Player Matchup

King Arthur
King Arthur
FeetSniffer2725
King Arthur
Level 108
God Stats
2W - 6L
1,408 SR
Queue Stats
60W - 112L
1,315 Elo+
Party 2
Hachiman
Hachiman
GoldFish134
Hachiman
Level 84
God Stats
0W - 2L
1,402 SR
Queue Stats
36W - 71L
1,368 Elo+
Party 2
Raijin
Raijin
IDK2196
Raijin
Level 93
God Stats
1W - 5L
1,386 SR
Queue Stats
61W - 122L
1,319 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KCDunmyre45
Cu Chulainn
Level 25
God Stats
1W - 3L
1,184 SR
Queue Stats
39W - 75L
1,282 Elo+
Party 2
Maui
Maui
KCfootball7
Maui
Level 22
God Stats
1W - 2L
1,632 SR
Queue Stats
16W - 50L
1,249 Elo+
Party 2
Team Averages
Level 66
1,402 SR
1,306 Elo+

VS

Team Averages
Level 62
1,552 SR
1,530 Elo+
Poseidon
Poseidon
GOD-KILLER_o_o
Poseidon
Level 88
God Stats
26W - 21L
1,598 SR
Queue Stats
510W - 483L
1,514 Elo+
Party 1
Serqet
Serqet
H3R01nH3r0
Serqet
Level 44
God Stats
3W - 6L
1,426 SR
Queue Stats
34W - 32L
1,561 Elo+
Party 3
Persephone
Persephone
Hanul985
Persephone
Level 26
God Stats
1W - 0L
1,303 SR
Queue Stats
16W - 20L
1,495 Elo+
Party 3
Amaterasu
Amaterasu
WaffleWolf360
Amaterasu
Level 34
God Stats
3W - 1L
1,866 SR
Queue Stats
34W - 31L
1,561 Elo+
Party 3
Neith
Neith
latinjose
Neith
Level 116
God Stats
497W - 461L
1,567 SR
Queue Stats
523W - 500L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FeetSniffer2725
King Arthur
13
2 / 3 / 3
7,564
756
12,093
16,178
13,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
GoldFish134
Hachiman
13
1 / 7 / 2
7,614
761
4,729
13,358
5,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
IDK2196
Raijin
14
3 / 3 / 3
8,083
808
9,094
10,673
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
KCDunmyre45
Cu Chulainn
13
0 / 3 / 3
7,110
711
5,108
12,105
8,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 1 / 6
8,054
805
3,856
11,982
8,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
9 / 0 / 5
10,425
1,043
21,526
7,340
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
H3R01nH3r0
Serqet
14
5 / 1 / 5
8,694
869
11,600
8,121
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Persephone
Hanul985
Persephone
13
1 / 3 / 4
7,850
785
8,153
6,698
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
WaffleWolf360
Amaterasu
14
1 / 3 / 9
8,087
809
9,726
15,481
10,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
latinjose
Neith
14
1 / 1 / 5
8,110
811
4,657
7,876
3,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
8
Kills
17
17
Deaths
8
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FeetSniffer2725
King Arthur
2
3
3
1.17
W
Poseidon
9
0
5
11.5
L
Hachiman
GoldFish134
Hachiman
1
7
2
0.29
W
Serqet
H3R01nH3r0
Serqet
5
1
5
7.5
W
Persephone
Hanul985
Persephone
1
3
4
1
L
Raijin
IDK2196
Raijin
3
3
3
1.5
L
Cu Chulainn
KCDunmyre45
Cu Chulainn
0
3
3
0.5
L
2
1
6
5
W
Amaterasu
WaffleWolf360
Amaterasu
1
3
9
1.83
W
Neith
latinjose
Neith
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,880
Damage
55,662
64,296
Taken
45,516
39,804
Mitigated
24,736
8,751
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FeetSniffer2725
King Arthur
12,093
952
0
1,496
16,178
13,689
0
7,114
8,914
0
26,226
W
Poseidon
21,526
3,494
0
1,208
7,340
3,354
1,594
2,467
4,873
64,209
0
L
Hachiman
GoldFish134
Hachiman
4,729
2,834
0
2,018
13,358
5,233
0
6,248
7,110
0
21,094
W
Serqet
H3R01nH3r0
Serqet
11,600
1,580
0
211
8,121
4,491
313
1,171
6,950
0
12,445
W
Persephone
Hanul985
Persephone
8,153
269
0
1,672
6,698
2,461
0
2,790
3,868
20,354
0
L
Raijin
IDK2196
Raijin
9,094
842
0
750
10,673
4,290
0
4,536
5,814
29,061
0
L
Cu Chulainn
KCDunmyre45
Cu Chulainn
5,108
674
0
2,250
12,105
8,143
0
5,338
6,594
0
15,617
L
3,856
584
1,302
935
11,982
8,449
0
6,443
5,539
7,629
175
W
Amaterasu
WaffleWolf360
Amaterasu
9,726
4,699
0
6,417
15,481
10,967
227
5,311
10,170
0
19,496
W
Neith
latinjose
Neith
4,657
1,729
0
2,461
7,876
3,463
522
1,004
6,872
0
21,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
43,166
156
Minions Killed
197
0
Camps Cleared
0
938,863
Distance Traveled
1,078,848
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,564
756
33
3
0
204,373
0
W
Poseidon
10,425
1,043
104
10
0
239,297
2
L
Hachiman
7,614
761
40
4
0
164,286
0
W
Serqet
8,694
869
3
0
0
219,823
0
W
Persephone
7,850
785
22
2
0
209,627
1
L
Raijin
8,083
808
63
6
0
172,841
0
L
Cu Chulainn
7,110
711
17
2
0
204,733
0
L
Maui
8,054
805
3
0
0
192,630
0
W
Amaterasu
8,087
809
26
3
0
207,283
0
W
Neith
8,110
811
42
4
0
202,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role