Player Matchup

Nu Wa
Nu Wa
DebocleTrippy
Nu Wa
Level 61
God Stats
16W - 11L
1,569 SR
Queue Stats
109W - 125L
1,466 Elo+
Party 1
Izanami
Izanami
Diaveli
Izanami
Level 40
God Stats
10W - 4L
1,529 SR
Queue Stats
49W - 56L
1,435 Elo+
Party 1
Mulan
Mulan
Joker139Luis
Mulan
Level 78
God Stats
4W - 3L
1,618 SR
Queue Stats
253W - 248L
1,452 Elo+
Party 1
Chang'e
Chang'e
Sangonomiya-13
Chang'e
Level 86
God Stats
30W - 25L
1,497 SR
Queue Stats
182W - 190L
1,425 Elo+
Party 1
Thanatos
Thanatos
TigerGleaming449
Thanatos
Level 63
God Stats
42W - 44L
1,548 SR
Queue Stats
135W - 124L
1,489 Elo+
Party 1
Team Averages
Level 66
1,552 SR
1,453 Elo+

VS

Team Averages
Level 64
1,503 SR
1,418 Elo+
Hera
Hera
 
Hera
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Eyldoriin
Freya
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,302 Elo+
Party 3
Fenrir
Fenrir
GermanDaher
Fenrir
Level 56
God Stats
3W - 3L
1,577 SR
Queue Stats
180W - 183L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
MachoRyan90
Baron Samedi
Level 47
God Stats
5W - 9L
1,439 SR
Queue Stats
5W - 12L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,397
569
4,748
8,960
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Diaveli
Izanami
11
1 / 5 / 2
7,134
549
6,935
12,334
4,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
10 / 1 / 1
9,452
727
14,160
13,977
9,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
3 / 1 / 2
7,799
600
3,539
12,498
5,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
4 / 1 / 4
8,050
619
7,798
12,440
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 5 / 4
7,670
590
11,597
9,014
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
 
Izanami
10
2 / 5 / 4
6,531
502
7,024
10,669
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Eyldoriin
Freya
8
0 / 8 / 0
5,171
398
2,757
10,911
3,556
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
13
8 / 2 / 0
8,005
616
8,097
14,633
6,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
MachoRyan90
Baron Samedi
10
1 / 0 / 4
5,951
458
8,166
6,905
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
20
Kills
12
12
Deaths
20
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
5
4
0.6
L
Izanami
 
Izanami
2
5
4
0.8
W
2
4
3
0.88
W
Izanami
Diaveli
Izanami
1
5
2
0.4
L
Freya
Eyldoriin
Freya
0
8
0
0
L
Fenrir
8
2
0
4
W
10
1
1
10.5
L
Baron Samedi
MachoRyan90
Baron Samedi
1
0
4
3
W
3
1
2
4
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,180
Damage
37,641
60,209
Taken
52,132
27,675
Mitigated
18,813
27,424
Healing
11,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,597
4,094
0
1,674
9,014
2,848
626
1,695
7,319
69,923
0
L
Izanami
 
Izanami
7,024
5,215
0
1,565
10,669
3,026
0
1,906
8,763
0
41,137
W
4,748
792
0
1,430
8,960
2,513
714
5,340
3,620
45,086
0
W
Izanami
Diaveli
Izanami
6,935
4,123
0
2,164
12,334
4,555
538
4,933
7,401
0
51,549
L
Freya
Eyldoriin
Freya
2,757
837
0
2,011
10,911
3,556
0
1,765
9,146
16,522
0
L
Fenrir
8,097
2,384
0
1,649
14,633
6,644
0
1,482
13,151
0
60,266
W
14,160
2,294
0
3,003
13,977
9,950
284
4,206
9,771
369
57,302
L
Baron Samedi
MachoRyan90
Baron Samedi
8,166
602
1,060
3,863
6,905
2,739
0
1,808
5,097
26,480
0
W
3,539
267
3,201
7,582
12,498
5,673
224
4,805
7,693
33,787
0
W
7,798
1,958
0
10,044
12,440
4,984
0
3,236
9,204
0
62,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,832
Gold Earned
33,328
357
Minions Killed
337
0
Camps Cleared
0
1,262,518
Distance Traveled
1,186,794
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,670
590
117
9
0
237,573
0
L
Izanami
6,531
502
70
5
0
199,642
0
W
Nu Wa
7,397
569
74
6
0
207,472
7
W
Izanami
7,134
549
84
6
0
229,151
1
L
Freya
5,171
398
24
2
0
197,747
0
L
Fenrir
8,005
616
90
7
0
291,862
0
W
Mulan
9,452
727
77
6
0
237,781
2
L
Baron Samedi
5,951
458
36
3
0
259,970
1
W
Chang'e
7,799
600
43
3
0
276,933
0
W
Thanatos
8,050
619
79
6
0
311,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role