Player Matchup

Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver IV
 
Susano
Silver IV
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
 
Kuzenbo
Bronze III
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Gold I
Dankrel
Charon
Gold I
Level 220
God Stats
14W - 10L
1,533 SR
Queue Stats
150W - 146L
1,623 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
TristanHeydrich
Ah Muzen Cab
Bronze III
Level 128
God Stats
0W - 1L
1,717 SR
Queue Stats
3W - 6L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,550 SR
1,525 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,614 SR
1,543 MMR
Yemoja
Yemoja
Gold II
Dilma Rousseff1
Yemoja
Gold II
Level 183
God Stats
23W - 14L
1,583 SR
Queue Stats
242W - 245L
1,496 MMR
Solo
Lancelot
Lancelot
Gold II
GENERALMUJO
Lancelot
Gold II
Level 173
God Stats
30W - 33L
1,490 SR
Queue Stats
498W - 506L
1,571 MMR
Solo
Chernobog
Chernobog
Silver III
NazaLCH
Chernobog
Silver III
Level 106
God Stats
1W - 1L
1,679 SR
Queue Stats
31W - 38L
1,429 MMR
Party 2
Raijin
Raijin
Platinum IV
Negasubzero
Raijin
Platinum IV
Level 160
God Stats
25W - 29L
1,632 SR
Queue Stats
200W - 222L
1,689 MMR
Solo
Kukulkan
Kukulkan
Gold V
Zagathork
Kukulkan
Gold V
Level 97
God Stats
5W - 1L
1,688 SR
Queue Stats
24W - 24L
1,529 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 1 / 1
6,895
530
4,862
6,622
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
 
Susano
12
3 / 3 / 0
6,585
507
8,076
12,820
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
 
Kuzenbo
10
0 / 1 / 3
6,294
484
4,305
10,277
9,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
Dankrel
Charon
11
0 / 6 / 0
6,185
476
5,874
14,155
7,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
TristanHeydrich
Ah Muzen Cab
11
1 / 2 / 0
6,343
488
6,992
10,805
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
He BoKaliMaman BrigitteLoki

VS

Bans
JanusAo KuangAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
6,885
530
4,709
13,110
8,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lancelot
GENERALMUJO
Lancelot
13
5 / 3 / 3
8,011
616
10,112
13,291
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
NazaLCH
Chernobog
12
2 / 0 / 3
7,344
565
8,715
9,311
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
15
6 / 0 / 1
9,619
740
11,067
8,098
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
Zagathork
Kukulkan
14
0 / 0 / 2
7,766
597
5,729
5,391
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
13
13
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
L
Susano
 
Susano
3
3
0
1
L
Kuzenbo
 
Kuzenbo
0
1
3
1.5
L
Charon
Dankrel
Charon
0
6
0
0
W
0
1
6
3
W
Lancelot
GENERALMUJO
Lancelot
5
3
3
2.17
W
Chernobog
NazaLCH
Chernobog
2
0
3
3.5
W
Raijin
6
0
1
6.5
L
Ah Muzen Cab
TristanHeydrich
Ah Muzen Cab
1
2
0
0.5
W
Kukulkan
Zagathork
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,109
Damage
40,332
54,679
Taken
49,201
27,955
Mitigated
23,441
11,274
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,862
69
0
490
6,622
2,446
0
2,934
3,688
68,507
0
L
Susano
 
Susano
8,076
2,159
0
3,351
12,820
4,633
0
1,777
11,017
0
47,412
L
Kuzenbo
 
Kuzenbo
4,305
1,604
0
1,191
10,277
9,782
0
3,397
6,880
15,846
0
L
Charon
Dankrel
Charon
5,874
138
0
3,575
14,155
7,259
0
10,797
2,807
36,618
0
W
4,709
902
2,815
2,616
13,110
8,474
0
3,391
9,719
21,293
0
W
Lancelot
GENERALMUJO
Lancelot
10,112
2,842
0
640
13,291
5,926
0
3,465
9,824
0
63,467
W
Chernobog
NazaLCH
Chernobog
8,715
4,626
0
2,239
9,311
3,638
114
1,683
7,624
0
50,910
W
Raijin
11,067
1,457
0
3,940
8,098
3,216
699
4,532
3,566
76,612
0
L
Ah Muzen Cab
TristanHeydrich
Ah Muzen Cab
6,992
2,616
0
2,667
10,805
3,835
216
2,023
8,782
0
41,109
W
Kukulkan
Zagathork
Kukulkan
5,729
333
0
476
5,391
2,187
300
1,958
3,427
74,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,302
Gold Earned
39,625
333
Minions Killed
480
0
Camps Cleared
0
1,384,491
Distance Traveled
1,409,950
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,895
530
122
9
0
266,519
0
L
Susano
6,585
507
72
6
0
324,186
0
L
Kuzenbo
6,294
484
27
2
0
281,506
6
L
Charon
6,185
476
50
4
0
249,232
0
W
Yemoja
6,885
530
35
3
0
259,845
5
W
Lancelot
8,011
616
83
6
0
307,840
0
W
Chernobog
7,344
565
96
7
0
287,149
0
W
Raijin
9,619
740
144
11
0
264,567
9
L
Ah Muzen Cab
6,343
488
62
5
0
263,048
2
W
Kukulkan
7,766
597
122
9
0
290,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role