberus
 
Cerberus
8,416
511
0
6,665
16,211
15,789
0
4,843
11,008
36,261
0
W
Cernunnos
ALMTY
Cernunnos
6,103
2,688
0
1,146
6,236
2,205
983
2,053
3,949
0
48,098
L
Freya
Asweld
Freya
8,308
2,325
0
3,046
11,778
4,175
30
5,117
6,561
40,104
1,158
W
7,946
1,759
0
1,614
13,351
4,656
80
1,951
11,310
0
65,205
L
Nike
6,190
263
0
1,804
17,443
9,617
0
11,525
5,918
0
52,320
L
Hades
3,511
93
120
2,845
8,390
5,614
0
3,821
4,494
48,394
0
L
3,032
1,343
693
2,785
11,068
8,312
122
4,984
5,903
0
16,763
W
Poseidon
9,641
2,161
0
7,034
10,608
5,178
145
1,075
9,417
71,933
0
W
Anubis
Noah4344
Anubis
13,142
1,271
0
4,918
8,346
4,398
372
1,349
6,965
79,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,514
Gold Earned
42,868
388
Minions Killed
473
0
Camps Cleared
0
1,448,475
Distance Traveled
1,448,224
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,277
485
93
6
0
337,577
0
W
Cerberus
8,219
548
55
4
0
289,703
0
W
Cernunnos
7,517
501
85
6
0
283,109
6
L
Freya
7,002
467
79
5
0
280,773
4
W
Pele
8,301
553
93
6
0
321,264
2
L
Nike
7,460
497
92
6
0
261,262
0
L
Hades
7,068
471
87
6
0
245,841
0
L
Horus
6,707
447
37
2
0
323,022
0
W
Poseidon
9,362
624
106
7
0
283,836
4
W
Anubis
9,469
631
134
9
0
270,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role