Player Matchup

Kukulkan
Kukulkan
Neferus
Kukulkan
Level 44
God Stats
4W - 4L
1,646 SR
Queue Stats
5W - 5L
1,600 Elo+
Solo
Anhur
Anhur
Rkeiro
Anhur
Level 118
God Stats
11W - 19L
1,390 SR
Queue Stats
483W - 497L
1,479 Elo+
Solo
Loki
Loki
Welsen-97
Loki
Level 126
God Stats
934W - 1,007L
1,515 SR
Queue Stats
934W - 1,009L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
WheyPepfection
Baron Samedi
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,299 Elo+
Solo
Scylla
Scylla
david97201
Scylla
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,443 Elo+
Solo
Team Averages
Level 91
1,510 SR
1,461 Elo+

VS

Team Averages
Level 86
1,554 SR
1,465 Elo+
Hachiman
Hachiman
 
Hachiman
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Esppr
Discordia
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,425 Elo+
Party 1
Ne Zha
Ne Zha
LLRNR
Ne Zha
Level 86
God Stats
8W - 3L
1,568 SR
Queue Stats
110W - 113L
1,463 Elo+
Solo
Zeus
Zeus
Maruljamage
Zeus
Level 92
God Stats
90W - 78L
1,502 SR
Queue Stats
290W - 266L
1,510 Elo+
Solo
Nu Wa
Nu Wa
it bIed
Nu Wa
Level 49
God Stats
2W - 0L
1,701 SR
Queue Stats
25W - 30L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Neferus
Kukulkan
14
1 / 3 / 5
9,024
1,128
10,168
10,148
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Rkeiro
Anhur
14
2 / 4 / 3
9,042
1,130
4,534
14,326
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
13
0 / 1 / 1
7,844
981
1,695
4,663
1,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
WheyPepfection
Baron Samedi
14
2 / 3 / 3
9,070
1,134
4,931
7,464
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
david97201
Scylla
13
1 / 2 / 2
8,340
1,043
2,816
10,851
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

217

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 3 / 4
9,724
1,216
5,652
8,168
3,120
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Esppr
Discordia
15
2 / 1 / 6
9,034
1,129
8,404
5,440
2,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
LLRNR
Ne Zha
15
1 / 0 / 6
8,966
1,121
7,384
4,572
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
4 / 1 / 7
9,950
1,244
16,138
4,538
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
it bIed
Nu Wa
15
1 / 1 / 9
8,939
1,117
7,898
3,697
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
6
Kills
13
13
Deaths
6
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
3
4
2.33
W
Discordia
Esppr
Discordia
2
1
6
5
W
Ne Zha
LLRNR
Ne Zha
1
0
6
4
W
4
1
7
7.5
L
Kukulkan
Neferus
Kukulkan
1
3
5
1.17
L
Anhur
Rkeiro
Anhur
2
4
3
0.88
L
Loki
0
1
1
0.5
L
Baron Samedi
WheyPepfection
Baron Samedi
2
3
3
1.17
L
Scylla
david97201
Scylla
1
2
2
1
W
Nu Wa
it bIed
Nu Wa
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,144
Damage
45,476
47,452
Taken
26,415
16,739
Mitigated
10,484
4,987
Healing
1,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,652
2,858
0
0
8,168
3,120
0
6,200
1,968
0
20,316
W
Discordia
Esppr
Discordia
8,404
160
0
0
5,440
2,193
0
4,045
1,395
17,967
0
W
Ne Zha
LLRNR
Ne Zha
7,384
1,068
0
956
4,572
2,018
0
2,541
2,031
0
23,329
W
16,138
876
0
93
4,538
1,780
0
2,822
1,716
43,278
0
L
Kukulkan
Neferus
Kukulkan
10,168
645
131
476
10,148
3,694
0
5,550
4,598
41,041
0
L
Anhur
Rkeiro
Anhur
4,534
577
0
1,791
14,326
4,281
0
11,039
3,287
0
13,625
L
Loki
1,695
80
0
97
4,663
1,670
0
1,397
3,266
0
13,476
L
Baron Samedi
WheyPepfection
Baron Samedi
4,931
11
718
424
7,464
3,436
0
5,443
2,021
17,869
0
L
Scylla
david97201
Scylla
2,816
0
0
1,350
10,851
3,658
0
9,011
1,840
12,135
0
W
Nu Wa
it bIed
Nu Wa
7,898
2,649
0
0
3,697
1,373
0
2,307
1,390
15,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,320
Gold Earned
46,613
175
Minions Killed
182
6
Camps Cleared
7
722,832
Distance Traveled
825,224
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,724
1,216
40
5
4
148,764
2
W
Discordia
9,034
1,129
23
3
0
170,945
0
W
Ne Zha
8,966
1,121
20
3
2
193,095
0
W
Zeus
9,950
1,244
84
11
1
151,142
0
L
Kukulkan
9,024
1,128
75
9
1
167,290
0
L
Anhur
9,042
1,130
25
3
3
146,581
0
L
Loki
7,844
981
16
2
1
96,789
0
L
Baron Samedi
9,070
1,134
36
5
1
156,752
0
L
Scylla
8,340
1,043
23
3
0
155,420
0
W
Nu Wa
8,939
1,117
15
2
0
161,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role