Player Matchup

Ix Chel
Ix Chel
GrandMoman
Ix Chel
Level 157
God Stats
5W - 7L
1,566 SR
Queue Stats
77W - 76L
1,569 Elo+
Party 2
Hachiman
Hachiman
Sangraves
Hachiman
Level 125
God Stats
1W - 1L
1,555 SR
Queue Stats
78W - 80L
1,569 Elo+
Party 2
Ah Puch
Ah Puch
chatwilli777
Ah Puch
Level 126
God Stats
4W - 5L
1,595 SR
Queue Stats
78W - 79L
1,569 Elo+
Party 2
Team Averages
Level 136
1,572 SR
1,569 Elo+

VS

Team Averages
Level 145
1,575 SR
1,562 Elo+
Cerberus
Cerberus
ShaClayClay
Cerberus
Level 149
God Stats
4W - 6L
1,372 SR
Queue Stats
421W - 427L
1,502 Elo+
Party 1
Merlin
Merlin
Theosevis
Merlin
Level 147
God Stats
2W - 1L
1,728 SR
Queue Stats
8W - 3L
1,636 Elo+
Solo
Xbalanque
Xbalanque
Zomb1eSlayer02
Xbalanque
Level 138
God Stats
7W - 3L
1,625 SR
Queue Stats
322W - 321L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GrandMoman
Ix Chel
12
1 / 4 / 4
9,842
757
5,003
8,294
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Sangraves
Hachiman
13
3 / 6 / 3
10,278
791
11,088
14,041
3,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
chatwilli777
Ah Puch
13
2 / 3 / 3
9,771
752
6,517
12,860
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ShaClayClay
Cerberus
13
2 / 3 / 10
10,511
809
6,213
14,704
18,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Theosevis
Merlin
14
7 / 2 / 4
11,410
878
11,880
7,398
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Zomb1eSlayer02
Xbalanque
14
4 / 1 / 9
10,937
841
13,636
8,200
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
13
13
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
GrandMoman
Ix Chel
1
4
4
0.75
L
Hachiman
Sangraves
Hachiman
3
6
3
0.75
W
Cerberus
ShaClayClay
Cerberus
2
3
10
2.33
W
Merlin
Theosevis
Merlin
7
2
4
4.5
W
Xbalanque
Zomb1eSlayer02
Xbalanque
4
1
9
8.5
L
Ah Puch
chatwilli777
Ah Puch
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,608
Damage
31,729
35,195
Taken
30,302
9,527
Mitigated
25,614
7,429
Healing
3,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
GrandMoman
Ix Chel
5,003
491
481
497
8,294
2,431
110
3,743
4,551
28,822
0
L
Hachiman
Sangraves
Hachiman
11,088
7,419
0
2,148
14,041
3,442
60
6,930
7,111
0
33,079
W
Cerberus
ShaClayClay
Cerberus
6,213
70
0
2,387
14,704
18,986
525
6,933
7,771
21,812
213
W
Merlin
Theosevis
Merlin
11,880
336
0
1,168
7,398
3,087
0
2,000
5,398
55,861
0
W
Xbalanque
Zomb1eSlayer02
Xbalanque
13,636
1,944
0
386
8,200
3,541
2,030
3,074
5,126
0
52,713
L
Ah Puch
chatwilli777
Ah Puch
6,517
227
95
4,208
12,860
3,654
56
7,458
5,402
38,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,891
Gold Earned
32,858
131
Minions Killed
195
0
Camps Cleared
0
756,720
Distance Traveled
717,781
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,842
757
37
3
0
264,315
3
L
Hachiman
10,278
791
37
3
0
249,159
2
W
Cerberus
10,511
809
48
4
0
246,032
0
W
Merlin
11,410
878
77
6
0
221,755
0
W
Xbalanque
10,937
841
70
5
0
249,994
2
L
Ah Puch
9,771
752
57
4
0
243,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role