Player Matchup

Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Gold V
Shakstef
Chaac
Gold V
Level 162
God Stats
12W - 18L
1,603 SR
Queue Stats
66W - 70L
1,279 MMR
Solo
Vulcan
Vulcan
Gold II
ShooterMcGavin41
Vulcan
Gold II
Level 156
God Stats
0W - 1L
1,651 SR
Queue Stats
42W - 34L
1,497 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 166
1,585 SR
1,425 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,716 SR
1,502 MMR
Kuzenbo
Kuzenbo
Gold III
EncampedSumo241
Kuzenbo
Gold III
Level 104
God Stats
6W - 3L
1,746 SR
Queue Stats
24W - 20L
1,744 MMR
Party 1
Xbalanque
Xbalanque
Gold V
Erick711
Xbalanque
Gold V
Level 146
God Stats
4W - 0L
1,826 SR
Queue Stats
19W - 16L
1,509 MMR
Party 1
Hades
Hades
Silver V
M0ortalM1ke
Hades
Silver V
Level 129
God Stats
2W - 0L
1,576 SR
Queue Stats
65W - 114L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 5 / 2
9,219
709
10,918
20,186
19,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Shakstef
Chaac
10
1 / 2 / 3
9,026
694
5,779
10,089
10,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 6 / 2
10,442
803
11,540
11,436
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CabrakanAtlasMaman BrigittePersephoneScylla

VS

Bans
Ne ZhaThothCupidMorgan Le FayMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 7
11,033
849
10,206
13,553
21,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Erick711
Xbalanque
14
6 / 1 / 4
11,244
865
19,095
9,838
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 5 / 8
9,856
758
9,653
14,919
7,674
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
13
13
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
2
0.6
W
6
0
7
9.5
W
Xbalanque
Erick711
Xbalanque
6
1
4
8
W
1
5
8
1
L
Chaac
Shakstef
Chaac
1
2
3
1.25
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,237
Damage
38,954
41,711
Taken
38,310
35,363
Mitigated
33,208
5,297
Healing
10,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,918
3,566
0
920
20,186
19,738
0
9,121
10,202
25,610
0
W
10,206
4,102
0
1,572
13,553
21,209
190
7,976
5,577
16,566
0
W
Xbalanque
Erick711
Xbalanque
19,095
11,924
0
2,771
9,838
4,325
1,587
6,736
3,102
0
78,081
W
9,653
1,167
651
5,883
14,919
7,674
1,051
8,992
5,927
36,338
0
L
Chaac
Shakstef
Chaac
5,779
522
0
2,726
10,089
10,774
0
4,999
4,600
1,829
17,514
L
11,540
3,570
0
1,651
11,436
4,851
0
4,254
7,019
46,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,687
Gold Earned
32,133
111
Minions Killed
170
0
Camps Cleared
0
636,743
Distance Traveled
688,641
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,219
709
25
2
0
203,603
0
W
Kuzenbo
11,033
849
11
1
0
259,077
0
W
Xbalanque
11,244
865
114
9
0
230,865
4
W
Hades
9,856
758
45
3
0
198,699
0
L
Chaac
9,026
694
15
1
0
183,041
0
L
Vulcan
10,442
803
71
5
0
250,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role