Player Matchup

Achilles
Achilles
 
Achilles
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
N3llyB3lly
Apollo
Level 48
God Stats
0W - 1L
1,766 SR
Queue Stats
144W - 129L
1,552 Elo+
Party 1
Hera
Hera
SillyFawn434434
Hera
Level 177
God Stats
4W - 5L
1,534 SR
Queue Stats
857W - 882L
1,470 Elo+
Party 3
Chernobog
Chernobog
THE_BIG_Z_3472
Chernobog
Level 145
God Stats
4W - 3L
1,743 SR
Queue Stats
628W - 652L
1,467 Elo+
Party 3
Ares
Ares
ZΣPHYR
Ares
Level 147
God Stats
1W - 2L
1,400 SR
Queue Stats
160W - 122L
1,578 Elo+
Party 1
Team Averages
Level 144
1,589 SR
1,513 Elo+

VS

Team Averages
Level 130
1,639 SR
1,481 Elo+
Khepri
Khepri
 
Khepri
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HydraYeet
Gilgamesh
Level 152
God Stats
5W - 0L
1,897 SR
Queue Stats
144W - 149L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
Saçky
Ah Puch
Level 158
God Stats
1W - 0L
1,661 SR
Queue Stats
4W - 4L
1,546 Elo+
Party 2
Persephone
Persephone
Talonstrike21
Persephone
Level 30
God Stats
2W - 1L
1,637 SR
Queue Stats
46W - 57L
1,452 Elo+
Party 2
Neith
Neith
XanDerARG
Neith
Level 146
God Stats
2W - 1L
1,499 SR
Queue Stats
46W - 55L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 5 / 1
8,217
822
6,235
15,973
19,963
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
N3llyB3lly
Apollo
13
0 / 4 / 1
6,804
680
2,508
8,726
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 2
7,177
718
6,671
8,462
3,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
THE_BIG_Z_3472
Chernobog
13
0 / 6 / 3
6,865
687
7,858
11,562
4,931
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
ZΣPHYR
Ares
12
0 / 5 / 3
6,897
690
8,698
12,659
14,225
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 0 / 19
9,014
901
5,086
9,589
9,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gilgamesh
HydraYeet
Gilgamesh
15
7 / 2 / 11
8,883
888
9,237
11,105
13,240
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Saçky
Ah Puch
16
8 / 1 / 12
9,160
916
16,108
7,836
4,704
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Talonstrike21
Persephone
14
2 / 1 / 13
8,216
822
8,893
5,342
3,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
XanDerARG
Neith
15
5 / 1 / 10
8,528
853
12,411
7,680
5,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
87
5
Kills
22
23
Deaths
5
10
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
5
1
0.9
W
Khepri
 
Khepri
0
0
19
9.5
W
Gilgamesh
HydraYeet
Gilgamesh
7
2
11
6.25
L
Apollo
N3llyB3lly
Apollo
0
4
1
0.13
W
Ah Puch
Saçky
Ah Puch
8
1
12
14
L
1
3
2
0.67
L
Chernobog
THE_BIG_Z_3472
Chernobog
0
6
3
0.25
W
Persephone
Talonstrike21
Persephone
2
1
13
8.5
W
Neith
XanDerARG
Neith
5
1
10
10
L
Ares
ZΣPHYR
Ares
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,970
Damage
51,735
57,382
Taken
41,552
46,848
Mitigated
35,927
12,099
Healing
15,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,235
977
122
3,724
15,973
19,963
0
6,634
9,016
257
9,022
W
Khepri
 
Khepri
5,086
268
1,231
2,959
9,589
9,902
317
3,669
5,920
15,699
0
W
Gilgamesh
HydraYeet
Gilgamesh
9,237
750
737
1,918
11,105
13,240
204
3,056
8,049
1,170
11,985
L
Apollo
N3llyB3lly
Apollo
2,508
828
318
1,190
8,726
4,128
0
6,048
2,629
0
14,552
W
Ah Puch
Saçky
Ah Puch
16,108
578
782
2,256
7,836
4,704
613
3,786
4,050
30,811
0
L
6,671
1,911
619
2,107
8,462
3,601
0
4,913
3,412
20,315
0
L
Chernobog
THE_BIG_Z_3472
Chernobog
7,858
3,757
571
1,575
11,562
4,931
40
6,777
4,747
0
16,639
W
Persephone
Talonstrike21
Persephone
8,893
844
390
989
5,342
3,008
85
2,020
3,320
22,490
0
W
Neith
XanDerARG
Neith
12,411
3,683
1,222
3,454
7,680
5,073
1,400
3,041
4,639
0
20,356
L
Ares
ZΣPHYR
Ares
8,698
415
373
1,500
12,659
14,225
0
6,525
5,712
12,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,960
Gold Earned
43,801
128
Minions Killed
109
0
Camps Cleared
0
813,565
Distance Traveled
1,038,892
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,217
822
8
1
0
170,946
0
W
Khepri
9,014
901
13
1
0
225,366
0
W
Gilgamesh
8,883
888
10
1
0
207,463
0
L
Apollo
6,804
680
34
3
0
130,466
4
W
Ah Puch
9,160
916
30
3
0
210,199
0
L
Hera
7,177
718
41
4
0
168,165
0
L
Chernobog
6,865
687
39
4
0
171,810
0
W
Persephone
8,216
822
37
4
0
197,665
0
W
Neith
8,528
853
19
2
0
198,199
0
L
Ares
6,897
690
6
1
0
172,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role