Player Matchup

Neith
Neith
DelinquentUU
Neith
Level 85
God Stats
5W - 7L
1,704 SR
Queue Stats
356W - 431L
1,447 Elo+
Party 2
Poseidon
Poseidon
SYNDER55
Poseidon
Level 147
God Stats
0W - 3L
1,513 SR
Queue Stats
255W - 303L
1,449 Elo+
Party 2
Sylvanus
Sylvanus
StuffierSquid90
Sylvanus
Level 21
God Stats
1W - 2L
1,706 SR
Queue Stats
15W - 32L
1,325 Elo+
Party 2
Sun Wukong
Sun Wukong
WILD COYOT3
Sun Wukong
Level 105
God Stats
1W - 6L
1,306 SR
Queue Stats
49W - 62L
1,466 Elo+
Party 2
Atlas
Atlas
l Oblivion l
Atlas
Level 163
God Stats
6W - 11L
1,453 SR
Queue Stats
459W - 555L
1,517 Elo+
Party 2
Team Averages
Level 104
1,536 SR
1,441 Elo+

VS

Team Averages
Level 151
1,563 SR
1,500 Elo+
Sobek
Sobek
Pervertedwalrus
Sobek
Level 129
God Stats
5W - 4L
1,610 SR
Queue Stats
126W - 125L
1,537 Elo+
Party 1
Apollo
Apollo
Scyllã
Apollo
Level 189
God Stats
11W - 3L
1,600 SR
Queue Stats
295W - 280L
1,516 Elo+
Solo
Nu Wa
Nu Wa
g_o_o_p_0_0_0_0
Nu Wa
Level 66
God Stats
35W - 32L
1,535 SR
Queue Stats
467W - 440L
1,395 Elo+
Solo
Thor
Thor
gamersdelight456
Thor
Level 222
God Stats
15W - 14L
1,569 SR
Queue Stats
866W - 845L
1,517 Elo+
Solo
Geb
Geb
xiGilgameshix
Geb
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
293W - 266L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,434
429
5,659
13,127
4,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
SYNDER55
Poseidon
12
0 / 4 / 0
7,428
495
6,787
10,759
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
10
0 / 2 / 1
6,510
434
2,970
9,214
5,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
WILD COYOT3
Sun Wukong
13
1 / 4 / 0
7,906
527
6,500
14,294
11,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 4 / 0
7,767
518
7,786
16,728
8,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
8,787
586
10,238
13,971
16,799
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
Scyllã
Apollo
16
6 / 1 / 4
9,492
633
13,029
10,354
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 8
7,870
525
10,570
5,923
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 1 / 2
9,502
633
8,591
12,057
5,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 5
7,932
529
5,736
14,882
10,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
5
Kills
20
20
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
2
1
3
3.5
L
Poseidon
SYNDER55
Poseidon
0
4
0
0
W
Apollo
Scyllã
Apollo
6
1
4
8
L
Sylvanus
0
2
1
0.25
L
Sun Wukong
WILD COYOT3
Sun Wukong
1
4
0
0.25
W
1
1
8
5
W
9
1
2
10
L
4
4
0
1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,702
Damage
48,164
64,122
Taken
57,187
33,204
Mitigated
39,553
13,583
Healing
22,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,659
1,958
0
1,555
13,127
4,319
0
2,223
10,904
0
49,091
W
10,238
1,050
0
8,652
13,971
16,799
0
1,892
12,079
61,278
0
L
Poseidon
SYNDER55
Poseidon
6,787
1,512
0
583
10,759
3,252
0
7,033
3,726
80,225
0
W
Apollo
Scyllã
Apollo
13,029
8,210
0
5,437
10,354
4,808
1,104
2,030
8,324
0
83,531
L
Sylvanus
2,970
1,293
3,008
2,666
9,214
5,246
0
4,513
4,701
16,179
0
L
Sun Wukong
WILD COYOT3
Sun Wukong
6,500
1,303
0
4,401
14,294
11,548
0
9,613
4,681
0
59,080
W
10,570
3,413
80
1,075
5,923
2,363
216
3,825
2,098
59,215
0
W
8,591
1,515
0
500
12,057
5,124
108
3,945
8,112
0
84,569
L
7,786
2,550
0
1,370
16,728
8,839
0
3,162
13,566
64,112
0
W
5,736
451
2,264
4,698
14,882
10,459
0
5,851
9,031
20,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,045
Gold Earned
43,583
454
Minions Killed
488
0
Camps Cleared
0
1,427,762
Distance Traveled
1,477,862
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,434
429
70
5
0
286,139
1
W
Sobek
8,787
586
106
7
0
266,828
0
L
Poseidon
7,428
495
153
10
0
271,648
0
W
Apollo
9,492
633
148
10
0
279,566
1
L
Sylvanus
6,510
434
33
2
0
276,244
2
L
Sun Wukong
7,906
527
114
8
0
312,268
1
W
Nu Wa
7,870
525
99
7
0
287,386
0
W
Thor
9,502
633
115
8
0
324,951
2
L
Atlas
7,767
518
84
6
0
281,463
0
W
Geb
7,932
529
20
1
0
319,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role