Player Matchup

Sun Wukong
Sun Wukong
Lil Shnozz X
Sun Wukong
Level 108
God Stats
2W - 2L
1,496 SR
Queue Stats
22W - 16L
1,408 Elo+
Party 1
Skadi
Skadi
Torchxx05
Skadi
Level 89
God Stats
3W - 1L
1,715 SR
Queue Stats
6W - 9L
1,334 Elo+
Party 1
Cerberus
Cerberus
WATDADDY
Cerberus
Level 27
God Stats
1W - 0L
1,458 SR
Queue Stats
8W - 6L
1,432 Elo+
Party 1
Team Averages
Level 75
1,557 SR
1,392 Elo+

VS

Team Averages
Level 78
1,414 SR
1,422 Elo+
Chaac
Chaac
ModelCitizenAge
Chaac
Level 68
God Stats
5W - 5L
1,602 SR
Queue Stats
27W - 28L
1,453 Elo+
Party 2
Yu Huang
Yu Huang
ModelCitizenLux
Yu Huang
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,430 Elo+
Party 2
Ratatoskr
Ratatoskr
NinjaJ916
Ratatoskr
Level 72
God Stats
2W - 5L
1,140 SR
Queue Stats
70W - 83L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lil Shnozz X
Sun Wukong
13
5 / 0 / 8
10,152
846
11,954
11,902
9,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Torchxx05
Skadi
13
4 / 0 / 8
10,014
835
13,218
5,648
2,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
WATDADDY
Cerberus
13
4 / 1 / 7
9,911
826
7,575
12,371
11,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,981
665
5,791
15,596
14,406
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
11
0 / 5 / 1
8,205
684
5,086
9,950
3,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
NinjaJ916
Ratatoskr
10
1 / 6 / 0
8,165
680
7,300
11,771
4,385
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Lil Shnozz X
Sun Wukong
5
0
8
9
L
0
2
1
0.25
L
Yu Huang
0
5
1
0.1
L
Ratatoskr
NinjaJ916
Ratatoskr
1
6
0
0.17
W
Skadi
Torchxx05
Skadi
4
0
8
8
W
Cerberus
WATDADDY
Cerberus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,747
Damage
18,177
29,921
Taken
37,317
23,613
Mitigated
22,502
8,591
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Lil Shnozz X
Sun Wukong
11,954
1,440
0
3,623
11,902
9,513
417
2,202
9,700
177
43,632
L
5,791
359
326
3,020
15,596
14,406
0
4,413
11,183
0
23,695
L
Yu Huang
5,086
830
0
245
9,950
3,711
0
2,370
7,580
36,569
0
L
Ratatoskr
NinjaJ916
Ratatoskr
7,300
1,536
0
1,002
11,771
4,385
0
1,442
10,329
0
22,122
W
Skadi
Torchxx05
Skadi
13,218
4,849
0
1,900
5,648
2,323
2,244
1,766
3,882
0
51,915
W
Cerberus
WATDADDY
Cerberus
7,575
488
0
3,068
12,371
11,777
324
2,231
10,140
24,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,077
Gold Earned
24,351
147
Minions Killed
118
0
Camps Cleared
0
689,299
Distance Traveled
677,719
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,152
846
59
5
0
237,315
4
L
Chaac
7,981
665
24
2
0
253,182
4
L
Yu Huang
8,205
684
71
6
0
197,629
3
L
Ratatoskr
8,165
680
23
2
0
226,908
0
W
Skadi
10,014
835
55
5
0
213,410
0
W
Cerberus
9,911
826
33
3
0
238,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role