Player Matchup

Cupid
Cupid
NW DAB ASSASSIN
Cupid
Level 87
God Stats
4W - 2L
1,643 SR
Queue Stats
123W - 127L
1,446 Elo+
Party 2
Loki
Loki
USukkinBallz
Loki
Level 45
God Stats
4W - 5L
1,675 SR
Queue Stats
319W - 355L
1,519 Elo+
Solo
Xbalanque
Xbalanque
WARpathSTASH
Xbalanque
Level 102
God Stats
0W - 4L
1,134 SR
Queue Stats
115W - 114L
1,464 Elo+
Party 2
Nox
Nox
WildMrsWeazel
Nox
Level 133
God Stats
8W - 8L
1,369 SR
Queue Stats
292W - 285L
1,472 Elo+
Party 2
Ganesha
Ganesha
Wildmrweaze1
Ganesha
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 102L
1,461 Elo+
Party 2
Team Averages
Level 93
1,464 SR
1,472 Elo+

VS

Team Averages
Level 98
1,472 SR
1,426 Elo+
Medusa
Medusa
Daft Emnity
Medusa
Level 109
God Stats
2W - 1L
1,417 SR
Queue Stats
114W - 103L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
GraciousEarths
Baron Samedi
Level 33
God Stats
1W - 1L
1,262 SR
Queue Stats
137W - 156L
1,425 Elo+
Solo
Hercules
Hercules
HunneeBadger
Hercules
Level 102
God Stats
5W - 4L
1,684 SR
Queue Stats
265W - 267L
1,423 Elo+
Solo
Maui
Maui
SirYellownes
Maui
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,517 Elo+
Party 1
Khepri
Khepri
Twigzz93
Khepri
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,868
687
4,776
8,645
4,560
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 2
6,334
633
5,691
9,470
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
WARpathSTASH
Xbalanque
12
1 / 4 / 2
6,678
668
7,955
10,110
4,617
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 3 / 2
7,268
727
7,725
7,443
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Wildmrweaze1
Ganesha
12
0 / 5 / 3
7,079
708
4,595
13,511
16,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
9 / 0 / 9
9,767
977
15,445
6,055
3,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
GraciousEarths
Baron Samedi
15
6 / 1 / 7
8,874
887
11,996
8,234
5,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
HunneeBadger
Hercules
14
1 / 1 / 13
8,085
809
9,503
12,335
16,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 0 / 14
8,757
876
6,121
9,606
9,686
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
Twigzz93
Khepri
13
0 / 2 / 11
7,728
773
3,135
6,761
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
3
Kills
19
19
Deaths
4
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
0
9
13.5
W
Baron Samedi
GraciousEarths
Baron Samedi
6
1
7
9.5
W
Hercules
HunneeBadger
Hercules
1
1
13
7.5
L
1
4
2
0.5
W
3
0
14
10
W
Khepri
Twigzz93
Khepri
0
2
11
2.75
L
0
3
2
0.33
L
Xbalanque
WARpathSTASH
Xbalanque
1
4
2
0.5
L
1
3
2
0.67
L
Ganesha
Wildmrweaze1
Ganesha
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,742
Damage
46,200
49,179
Taken
42,991
34,454
Mitigated
39,559
11,559
Healing
21,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
15,445
4,645
706
546
6,055
3,620
1,522
2,871
3,184
0
34,381
W
Baron Samedi
GraciousEarths
Baron Samedi
11,996
235
6,066
3,749
8,234
5,193
1,654
2,417
5,817
22,957
0
W
Hercules
HunneeBadger
Hercules
9,503
1,778
1,041
6,333
12,335
16,085
339
3,509
8,826
6,679
10,374
L
4,776
2,158
1,700
1,390
8,645
4,560
0
4,572
4,073
0
14,133
W
6,121
886
820
371
9,606
9,686
647
1,456
8,150
9,565
522
W
Khepri
Twigzz93
Khepri
3,135
111
1,405
622
6,761
4,975
423
2,067
4,694
10,124
0
L
5,691
230
1,256
1,883
9,470
4,948
0
4,118
5,352
0
11,981
L
Xbalanque
WARpathSTASH
Xbalanque
7,955
3,008
789
1,849
10,110
4,617
0
5,319
4,791
0
14,244
L
7,725
166
159
1,091
7,443
3,689
0
4,646
2,797
19,399
0
L
Ganesha
Wildmrweaze1
Ganesha
4,595
701
348
1,094
13,511
16,640
0
6,409
7,102
7,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,227
Gold Earned
43,211
85
Minions Killed
114
0
Camps Cleared
0
938,371
Distance Traveled
973,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,767
977
55
6
0
206,593
0
W
Baron Samedi
8,874
887
25
3
0
193,014
0
W
Hercules
8,085
809
10
1
0
164,075
0
L
Cupid
6,868
687
25
3
0
166,087
0
W
Maui
8,757
876
9
1
0
215,271
0
W
Khepri
7,728
773
15
2
0
194,275
0
L
Loki
6,334
633
7
1
0
211,474
0
L
Xbalanque
6,678
668
18
2
0
182,930
0
L
Nox
7,268
727
35
4
0
189,395
0
L
Ganesha
7,079
708
0
0
0
188,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role