Player Matchup

Tiamat
Tiamat
AM4gikC4t
Tiamat
Level 101
God Stats
7W - 2L
1,829 SR
Queue Stats
325W - 315L
1,573 Elo+
Solo
Nemesis
Nemesis
Eragon365
Nemesis
Level 109
God Stats
1W - 3L
1,495 SR
Queue Stats
79W - 84L
1,526 Elo+
Party 1
Cernunnos
Cernunnos
HugzThePorcupine
Cernunnos
Level 141
God Stats
1W - 4L
1,261 SR
Queue Stats
372W - 381L
1,467 Elo+
Party 3
Nox
Nox
QuatreSandrock
Nox
Level 146
God Stats
11W - 21L
1,382 SR
Queue Stats
378W - 388L
1,463 Elo+
Party 3
Hel
Hel
hexeris2
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,587 Elo+
Party 1
Team Averages
Level 120
1,494 SR
1,523 Elo+

VS

Team Averages
Level 111
1,540 SR
1,499 Elo+
Camazotz
Camazotz
 
Camazotz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
OldGravyLegs
Scylla
Level 120
God Stats
6W - 4L
1,579 SR
Queue Stats
569W - 542L
1,459 Elo+
Party 2
Aphrodite
Aphrodite
SladeRyker
Aphrodite
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
178W - 166L
1,516 Elo+
Solo
Hercules
Hercules
alcoholiczac
Hercules
Level 87
God Stats
14W - 5L
1,658 SR
Queue Stats
564W - 551L
1,509 Elo+
Party 2
Hades
Hades
dwarfymcmuffin
Hades
Level 96
God Stats
2W - 1L
1,465 SR
Queue Stats
69W - 70L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AM4gikC4t
Tiamat
12
0 / 6 / 4
7,301
608
11,159
16,035
21,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Eragon365
Nemesis
16
5 / 2 / 2
8,478
707
10,904
13,344
12,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
15
1 / 5 / 5
8,206
684
20,460
16,669
8,850
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 4
7,817
651
7,011
10,569
8,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 1
7,260
605
4,090
10,233
5,845
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
7 / 2 / 7
10,256
855
13,676
15,371
7,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Scylla
15
2 / 2 / 7
9,392
783
8,917
7,414
2,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
SladeRyker
Aphrodite
16
3 / 2 / 12
9,608
801
9,024
11,922
6,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
alcoholiczac
Hercules
17
3 / 2 / 13
9,815
818
18,877
22,120
21,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 14
9,686
807
10,405
11,579
5,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
7
Kills
17
17
Deaths
9
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
7
2
7
5.25
L
Tiamat
AM4gikC4t
Tiamat
0
6
4
0.33
L
Nemesis
Eragon365
Nemesis
5
2
2
3
L
Cernunnos
1
5
5
0.7
W
Scylla
2
2
7
2.75
L
0
2
4
1
W
Aphrodite
SladeRyker
Aphrodite
3
2
12
4.5
W
Hercules
alcoholiczac
Hercules
3
2
13
4.75
W
2
1
14
9
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,624
Damage
60,899
66,850
Taken
68,406
56,570
Mitigated
44,457
30,696
Healing
40,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
13,676
2,073
1,806
4,392
15,371
7,555
2,493
4,484
10,476
0
22,045
L
Tiamat
AM4gikC4t
Tiamat
11,159
822
462
3,491
16,035
21,335
0
6,488
9,547
16,730
0
L
Nemesis
Eragon365
Nemesis
10,904
2,676
481
2,596
13,344
12,290
0
7,245
6,099
0
14,339
L
Cernunnos
20,460
9,035
359
1,728
16,669
8,850
0
5,275
11,394
0
31,525
W
Scylla
8,917
596
2,059
1,781
7,414
2,972
1,791
3,021
4,278
30,986
0
L
7,011
1,551
750
374
10,569
8,250
0
4,294
6,275
24,543
0
W
Aphrodite
SladeRyker
Aphrodite
9,024
1,051
5,790
6,169
11,922
6,728
811
2,923
8,659
14,007
0
W
Hercules
alcoholiczac
Hercules
18,877
4,848
886
9,443
22,120
21,314
478
7,738
14,330
0
29,706
W
10,405
2,405
3,258
5,040
11,579
5,888
1,521
4,094
7,399
25,078
0
L
4,090
136
14,885
5,570
10,233
5,845
0
5,044
5,189
7,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,062
Gold Earned
48,757
96
Minions Killed
149
0
Camps Cleared
0
1,149,975
Distance Traveled
1,161,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,256
855
17
1
0
241,651
0
L
Tiamat
7,301
608
9
1
0
204,280
0
L
Nemesis
8,478
707
4
0
0
251,963
0
L
Cernunnos
8,206
684
22
2
0
218,709
0
W
Scylla
9,392
783
58
5
0
249,237
0
L
Nox
7,817
651
51
4
0
227,232
0
W
Aphrodite
9,608
801
17
1
0
220,731
0
W
Hercules
9,815
818
18
2
0
234,783
0
W
Hades
9,686
807
39
3
0
214,871
0
L
Hel
7,260
605
10
1
0
247,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role