Player Matchup

Horus
Horus
Hariethlol
Horus
Level 40
God Stats
0W - 2L
1,289 SR
Queue Stats
3W - 20L
1,227 Elo+
Party 2
Kali
Kali
Mariio Meza
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 65L
1,442 Elo+
Solo
Loki
Loki
Rods
Loki
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 71L
1,281 Elo+
Party 2
Scylla
Scylla
TimboSlicerino
Scylla
Level 86
God Stats
0W - 4L
1,194 SR
Queue Stats
184W - 189L
1,388 Elo+
Party 2
Hades
Hades
bubby070109
Hades
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 112L
1,151 Elo+
Solo
Team Averages
Level 39
1,397 SR
1,298 Elo+

VS

Team Averages
Level 56
1,478 SR
1,440 Elo+
Martichoras
Martichoras
 
Martichoras
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Alviras_song2020
Chang'e
Level 60
God Stats
2W - 7L
1,241 SR
Queue Stats
168W - 161L
1,491 Elo+
Party 1
Scylla
Scylla
SUPERSLAIYANG0D
Scylla
Level 86
God Stats
9W - 5L
1,648 SR
Queue Stats
242W - 220L
1,519 Elo+
Party 1
Chaac
Chaac
Sk0lll
Chaac
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
XaviorStone
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
0 / 6 / 6
7,544
539
2,000
15,910
9,139
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 5 / 5
7,752
554
4,200
13,059
6,516
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Rods
Loki
13
1 / 7 / 4
7,823
559
5,891
12,146
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 1 / 2
10,833
774
23,459
5,762
2,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 8 / 3
7,659
547
4,296
14,775
7,621
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
18
6 / 1 / 14
10,787
771
13,300
11,338
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 1 / 14
9,570
684
2,311
8,424
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 2 / 11
11,572
827
22,383
9,304
3,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Sk0lll
Chaac
16
3 / 4 / 15
9,881
706
10,491
15,771
15,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
XaviorStone
Sun Wukong
17
4 / 2 / 16
10,324
737
7,562
18,944
19,253
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
97
7
Kills
27
27
Deaths
10
20
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
6
1
14
13
W
3
1
14
10
L
Horus
0
6
6
0.5
L
0
5
5
0.5
L
Loki
Rods
Loki
1
7
4
0.43
W
11
2
11
8.25
W
Chaac
Sk0lll
Chaac
3
4
15
2.63
L
6
1
2
7
W
Sun Wukong
XaviorStone
Sun Wukong
4
2
16
6
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,846
Damage
56,047
61,652
Taken
63,781
31,578
Mitigated
46,388
14,051
Healing
28,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
13,300
3,149
3,039
2,386
11,338
4,688
3,650
5,878
5,460
0
31,126
W
2,311
0
10,281
3,468
8,424
2,604
1,644
5,895
2,529
12,368
0
L
Horus
2,000
1,229
3,192
2,913
15,910
9,139
0
7,277
8,458
0
3,135
L
4,200
1,036
117
2,687
13,059
6,516
0
5,830
6,993
0
16,787
L
Loki
Rods
Loki
5,891
766
381
335
12,146
5,357
0
5,045
6,970
0
13,883
W
22,383
1,156
1,632
878
9,304
3,864
440
3,086
6,218
43,727
0
W
Chaac
Sk0lll
Chaac
10,491
344
856
3,823
15,771
15,979
832
5,454
10,317
0
19,226
L
23,459
500
1,722
1,524
5,762
2,945
345
1,399
4,221
45,458
0
W
Sun Wukong
XaviorStone
Sun Wukong
7,562
1,832
1,090
1,232
18,944
19,253
256
7,442
11,502
0
25,887
L
4,296
776
445
735
14,775
7,621
210
5,143
9,289
9,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,611
Gold Earned
52,134
99
Minions Killed
153
0
Camps Cleared
0
1,158,366
Distance Traveled
1,298,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,787
771
28
2
0
275,019
0
W
Chang'e
9,570
684
23
2
0
258,598
0
L
Horus
7,544
539
2
0
0
228,206
0
L
Kali
7,752
554
18
1
0
243,716
0
L
Loki
7,823
559
14
1
0
232,602
0
W
Scylla
11,572
827
38
3
0
264,439
0
W
Chaac
9,881
706
27
2
0
253,767
0
L
Scylla
10,833
774
56
4
0
276,291
0
W
Sun Wukong
10,324
737
37
3
0
246,842
0
L
Hades
7,659
547
9
1
0
177,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role