Player Matchup

Hercules
Hercules
Ka1eb1126
Hercules
Level 145
God Stats
1W - 5L
1,453 SR
Queue Stats
16W - 33L
1,361 Elo+
Party 2
Ishtar
Ishtar
KickPatowski
Ishtar
Level 118
God Stats
1W - 4L
1,318 SR
Queue Stats
29W - 62L
1,284 Elo+
Solo
Ah Puch
Ah Puch
MTH Ethan
Ah Puch
Level 29
God Stats
0W - 2L
1,558 SR
Queue Stats
6W - 7L
1,501 Elo+
Party 2
Chernobog
Chernobog
Pixster
Chernobog
Level 88
God Stats
0W - 1L
1,078 SR
Queue Stats
10W - 19L
1,362 Elo+
Party 2
Fenrir
Fenrir
ch45e15
Fenrir
Level 147
God Stats
5W - 6L
1,532 SR
Queue Stats
17W - 31L
1,377 Elo+
Party 2
Team Averages
Level 105
1,388 SR
1,377 Elo+

VS

Team Averages
Level 98
1,547 SR
1,441 Elo+
Kukulkan
Kukulkan
AyyooCuh
Kukulkan
Level 107
God Stats
10W - 7L
1,603 SR
Queue Stats
466W - 518L
1,419 Elo+
Solo
Anubis
Anubis
ChengZao
Anubis
Level 79
God Stats
32W - 22L
1,671 SR
Queue Stats
378W - 356L
1,480 Elo+
Solo
Sol
Sol
CurrentlyUsing
Sol
Level 68
God Stats
14W - 9L
1,311 SR
Queue Stats
276W - 256L
1,434 Elo+
Party 1
Lancelot
Lancelot
Packheffer
Lancelot
Level 129
God Stats
11W - 7L
1,619 SR
Queue Stats
302W - 278L
1,434 Elo+
Party 1
Skadi
Skadi
jonnybegood17
Skadi
Level 109
God Stats
58W - 50L
1,533 SR
Queue Stats
342W - 367L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ka1eb1126
Hercules
14
0 / 0 / 4
7,735
774
3,432
10,182
10,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
15
3 / 2 / 2
8,196
820
5,616
9,922
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
MTH Ethan
Ah Puch
12
0 / 6 / 2
7,187
719
7,376
10,242
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
Pixster
Chernobog
14
2 / 1 / 2
8,113
811
6,153
6,592
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
ch45e15
Fenrir
14
2 / 5 / 2
7,925
793
6,617
13,659
6,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AyyooCuh
Kukulkan
16
0 / 0 / 4
9,248
925
7,301
4,817
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
ChengZao
Anubis
16
7 / 1 / 5
9,614
961
12,456
9,112
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 2 / 5
8,318
832
9,067
9,329
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
Packheffer
Lancelot
14
1 / 2 / 4
8,266
827
6,072
9,287
9,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 4
8,612
861
6,515
7,866
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
7
Kills
13
14
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AyyooCuh
Kukulkan
0
0
4
2
W
Anubis
ChengZao
Anubis
7
1
5
9.5
W
2
2
5
2.25
L
Hercules
Ka1eb1126
Hercules
0
0
4
2
L
Ishtar
3
2
2
2
L
Ah Puch
MTH Ethan
Ah Puch
0
6
2
0.17
W
Lancelot
Packheffer
Lancelot
1
2
4
1.5
L
Chernobog
Pixster
Chernobog
2
1
2
3
L
Fenrir
ch45e15
Fenrir
2
5
2
0.6
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,194
Damage
41,411
50,597
Taken
40,411
26,539
Mitigated
23,112
4,267
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AyyooCuh
Kukulkan
7,301
38
0
587
4,817
2,264
0
335
4,482
50,172
0
W
Anubis
ChengZao
Anubis
12,456
149
0
1,621
9,112
4,831
707
2,522
6,590
34,026
0
W
9,067
3,023
0
1,905
9,329
3,779
1,054
1,120
8,209
23,057
0
L
Hercules
Ka1eb1126
Hercules
3,432
821
0
2,157
10,182
10,291
0
5,679
4,358
1,105
15,371
L
Ishtar
5,616
3,303
94
352
9,922
4,087
0
5,566
4,166
0
22,357
L
Ah Puch
MTH Ethan
Ah Puch
7,376
121
0
974
10,242
3,113
0
6,601
3,367
13,746
0
W
Lancelot
Packheffer
Lancelot
6,072
766
0
174
9,287
9,027
540
1,412
7,875
0
12,379
L
Chernobog
Pixster
Chernobog
6,153
3,630
0
321
6,592
2,668
0
3,739
2,791
0
21,003
L
Fenrir
ch45e15
Fenrir
6,617
797
0
369
13,659
6,380
0
6,448
7,091
0
16,873
W
6,515
1,392
0
500
7,866
3,211
1,584
2,031
5,835
0
21,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,156
Gold Earned
44,058
154
Minions Killed
243
0
Camps Cleared
0
970,932
Distance Traveled
1,139,529
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,248
925
104
10
0
250,008
0
W
Anubis
9,614
961
63
6
0
216,216
0
W
Sol
8,318
832
33
3
0
207,663
0
L
Hercules
7,735
774
34
3
0
206,625
0
L
Ishtar
8,196
820
33
3
0
190,895
0
L
Ah Puch
7,187
719
22
2
0
192,482
0
W
Lancelot
8,266
827
9
1
0
252,792
0
L
Chernobog
8,113
811
37
4
0
164,806
0
L
Fenrir
7,925
793
28
3
0
216,124
1
W
Skadi
8,612
861
34
3
0
212,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role