Player Matchup

Nu Wa
Nu Wa
CMB_TACO_CMB
Nu Wa
Level 149
God Stats
70W - 64L
1,588 SR
Queue Stats
166W - 171L
1,434 Elo+
Solo
Charon
Charon
GangNeeg3
Charon
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Sobek
Sobek
IIlllIlI0IlIIlII
Sobek
Level 94
God Stats
0W - 1L
1,480 SR
Queue Stats
90W - 120L
1,459 Elo+
Solo
Anubis
Anubis
Piraclinic
Anubis
Level 40
God Stats
2W - 2L
1,521 SR
Queue Stats
15W - 21L
1,397 Elo+
Party 1
Heimdallr
Heimdallr
iancuq01
Heimdallr
Level 109
God Stats
2W - 3L
1,319 SR
Queue Stats
55W - 56L
1,401 Elo+
Party 1
Team Averages
Level 89
1,482 SR
1,438 Elo+

VS

Team Averages
Level 74
1,496 SR
1,450 Elo+
Cupid
Cupid
 
Cupid
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BenAndJerrys420
Cthulhu
Level 11
God Stats
10W - 10L
1,429 SR
Queue Stats
12W - 11L
1,428 Elo+
Party 2
Anubis
Anubis
ElGrandeChile
Anubis
Level 57
God Stats
1W - 2L
1,194 SR
Queue Stats
19W - 22L
1,439 Elo+
Solo
Nemesis
Nemesis
GhostXr
Nemesis
Level 84
God Stats
6W - 0L
1,758 SR
Queue Stats
20W - 22L
1,385 Elo+
Party 2
Merlin
Merlin
ianpenta15
Merlin
Level 152
God Stats
18W - 14L
1,599 SR
Queue Stats
574W - 528L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,392
569
5,351
4,639
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
GangNeeg3
Charon
10
0 / 1 / 0
5,897
454
4,791
8,142
6,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 3
7,087
545
2,896
10,555
6,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Piraclinic
Anubis
12
1 / 6 / 0
7,459
574
7,748
9,980
3,668
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
iancuq01
Heimdallr
10
1 / 5 / 0
6,043
465
6,753
10,489
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 1 / 3
6,468
498
3,736
8,548
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 0 / 3
7,095
546
7,008
11,145
7,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
5 / 1 / 2
8,351
642
7,405
10,163
4,477
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
GhostXr
Nemesis
13
6 / 1 / 2
7,816
601
5,610
10,352
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
ianpenta15
Merlin
14
0 / 0 / 2
8,107
624
3,399
5,007
1,423
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
14
14
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
1
3
2.5
W
2
0
3
3.5
L
1
1
0
1
W
5
1
2
6
L
Charon
GangNeeg3
Charon
0
1
0
0
W
Nemesis
GhostXr
Nemesis
6
1
2
7
L
0
1
3
1.5
L
Anubis
Piraclinic
Anubis
1
6
0
0.17
L
Heimdallr
iancuq01
Heimdallr
1
5
0
0.2
W
Merlin
ianpenta15
Merlin
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,539
Damage
27,158
43,805
Taken
45,215
22,718
Mitigated
20,355
17,523
Healing
22,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,736
1,868
294
3,232
8,548
3,237
589
3,084
5,461
0
40,566
W
7,008
480
2,246
2,462
11,145
7,446
196
3,674
7,471
27,834
0
L
5,351
3,195
0
1,538
4,639
1,870
0
3,064
1,575
58,457
0
W
7,405
585
0
6,116
10,163
4,477
0
7,195
2,968
52,269
0
L
Charon
GangNeeg3
Charon
4,791
884
0
2,227
8,142
6,340
0
3,242
4,900
19,754
0
W
Nemesis
GhostXr
Nemesis
5,610
2,644
0
3,477
10,352
3,772
0
3,363
6,989
0
60,370
L
2,896
463
0
7,990
10,555
6,603
0
1,808
8,747
56,219
0
L
Anubis
Piraclinic
Anubis
7,748
390
0
4,042
9,980
3,668
0
6,223
3,757
49,989
0
L
Heimdallr
iancuq01
Heimdallr
6,753
3,423
0
1,726
10,489
4,237
0
3,475
7,014
0
40,124
W
Merlin
ianpenta15
Merlin
3,399
42
0
4,475
5,007
1,423
0
3,470
1,537
85,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,878
Gold Earned
37,837
385
Minions Killed
448
0
Camps Cleared
0
1,199,553
Distance Traveled
1,433,488
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,468
498
87
7
0
283,222
1
W
Cthulhu
7,095
546
31
2
0
316,368
0
L
Nu Wa
7,392
569
114
9
0
221,844
4
W
Anubis
8,351
642
97
7
0
232,459
4
L
Charon
5,897
454
19
1
0
248,970
0
W
Nemesis
7,816
601
84
6
0
345,845
0
L
Sobek
7,087
545
103
8
0
265,135
0
L
Anubis
7,459
574
90
7
0
235,071
0
L
Heimdallr
6,043
465
59
5
0
228,533
3
W
Merlin
8,107
624
149
11
0
255,594
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role