Player Matchup

Hercules
Hercules
Ka1eb1126
Hercules
Level 145
God Stats
2W - 2L
1,493 SR
Queue Stats
181W - 220L
1,431 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MTH Ethan
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,494 Elo+
Party 2
Kali
Kali
Pixster
Kali
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
124W - 130L
1,458 Elo+
Party 2
Bakasura
Bakasura
ch45e15
Bakasura
Level 147
God Stats
7W - 5L
1,503 SR
Queue Stats
138W - 168L
1,434 Elo+
Party 2
Horus
Horus
netslayer5k
Horus
Level 143
God Stats
4W - 1L
1,910 SR
Queue Stats
150W - 156L
1,495 Elo+
Solo
Team Averages
Level 110
1,624 SR
1,462 Elo+

VS

Team Averages
Level 103
1,537 SR
1,450 Elo+
Bacchus
Bacchus
Evdawwwwwwwwg
Bacchus
Level 124
God Stats
8W - 4L
1,678 SR
Queue Stats
560W - 540L
1,530 Elo+
Party 3
Persephone
Persephone
FireMandango
Persephone
Level 109
God Stats
2W - 1L
1,507 SR
Queue Stats
186W - 188L
1,451 Elo+
Solo
Chang'e
Chang'e
Invvictis
Chang'e
Level 94
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 86L
1,380 Elo+
Party 1
Scylla
Scylla
NightLockReaper
Scylla
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 63L
1,465 Elo+
Party 3
Hachiman
Hachiman
TheIronTide
Hachiman
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 167L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ka1eb1126
Hercules
15
2 / 1 / 6
7,574
757
13,151
23,577
18,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
MTH Ethan
Ah Muzen Cab
16
2 / 2 / 3
7,582
758
11,533
11,625
5,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kali
Pixster
Kali
10
0 / 7 / 1
6,141
614
4,348
11,542
7,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
ch45e15
Bakasura
12
4 / 8 / 2
7,421
742
7,758
15,022
12,425
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 4 / 4
7,121
712
5,929
16,522
12,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
4 / 0 / 13
9,308
931
7,050
13,654
17,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
FireMandango
Persephone
15
3 / 0 / 15
8,307
831
16,720
9,532
4,776
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Invvictis
Chang'e
14
2 / 2 / 14
7,711
771
13,069
9,171
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 13
7,737
774
11,655
8,213
3,635
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
TheIronTide
Hachiman
15
9 / 3 / 10
8,980
898
20,283
10,707
5,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
87
8
Kills
22
22
Deaths
8
16
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bacchus
4
0
13
10.5
W
Persephone
FireMandango
Persephone
3
0
15
10.5
W
Chang'e
Invvictis
Chang'e
2
2
14
4.5
L
Hercules
Ka1eb1126
Hercules
2
1
6
5
L
Ah Muzen Cab
MTH Ethan
Ah Muzen Cab
2
2
3
1.75
W
4
3
13
3.5
L
Kali
Pixster
Kali
0
7
1
0.07
W
Hachiman
TheIronTide
Hachiman
9
3
10
4.67
L
Bakasura
ch45e15
Bakasura
4
8
2
0.63
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,719
Damage
68,777
78,288
Taken
51,277
56,861
Mitigated
36,129
32,997
Healing
20,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
7,050
968
973
4,954
13,654
17,922
0
246
12,552
14,678
0
W
Persephone
FireMandango
Persephone
16,720
2,113
697
2,077
9,532
4,776
0
245
9,249
36,306
0
W
Chang'e
Invvictis
Chang'e
13,069
1,921
5,125
2,846
9,171
4,244
0
45
8,440
24,020
0
L
Hercules
Ka1eb1126
Hercules
13,151
1,965
1,749
11,028
23,577
18,836
0
15,863
7,714
1,898
23,323
L
Ah Muzen Cab
MTH Ethan
Ah Muzen Cab
11,533
3,605
624
1,811
11,625
5,940
0
7,194
4,431
0
23,175
W
11,655
1,339
1,086
880
8,213
3,635
0
110
7,639
17,454
0
L
Kali
Pixster
Kali
4,348
993
244
1,500
11,542
7,359
0
7,460
4,082
0
7,513
W
Hachiman
TheIronTide
Hachiman
20,283
14,562
328
1,213
10,707
5,552
0
157
10,195
0
28,157
L
Bakasura
ch45e15
Bakasura
7,758
4,351
507
2,346
15,022
12,425
0
7,441
7,581
0
7,531
L
5,929
3,184
5,875
7,313
16,522
12,301
0
10,536
5,986
0
8,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,839
Gold Earned
42,043
71
Minions Killed
142
0
Camps Cleared
0
908,868
Distance Traveled
1,069,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,308
931
18
2
0
242,815
0
W
Persephone
8,307
831
56
6
0
215,793
0
W
Chang'e
7,711
771
36
4
0
213,481
0
L
Hercules
7,574
757
25
3
0
193,745
0
L
Ah Muzen Cab
7,582
758
25
3
0
184,242
0
W
Scylla
7,737
774
16
2
0
208,616
0
L
Kali
6,141
614
5
1
0
158,765
0
W
Hachiman
8,980
898
16
2
0
188,798
0
L
Bakasura
7,421
742
16
2
0
165,673
0
L
Horus
7,121
712
0
0
0
206,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role