Player Matchup

Xbalanque
Xbalanque
DivinCookie
Xbalanque
Level 151
God Stats
4W - 6L
1,488 SR
Queue Stats
443W - 469L
1,501 Elo+
Solo
Ymir
Ymir
Foski__
Ymir
Level 57
God Stats
7W - 8L
1,447 SR
Queue Stats
36W - 42L
1,428 Elo+
Party 1
Janus
Janus
GeorgeLuigi007
Janus
Level 107
God Stats
16W - 23L
1,432 SR
Queue Stats
217W - 201L
1,433 Elo+
Party 1
Ah Puch
Ah Puch
VendettaDetapis
Ah Puch
Level 144
God Stats
4W - 8L
1,442 SR
Queue Stats
416W - 402L
1,452 Elo+
Solo
Pele
Pele
theitsfly
Pele
Level 68
God Stats
124W - 100L
1,598 SR
Queue Stats
220W - 200L
1,529 Elo+
Solo
Team Averages
Level 105
1,481 SR
1,469 Elo+

VS

Team Averages
Level 124
1,691 SR
1,485 Elo+
Pele
Pele
Grevesz
Pele
Level 145
God Stats
3W - 1L
1,937 SR
Queue Stats
76W - 50L
1,528 Elo+
Solo
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 63
God Stats
368W - 385L
1,498 SR
Queue Stats
394W - 421L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
ZzYUGOzZ
Zhong Kui
Level 156
God Stats
28W - 28L
1,514 SR
Queue Stats
345W - 329L
1,482 Elo+
Solo
Anhur
Anhur
xThePunisher_97
Anhur
Level 119
God Stats
2W - 1L
1,856 SR
Queue Stats
416W - 398L
1,556 Elo+
Solo
Chang'e
Chang'e
zoroselamis1
Chang'e
Level 136
God Stats
6W - 4L
1,649 SR
Queue Stats
27W - 29L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DivinCookie
Xbalanque
16
5 / 5 / 1
9,860
580
6,637
14,130
4,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
Foski__
Ymir
13
0 / 0 / 8
8,797
517
3,116
9,466
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
6 / 5 / 2
10,572
622
12,190
12,631
4,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 3 / 3
10,404
612
10,747
16,774
11,253
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
18
7 / 2 / 4
11,268
663
14,854
18,983
7,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Grevesz
Pele
18
9 / 3 / 2
11,160
656
17,883
18,672
7,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
13
1 / 4 / 2
7,395
435
5,772
7,508
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
ZzYUGOzZ
Zhong Kui
16
2 / 3 / 2
8,844
520
12,226
15,540
12,371
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
7,088
417
2,993
8,811
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
zoroselamis1
Chang'e
15
3 / 7 / 5
9,317
548
9,839
16,371
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
20
Kills
15
15
Deaths
20
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DivinCookie
Xbalanque
5
5
1
1.1
W
Ymir
Foski__
Ymir
0
0
8
4
W
6
5
2
1.4
L
Pele
Grevesz
Pele
9
3
2
3.33
L
Nu Wa
1
4
2
0.5
W
2
3
3
1.17
L
Zhong Kui
ZzYUGOzZ
Zhong Kui
2
3
2
1
W
Pele
7
2
4
4.5
L
0
3
2
0.33
L
Chang'e
zoroselamis1
Chang'e
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,544
Damage
48,713
71,984
Taken
66,902
36,942
Mitigated
29,512
24,345
Healing
22,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DivinCookie
Xbalanque
6,637
2,364
0
4,079
14,130
4,922
3,123
1,728
12,402
0
78,867
W
Ymir
Foski__
Ymir
3,116
773
0
2,169
9,466
9,066
50
2,481
6,985
30,302
0
W
12,190
517
0
1,011
12,631
4,623
1,092
6,828
5,803
75,747
0
L
Pele
Grevesz
Pele
17,883
4,200
0
6,092
18,672
7,300
0
5,145
13,351
0
111,755
L
Nu Wa
5,772
2,450
0
1,492
7,508
1,750
0
3,139
4,341
38,087
0
W
10,747
170
0
10,464
16,774
11,253
432
10,822
5,952
84,760
0
L
Zhong Kui
ZzYUGOzZ
Zhong Kui
12,226
599
0
6,913
15,540
12,371
0
8,349
7,109
65,854
0
W
Pele
14,854
2,539
0
6,622
18,983
7,078
85
5,978
13,005
0
112,382
L
2,993
1,129
0
2,521
8,811
2,813
1,055
744
8,067
0
37,589
L
Chang'e
zoroselamis1
Chang'e
9,839
201
656
4,489
16,371
5,278
538
8,140
7,981
64,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,901
Gold Earned
43,804
597
Minions Killed
477
0
Camps Cleared
0
1,697,588
Distance Traveled
1,580,795
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,860
580
130
8
0
280,829
2
W
Ymir
8,797
517
43
3
0
369,978
1
W
Janus
10,572
622
143
8
0
344,805
0
L
Pele
11,160
656
160
9
0
400,755
0
L
Nu Wa
7,395
435
47
3
0
319,667
0
W
Ah Puch
10,404
612
141
8
0
337,261
2
L
Zhong Kui
8,844
520
118
7
0
326,673
8
W
Pele
11,268
663
140
8
0
364,715
0
L
Anhur
7,088
417
54
3
0
217,644
0
L
Chang'e
9,317
548
98
6
0
316,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role