Player Matchup

Nu Wa
Nu Wa
Esau
Nu Wa
Level 140
God Stats
56W - 61L
1,397 SR
Queue Stats
132W - 145L
1,363 Elo+
Solo
Izanami
Izanami
Greatest_Gamer_K
Izanami
Level 129
God Stats
3W - 0L
1,619 SR
Queue Stats
86W - 80L
1,443 Elo+
Solo
Camazotz
Camazotz
RiskyII
Camazotz
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,263 Elo+
Solo
Bacchus
Bacchus
Spookyshadowness
Bacchus
Level 29
God Stats
1W - 0L
1,577 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anubis
Anubis
ToxicSpamPlayer
Anubis
Level 32
God Stats
8W - 7L
1,551 SR
Queue Stats
16W - 21L
1,391 Elo+
Solo
Team Averages
Level 79
1,529 SR
1,392 Elo+

VS

Team Averages
Level 35
1,543 SR
1,419 Elo+
Sun Wukong
Sun Wukong
AlabasterTick22
Sun Wukong
Level 18
God Stats
1W - 5L
1,400 SR
Queue Stats
19W - 23L
1,403 Elo+
Party 1
Ganesha
Ganesha
FlamingShiskabob
Ganesha
Level 28
God Stats
5W - 5L
1,595 SR
Queue Stats
100W - 100L
1,463 Elo+
Party 1
Ra
Ra
GhostFaceIII23
Ra
Level 58
God Stats
17W - 21L
1,455 SR
Queue Stats
88W - 142L
1,343 Elo+
Solo
Chernobog
Chernobog
Heartthrob1230
Chernobog
Level 43
God Stats
3W - 2L
1,551 SR
Queue Stats
118W - 121L
1,459 Elo+
Party 1
Bakasura
Bakasura
NewbAhoy
Bakasura
Level 26
God Stats
18W - 10L
1,712 SR
Queue Stats
45W - 42L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Esau
Nu Wa
15
2 / 0 / 7
8,449
845
9,480
3,628
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 9
8,363
836
8,197
5,997
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
RiskyII
Camazotz
15
3 / 1 / 5
8,323
832
6,795
9,559
4,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 3
8,156
816
5,518
8,289
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 2 / 5
9,494
949
16,374
8,005
5,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlabasterTick22
Sun Wukong
13
1 / 3 / 2
7,202
720
5,036
10,000
9,378
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 3 / 3
8,011
801
5,510
14,094
12,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 6 / 3
7,450
745
2,896
8,133
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Heartthrob1230
Chernobog
15
2 / 0 / 1
8,017
802
9,594
10,057
4,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
NewbAhoy
Bakasura
13
2 / 3 / 3
7,517
752
5,493
10,361
4,963
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
15
Kills
5
5
Deaths
15
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlabasterTick22
Sun Wukong
1
3
2
0.67
W
Nu Wa
Esau
Nu Wa
2
0
7
5.5
L
0
3
3
0.5
L
0
6
3
0.25
W
0
1
9
4.5
L
Chernobog
Heartthrob1230
Chernobog
2
0
1
2.5
L
Bakasura
NewbAhoy
Bakasura
2
3
3
1.17
W
Camazotz
RiskyII
Camazotz
3
1
5
5.5
W
2
1
3
3.5
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,364
Damage
28,529
35,478
Taken
52,645
22,683
Mitigated
33,816
7,985
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlabasterTick22
Sun Wukong
5,036
1,121
0
827
10,000
9,378
0
6,038
3,814
0
12,025
W
Nu Wa
Esau
Nu Wa
9,480
2,269
0
500
3,628
1,219
1,039
1,190
2,153
30,830
0
L
5,510
382
0
2,325
14,094
12,514
0
7,848
5,976
17,134
0
L
2,896
252
419
441
8,133
2,805
0
5,715
2,314
21,651
0
W
8,197
5,699
0
349
5,997
2,478
1,595
2,192
3,595
0
31,621
L
Chernobog
Heartthrob1230
Chernobog
9,594
5,297
0
1,156
10,057
4,156
0
6,248
3,633
0
38,931
L
Bakasura
NewbAhoy
Bakasura
5,493
4,147
0
1,474
10,361
4,963
0
4,665
5,536
0
11,934
W
Camazotz
RiskyII
Camazotz
6,795
2,127
0
3,417
9,559
4,134
0
2,323
7,056
0
20,451
W
5,518
493
0
1,708
8,289
9,075
341
937
6,974
14,129
0
W
16,374
747
0
2,011
8,005
5,777
0
1,689
6,026
34,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,785
Gold Earned
38,197
213
Minions Killed
185
0
Camps Cleared
0
993,987
Distance Traveled
924,087
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,202
720
19
2
0
188,252
0
W
Nu Wa
8,449
845
59
6
0
195,769
0
L
Ganesha
8,011
801
5
1
0
194,182
0
L
Ra
7,450
745
52
5
0
150,609
0
W
Izanami
8,363
836
59
6
0
165,484
2
L
Chernobog
8,017
802
72
7
0
193,164
0
L
Bakasura
7,517
752
37
4
0
197,880
0
W
Camazotz
8,323
832
35
4
0
228,940
0
W
Bacchus
8,156
816
14
1
0
208,096
0
W
Anubis
9,494
949
46
5
0
195,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role