Player Matchup

Achilles
Achilles
Gold IV
DrewpyPeen
Achilles
Gold IV
Level 88
God Stats
0W - 1L
1,674 SR
Queue Stats
11W - 8L
1,752 MMR
Party 1
Osiris
Osiris
Gold II
longshhlong
Osiris
Gold II
Level 100
God Stats
1W - 2L
1,445 SR
Queue Stats
27W - 20L
1,864 MMR
Party 1
Agni
Agni
Gold II
supremeº
Agni
Gold II
Level 119
God Stats
3W - 4L
1,644 SR
Queue Stats
25W - 17L
1,899 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,588 SR
1,838 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,703 SR
1,837 MMR
Skadi
Skadi
Platinum IV
ChilaPopPro
Skadi
Platinum IV
Level 166
God Stats
4W - 3L
1,943 SR
Queue Stats
133W - 157L
1,806 MMR
Solo
Yu Huang
Yu Huang
Platinum II
Greedy Liar
Yu Huang
Platinum II
Level 128
God Stats
5W - 5L
1,524 SR
Queue Stats
209W - 244L
1,815 MMR
Solo
Charon
Charon
Platinum IV
tG x liljman94
Charon
Platinum IV
Level 178
God Stats
2W - 1L
1,642 SR
Queue Stats
81W - 82L
1,890 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrewpyPeen
Achilles
10
0 / 4 / 1
8,243
687
5,083
11,539
11,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
12
1 / 3 / 0
8,987
749
7,206
13,247
12,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
10
0 / 5 / 1
8,211
684
8,622
9,214
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AnubisBacchusKuzenboRaijinHorus

VS

Bans
PersephoneHerculesHou YiNikeMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 4
10,751
896
9,026
8,848
3,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
Greedy Liar
Yu Huang
13
2 / 0 / 9
10,243
854
11,281
7,353
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 0 / 6
10,013
834
7,672
10,650
13,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
12
12
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Achilles
DrewpyPeen
Achilles
0
4
1
0.13
W
Yu Huang
Greedy Liar
Yu Huang
2
0
9
6.5
L
Osiris
1
3
0
0.33
L
Agni
0
5
1
0.1
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,911
Damage
27,979
34,000
Taken
26,851
27,168
Mitigated
20,416
3,540
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,026
3,641
0
2,491
8,848
3,683
915
3,937
4,450
0
60,853
L
Achilles
DrewpyPeen
Achilles
5,083
436
0
1,482
11,539
11,234
0
5,477
6,062
937
20,887
W
Yu Huang
Greedy Liar
Yu Huang
11,281
991
0
1,795
7,353
3,249
1,317
2,486
4,256
40,983
0
L
Osiris
7,206
2,057
0
966
13,247
12,511
0
8,508
4,739
0
39,211
L
Agni
8,622
631
0
1,092
9,214
3,423
0
5,200
4,014
29,423
0
W
7,672
958
393
3,303
10,650
13,484
638
3,146
6,754
21,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,441
Gold Earned
31,007
125
Minions Killed
158
0
Camps Cleared
0
695,053
Distance Traveled
694,164
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,751
896
87
7
0
219,471
1
L
Achilles
8,243
687
33
3
0
250,557
0
W
Yu Huang
10,243
854
55
5
0
238,537
0
L
Osiris
8,987
749
45
4
0
238,649
0
L
Agni
8,211
684
47
4
0
205,847
0
W
Charon
10,013
834
16
1
0
236,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role