Player Matchup

Ares
Ares
 
Ares
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
ElHiJo
Hachiman
Level 167
God Stats
10W - 9L
1,545 SR
Queue Stats
439W - 425L
1,518 Elo+
Solo
Kali
Kali
Tis Logic
Kali
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 108L
1,632 Elo+
Party 1
Nu Wa
Nu Wa
TodayFuture9
Nu Wa
Level 144
God Stats
2W - 1L
1,543 SR
Queue Stats
41W - 38L
1,541 Elo+
Party 1
Team Averages
Level 173
1,517 SR
1,538 Elo+

VS

Team Averages
Level 131
1,590 SR
1,582 Elo+
Yemoja
Yemoja
Chokolâte
Yemoja
Level 185
God Stats
16W - 18L
1,479 SR
Queue Stats
1,055W - 949L
1,549 Elo+
Solo
Osiris
Osiris
Cristhian_911
Osiris
Level 129
God Stats
3W - 3L
1,667 SR
Queue Stats
52W - 46L
1,571 Elo+
Solo
Anhur
Anhur
DTAVLO
Anhur
Level 126
God Stats
14W - 16L
1,594 SR
Queue Stats
156W - 148L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
Moodyman94
Ao Kuang
Level 152
God Stats
1W - 2L
1,405 SR
Queue Stats
18W - 10L
1,681 Elo+
Solo
Hera
Hera
TwoStepDrop
Hera
Level 65
God Stats
3W - 2L
1,806 SR
Queue Stats
36W - 23L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 1 / 5
6,044
1,007
4,294
8,355
6,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
 
Bellona
11
1 / 2 / 2
5,562
927
2,907
5,876
4,671
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ElHiJo
Hachiman
12
3 / 2 / 2
6,131
1,022
6,138
4,551
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Kali
11
1 / 2 / 4
5,600
933
2,531
6,006
2,504
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 1
6,008
1,001
3,418
3,874
1,238
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chokolâte
Yemoja
10
0 / 0 / 4
5,350
892
3,184
1,675
1,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 4
5,598
933
5,239
6,673
5,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
DTAVLO
Anhur
12
1 / 1 / 2
5,859
977
3,454
5,186
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Moodyman94
Ao Kuang
12
3 / 2 / 3
6,310
1,052
5,438
7,177
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 1 / 2
5,409
902
3,383
2,747
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
6
Kills
7
8
Deaths
6
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
5
2.5
W
Bellona
 
Bellona
1
2
2
1
L
Yemoja
Chokolâte
Yemoja
0
0
4
2
L
1
2
4
1.5
L
Anhur
DTAVLO
Anhur
1
1
2
2
W
Hachiman
ElHiJo
Hachiman
3
2
2
2
L
Ao Kuang
Moodyman94
Ao Kuang
3
2
3
2.25
W
Kali
1
2
4
1.5
W
1
1
1
1.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,288
Damage
20,698
28,662
Taken
23,458
17,186
Mitigated
12,626
3,301
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,294
70
0
1,904
8,355
6,846
276
2,713
5,524
11,122
0
W
Bellona
 
Bellona
2,907
733
0
800
5,876
4,671
368
2,634
3,078
0
11,325
L
Yemoja
Chokolâte
Yemoja
3,184
271
898
538
1,675
1,093
0
418
1,257
5,524
0
L
5,239
1,406
0
890
6,673
5,464
0
2,600
4,073
0
14,344
L
Anhur
DTAVLO
Anhur
3,454
1,508
0
813
5,186
1,925
0
843
4,343
0
16,967
W
Hachiman
ElHiJo
Hachiman
6,138
3,616
0
130
4,551
1,927
866
2,715
1,756
0
16,687
L
Ao Kuang
Moodyman94
Ao Kuang
5,438
1,207
0
1,698
7,177
3,179
0
2,383
4,794
16,266
0
W
Kali
2,531
1,073
0
467
6,006
2,504
0
2,381
3,425
0
10,256
W
3,418
1,032
0
0
3,874
1,238
741
1,562
2,195
20,270
0
L
3,383
849
0
739
2,747
965
0
1,468
1,279
10,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,345
Gold Earned
28,526
133
Minions Killed
112
0
Camps Cleared
0
660,993
Distance Traveled
543,918
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,044
1,007
19
3
0
131,374
0
W
Bellona
5,562
927
17
3
0
144,270
0
L
Yemoja
5,350
892
2
0
0
90,029
0
L
Osiris
5,598
933
24
4
0
130,278
1
L
Anhur
5,859
977
39
7
0
114,419
0
W
Hachiman
6,131
1,022
22
4
0
124,139
0
L
Ao Kuang
6,310
1,052
26
4
0
135,233
0
W
Kali
5,600
933
27
5
0
139,149
0
W
Nu Wa
6,008
1,001
48
8
0
122,061
0
L
Hera
5,409
902
21
4
0
73,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role