Player Matchup

Horus
Horus
Kevin24
Horus
Level 107
God Stats
0W - 1L
1,339 SR
Queue Stats
207W - 213L
1,367 Elo+
Solo
Medusa
Medusa
SLY DRAGON NP
Medusa
Level 63
God Stats
10W - 7L
1,439 SR
Queue Stats
35W - 52L
1,243 Elo+
Party 1
Ra
Ra
itvhr
Ra
Level 99
God Stats
3W - 2L
1,376 SR
Queue Stats
25W - 43L
1,353 Elo+
Party 1
Team Averages
Level 90
1,385 SR
1,321 Elo+

VS

Team Averages
Level 48
1,600 SR
1,331 Elo+
Scylla
Scylla
DefeatedByTwon
Scylla
Level 65
God Stats
11W - 7L
1,538 SR
Queue Stats
101W - 99L
1,354 Elo+
Party 2
Odin
Odin
LuffyD-Monkey13
Odin
Level 67
God Stats
4W - 0L
1,763 SR
Queue Stats
73W - 77L
1,369 Elo+
Solo
Ymir
Ymir
Quay3138
Ymir
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 24L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kevin24
Horus
9
0 / 5 / 1
6,885
689
2,193
11,460
10,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 5 / 1
6,826
683
5,391
8,203
3,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
11
3 / 5 / 0
8,155
816
7,506
8,209
3,938
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 6
9,281
928
10,285
4,594
1,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 1 / 9
8,941
894
7,043
8,416
4,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
12
3 / 2 / 11
8,676
868
6,180
9,981
12,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
15
15
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
Horus
Kevin24
Horus
0
5
1
0.1
W
5
1
9
9.5
W
Ymir
3
2
11
4.25
L
0
5
1
0.1
L
Ra
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,090
Damage
23,508
27,872
Taken
22,991
17,650
Mitigated
18,837
4,403
Healing
2,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,285
1,331
0
2,346
4,594
1,651
410
741
3,853
42,698
0
L
Horus
Kevin24
Horus
2,193
1,239
160
1,009
11,460
10,144
0
6,706
4,754
0
7,365
W
7,043
2,286
0
565
8,416
4,646
471
3,814
4,461
0
24,343
W
Ymir
6,180
415
0
0
9,981
12,540
0
3,237
6,744
17,293
0
L
5,391
2,171
0
363
8,203
3,568
0
5,239
2,964
0
16,645
L
Ra
7,506
540
1,358
1,513
8,209
3,938
0
4,757
3,452
43,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,866
Gold Earned
26,898
98
Minions Killed
109
0
Camps Cleared
0
492,914
Distance Traveled
537,317
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,281
928
54
5
0
200,877
2
L
Horus
6,885
689
8
1
0
147,830
2
W
Odin
8,941
894
38
4
0
184,448
2
W
Ymir
8,676
868
17
2
0
151,992
0
L
Medusa
6,826
683
22
2
0
173,384
0
L
Ra
8,155
816
68
7
0
171,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role