Player Matchup

Janus
Janus
Nisivoccia
Janus
Level 77
God Stats
6W - 7L
1,367 SR
Queue Stats
153W - 150L
1,506 Elo+
Solo
Sol
Sol
Sir Lumbago
Sol
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 179L
1,439 Elo+
Solo
Fenrir
Fenrir
Solomane
Fenrir
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,492 Elo+
Party 1
Loki
Loki
Walapals
Loki
Level 25
God Stats
3W - 0L
1,616 SR
Queue Stats
10W - 12L
1,650 Elo+
Party 1
Mulan
Mulan
booflads
Mulan
Level 28
God Stats
4W - 0L
1,644 SR
Queue Stats
6W - 1L
1,641 Elo+
Party 1
Team Averages
Level 69
1,525 SR
1,546 Elo+

VS

Team Averages
Level 120
1,480 SR
1,453 Elo+
Yemoja
Yemoja
CRy5TaL Ca5Tle5
Yemoja
Level 126
God Stats
19W - 10L
1,606 SR
Queue Stats
294W - 266L
1,498 Elo+
Solo
He Bo
He Bo
LALARIKU
He Bo
Level 101
God Stats
1W - 6L
1,301 SR
Queue Stats
88W - 101L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
LordOfBongs420
Gilgamesh
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
115W - 104L
1,450 Elo+
Party 2
Ganesha
Ganesha
SOUL_ADRIFT
Ganesha
Level 169
God Stats
21W - 13L
1,517 SR
Queue Stats
428W - 398L
1,454 Elo+
Party 2
Apollo
Apollo
XxOG_Elite_420xX
Apollo
Level 175
God Stats
2W - 3L
1,476 SR
Queue Stats
343W - 330L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
4 / 0 / 1
7,380
671
3,428
3,221
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 0
5,788
526
4,068
5,006
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Solomane
Fenrir
9
3 / 3 / 2
5,504
500
4,513
8,041
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
9
1 / 2 / 2
5,330
485
3,496
4,671
1,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
booflads
Mulan
10
0 / 2 / 2
5,923
538
6,070
8,537
4,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,365
579
1,875
6,752
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
LALARIKU
He Bo
9
0 / 5 / 2
5,064
460
680
7,359
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
LordOfBongs420
Gilgamesh
11
2 / 3 / 2
6,596
600
6,545
11,647
9,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
SOUL_ADRIFT
Ganesha
9
0 / 1 / 4
5,713
519
1,405
5,376
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 1
6,008
546
3,589
7,335
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
10
Kills
7
8
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
0
1
3.5
L
He Bo
LALARIKU
He Bo
0
5
2
0.2
L
Gilgamesh
LordOfBongs420
Gilgamesh
2
3
2
1
W
Janus
4
0
1
4.5
L
Ganesha
SOUL_ADRIFT
Ganesha
0
1
4
2
W
2
1
0
2
W
Fenrir
Solomane
Fenrir
3
3
2
1.33
W
Loki
1
2
2
1
L
2
1
1
2.5
W
Mulan
booflads
Mulan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,575
Damage
14,094
29,476
Taken
38,469
11,722
Mitigated
21,254
5,892
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,875
478
376
1,059
6,752
3,079
0
584
6,168
43,384
0
L
He Bo
LALARIKU
He Bo
680
0
0
765
7,359
1,974
0
1,682
5,677
29,710
0
L
Gilgamesh
LordOfBongs420
Gilgamesh
6,545
1,827
0
1,873
11,647
9,382
0
818
10,829
0
45,010
W
Janus
3,428
416
0
500
3,221
1,103
183
493
2,728
57,992
0
L
Ganesha
SOUL_ADRIFT
Ganesha
1,405
31
0
1,070
5,376
4,350
0
2,195
3,181
15,178
0
W
4,068
1,960
0
2,430
5,006
1,512
727
1,229
3,777
44,769
0
W
Fenrir
Solomane
Fenrir
4,513
1,606
0
814
8,041
2,943
0
1,014
7,027
0
26,001
W
Loki
3,496
268
0
23
4,671
1,530
178
630
4,041
0
21,952
L
3,589
1,708
0
3,122
7,335
2,469
1,142
2,217
5,118
0
47,717
W
Mulan
booflads
Mulan
6,070
1,471
0
2,125
8,537
4,634
170
594
7,943
0
32,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,925
Gold Earned
29,746
287
Minions Killed
294
0
Camps Cleared
0
1,140,183
Distance Traveled
967,738
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,365
579
76
7
0
192,193
1
L
He Bo
5,064
460
49
4
0
212,084
2
L
Gilgamesh
6,596
600
61
6
0
192,137
0
W
Janus
7,380
671
91
8
0
233,114
0
L
Ganesha
5,713
519
7
1
0
190,668
1
W
Sol
5,788
526
73
7
0
208,904
0
W
Fenrir
5,504
500
42
4
0
259,891
0
W
Loki
5,330
485
32
3
0
228,119
0
L
Apollo
6,008
546
101
9
0
180,656
2
W
Mulan
5,923
538
49
4
0
210,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role