Player Matchup

Sol
Sol
DirtyDemonn
Sol
Level 124
God Stats
2W - 1L
1,441 SR
Queue Stats
265W - 263L
1,497 Elo+
Party 3
Danzaburou
Danzaburou
Domokrazy
Danzaburou
Level 93
God Stats
18W - 10L
1,502 SR
Queue Stats
239W - 253L
1,466 Elo+
Party 3
Ymir
Ymir
KUROiicy
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,459 Elo+
Party 2
Zeus
Zeus
Lil Pro Raptor
Zeus
Level 124
God Stats
3W - 1L
1,662 SR
Queue Stats
180W - 193L
1,497 Elo+
Party 3
Horus
Horus
TheGodDIO
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,603 Elo+
Party 2
Team Averages
Level 79
1,521 SR
1,505 Elo+

VS

Team Averages
Level 98
1,496 SR
1,447 Elo+
Freya
Freya
 
Freya
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
A10Awarthog
Chronos
Level 128
God Stats
2W - 2L
1,690 SR
Queue Stats
65W - 71L
1,430 Elo+
Solo
Sylvanus
Sylvanus
NexTRemix--
Sylvanus
Level 144
God Stats
1W - 4L
1,329 SR
Queue Stats
127W - 155L
1,402 Elo+
Party 1
Surtr
Surtr
imkaycee
Surtr
Level 68
God Stats
0W - 1L
1,275 SR
Queue Stats
112W - 157L
1,409 Elo+
Party 1
Da Ji
Da Ji
nightshadow_1995
Da Ji
Level 127
God Stats
1W - 3L
1,685 SR
Queue Stats
297W - 304L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 16
9,721
884
16,304
9,808
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Domokrazy
Danzaburou
18
11 / 2 / 13
11,213
1,019
18,202
10,107
5,092
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
13
0 / 5 / 14
8,692
790
2,238
15,484
17,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
8 / 3 / 12
9,812
892
21,898
8,158
3,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
TheGodDIO
Horus
13
0 / 4 / 11
8,335
758
2,530
14,020
16,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
2 / 4 / 10
8,026
730
8,799
11,097
5,498
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
A10Awarthog
Chronos
17
8 / 4 / 7
9,800
891
16,816
13,243
5,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
NexTRemix--
Sylvanus
16
1 / 2 / 13
8,820
802
4,720
14,160
14,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Surtr
imkaycee
Surtr
13
3 / 8 / 3
7,975
725
9,415
16,332
12,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 7 / 5
7,265
660
6,751
12,186
6,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
54
25
Kills
16
16
Deaths
25
66
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
4
10
1.75
L
Chronos
A10Awarthog
Chronos
8
4
7
2.88
W
6
2
16
7
W
Danzaburou
Domokrazy
Danzaburou
11
2
13
8.75
W
Ymir
0
5
14
1.4
W
8
3
12
4.67
L
Sylvanus
NexTRemix--
Sylvanus
1
2
13
3.75
W
Horus
TheGodDIO
Horus
0
4
11
1.38
L
Surtr
imkaycee
Surtr
3
8
3
0.56
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,172
Damage
46,501
57,577
Taken
67,018
47,142
Mitigated
45,115
17,604
Healing
20,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,799
2,368
1,117
1,633
11,097
5,498
1,064
7,105
3,992
15,356
0
L
Chronos
A10Awarthog
Chronos
16,816
3,825
364
1,888
13,243
5,896
1,909
9,017
4,226
28,400
0
W
16,304
5,658
1,604
2,941
9,808
4,512
2,164
5,254
4,554
29,898
0
W
Danzaburou
Domokrazy
Danzaburou
18,202
10,366
1,901
2,250
10,107
5,092
1,695
4,751
5,356
0
28,687
W
Ymir
2,238
503
405
1,288
15,484
17,266
226
8,985
6,499
8,520
0
W
21,898
3,559
222
652
8,158
3,785
1,122
3,279
4,879
37,389
0
L
Sylvanus
NexTRemix--
Sylvanus
4,720
794
5,450
6,350
14,160
14,317
174
6,141
8,019
10,020
0
W
Horus
TheGodDIO
Horus
2,530
1,475
3,612
2,729
14,020
16,487
170
9,016
5,004
0
8,437
L
Surtr
imkaycee
Surtr
9,415
1,892
360
1,927
16,332
12,586
330
10,458
5,874
1,510
18,860
L
6,751
1,412
797
710
12,186
6,818
322
7,719
4,467
0
11,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,773
Gold Earned
41,886
149
Minions Killed
90
0
Camps Cleared
0
952,032
Distance Traveled
849,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,026
730
17
2
0
190,107
0
L
Chronos
9,800
891
29
3
0
186,723
0
W
Sol
9,721
884
50
5
0
201,056
0
W
Danzaburou
11,213
1,019
27
2
0
205,591
0
W
Ymir
8,692
790
13
1
0
190,119
0
W
Zeus
9,812
892
47
4
0
169,311
0
L
Sylvanus
8,820
802
8
1
0
172,984
0
W
Horus
8,335
758
12
1
0
185,955
0
L
Surtr
7,975
725
23
2
0
144,128
0
L
Da Ji
7,265
660
13
1
0
155,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role