Player Matchup

Artemis
Artemis
AlphaQiyst
Artemis
Level 100
God Stats
23W - 18L
1,619 SR
Queue Stats
211W - 154L
1,618 Elo+
Solo
Fenrir
Fenrir
HERΩ
Fenrir
Level 205
God Stats
19W - 13L
1,661 SR
Queue Stats
858W - 792L
1,615 Elo+
Party 1
Kuzenbo
Kuzenbo
ProfessorX42501
Kuzenbo
Level 149
God Stats
5W - 4L
1,147 SR
Queue Stats
204W - 197L
1,590 Elo+
Solo
Geb
Geb
ROEFER1234567
Geb
Level 20
God Stats
3W - 3L
1,672 SR
Queue Stats
43W - 24L
1,694 Elo+
Party 1
Raijin
Raijin
iiiALI
Raijin
Level 168
God Stats
5W - 4L
1,580 SR
Queue Stats
237W - 254L
1,586 Elo+
Party 1
Team Averages
Level 128
1,536 SR
1,621 Elo+

VS

Team Averages
Level 148
1,617 SR
1,626 Elo+
Danzaburou
Danzaburou
ChefChion
Danzaburou
Level 141
God Stats
7W - 4L
1,705 SR
Queue Stats
270W - 229L
1,585 Elo+
Solo
Sobek
Sobek
Ninja_Bartender5
Sobek
Level 140
God Stats
14W - 10L
1,572 SR
Queue Stats
677W - 618L
1,534 Elo+
Solo
Anubis
Anubis
NotoriousFi3nd
Anubis
Level 142
God Stats
6W - 3L
1,611 SR
Queue Stats
212W - 184L
1,644 Elo+
Party 2
Camazotz
Camazotz
Shòtty
Camazotz
Level 158
God Stats
5W - 1L
1,696 SR
Queue Stats
215W - 156L
1,704 Elo+
Party 2
Agni
Agni
TheAngelOfDas
Agni
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 86L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlphaQiyst
Artemis
4
0 / 2 / 0
2,970
594
2,216
2,521
743
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
HERΩ
Fenrir
7
2 / 0 / 0
3,973
795
893
4,106
1,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 2
3,754
751
2,441
4,930
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 1 / 0
3,590
718
547
4,884
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
iiiALI
Raijin
6
0 / 0 / 0
3,398
680
1,525
1,203
300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChefChion
Danzaburou
7
2 / 0 / 1
4,313
863
2,115
1,972
491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 0 / 2
4,066
813
1,803
4,341
2,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 2 / 0
3,902
780
2,078
4,782
2,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Camazotz
Shòtty
Camazotz
7
1 / 0 / 1
3,933
787
1,866
4,487
1,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
3,829
766
1,687
1,982
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlphaQiyst
Artemis
0
2
0
0
W
Danzaburou
ChefChion
Danzaburou
2
0
1
2.5
L
Fenrir
HERΩ
Fenrir
2
0
0
2
W
1
0
2
2
W
1
2
0
0.5
L
0
2
2
0.5
L
0
1
0
0
W
Camazotz
Shòtty
Camazotz
1
0
1
1.5
W
0
0
0
0
L
Raijin
iiiALI
Raijin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,622
Damage
9,549
17,644
Taken
17,564
7,590
Mitigated
7,383
5,958
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlphaQiyst
Artemis
2,216
813
0
548
2,521
743
0
926
1,595
0
10,523
W
Danzaburou
ChefChion
Danzaburou
2,115
1,032
0
1,036
1,972
491
0
233
1,739
0
26,543
L
Fenrir
HERΩ
Fenrir
893
138
0
1,268
4,106
1,299
0
693
3,335
0
18,548
W
1,803
308
0
2,147
4,341
2,949
0
950
3,391
6,357
0
W
2,078
412
0
1,929
4,782
2,126
0
2,177
2,369
20,021
0
L
2,441
869
0
1,960
4,930
2,974
0
2,032
2,898
13,489
0
L
547
48
0
1,694
4,884
2,274
0
1,409
3,443
8,643
0
W
Camazotz
Shòtty
Camazotz
1,866
815
0
1,745
4,487
1,267
0
559
3,928
0
21,394
W
1,687
408
0
750
1,982
550
0
358
1,624
23,524
0
L
Raijin
iiiALI
Raijin
1,525
245
0
488
1,203
300
0
370
805
24,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,685
Gold Earned
20,043
145
Minions Killed
178
0
Camps Cleared
0
544,105
Distance Traveled
533,212
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,970
594
20
4
0
85,665
0
W
Danzaburou
4,313
863
42
8
0
92,842
0
L
Fenrir
3,973
795
32
6
0
133,233
0
W
Sobek
4,066
813
7
1
0
115,195
1
W
Anubis
3,902
780
37
7
0
86,784
0
L
Kuzenbo
3,754
751
28
6
0
109,354
2
L
Geb
3,590
718
11
2
0
113,232
2
W
Camazotz
3,933
787
38
8
0
125,005
0
W
Agni
3,829
766
54
11
0
113,386
3
L
Raijin
3,398
680
54
11
0
102,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role