Player Matchup

Neith
Neith
Dill IGaffer910
Neith
Level 39
God Stats
82W - 66L
1,482 SR
Queue Stats
248W - 263L
1,422 Elo+
Solo
Nemesis
Nemesis
Irnhrs8
Nemesis
Level 64
God Stats
10W - 19L
1,275 SR
Queue Stats
438W - 528L
1,401 Elo+
Solo
Bacchus
Bacchus
Reddfox42
Bacchus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 111L
1,288 Elo+
Solo
Osiris
Osiris
Wahtker
Osiris
Level 103
God Stats
5W - 3L
1,511 SR
Queue Stats
96W - 79L
1,521 Elo+
Solo
Scylla
Scylla
YoungBang 3
Scylla
Level 46
God Stats
20W - 9L
1,314 SR
Queue Stats
40W - 26L
1,475 Elo+
Solo
Team Averages
Level 57
1,416 SR
1,422 Elo+

VS

Team Averages
Level 78
1,378 SR
1,444 Elo+
Ishtar
Ishtar
Bubblez135412
Ishtar
Level 63
God Stats
28W - 43L
1,356 SR
Queue Stats
173W - 199L
1,412 Elo+
Solo
Hel
Hel
Gratsu9874
Hel
Level 37
God Stats
0W - 1L
1,140 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
Mr_Yukasheba
Agni
Level 114
God Stats
17W - 8L
1,481 SR
Queue Stats
159W - 167L
1,446 Elo+
Solo
Yemoja
Yemoja
VIRGO_TAYLOR_
Yemoja
Level 109
God Stats
85W - 90L
1,521 SR
Queue Stats
195W - 208L
1,502 Elo+
Solo
Vulcan
Vulcan
fostes12
Vulcan
Level 69
God Stats
19W - 24L
1,393 SR
Queue Stats
32W - 48L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
7,630
1,090
4,708
8,342
3,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nemesis
Irnhrs8
Nemesis
12
0 / 1 / 0
6,963
995
3,489
6,637
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Reddfox42
Bacchus
12
0 / 0 / 1
7,515
1,074
3,881
10,449
12,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Wahtker
Osiris
13
1 / 0 / 3
7,826
1,118
4,128
6,047
7,136
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
13
4 / 0 / 1
9,131
1,304
10,746
4,020
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

333

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,676
1,097
10,404
12,793
5,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
6,582
940
0
0
0
13
2 / 1 / 0
7,817
1,117
8,706
5,055
2,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 0
7,309
1,044
2,090
5,778
2,683
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
fostes12
Vulcan
13
0 / 1 / 1
7,527
1,075
10,797
5,220
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
5
Kills
2
2
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
0
1
3
1.5
L
0
0
0
0
W
Nemesis
Irnhrs8
Nemesis
0
1
0
0
L
2
1
0
2
W
Bacchus
Reddfox42
Bacchus
0
0
1
0.5
L
0
0
0
0
W
Osiris
Wahtker
Osiris
1
0
3
2.5
W
Scylla
4
0
1
4.5
L
Vulcan
fostes12
Vulcan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,952
Damage
31,997
35,495
Taken
28,846
27,897
Mitigated
11,930
4,386
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,404
7,406
0
735
12,793
5,258
0
5,837
6,740
0
24,299
W
4,708
2,202
0
811
8,342
3,640
0
4,384
3,874
0
19,420
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Irnhrs8
Nemesis
3,489
628
0
406
6,637
3,299
0
4,311
2,270
0
7,882
L
8,706
642
142
141
5,055
2,001
0
3,459
1,506
25,193
0
W
Bacchus
Reddfox42
Bacchus
3,881
701
0
1,358
10,449
12,165
0
5,996
4,227
11,535
0
L
2,090
812
2,980
569
5,778
2,683
0
2,413
3,279
8,860
0
W
Osiris
Wahtker
Osiris
4,128
649
0
0
6,047
7,136
0
4,053
1,926
0
8,882
W
Scylla
10,746
158
0
1,811
4,020
1,657
0
2,377
1,605
37,736
0
L
Vulcan
fostes12
Vulcan
10,797
3,497
0
1,312
5,220
1,988
0
2,406
2,694
29,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
36,911
156
Minions Killed
140
4
Camps Cleared
4
713,555
Distance Traveled
538,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,676
1,097
44
6
1
117,495
0
W
Neith
7,630
1,090
33
5
1
134,991
0
L
Hel
6,582
940
0
0
0
0
0
W
Nemesis
6,963
995
7
1
0
138,418
0
L
Agni
7,817
1,117
32
5
0
136,174
0
W
Bacchus
7,515
1,074
14
2
2
160,338
0
L
Yemoja
7,309
1,044
14
2
2
130,195
0
W
Osiris
7,826
1,118
2
0
0
139,057
0
W
Scylla
9,131
1,304
100
14
1
140,751
0
L
Vulcan
7,527
1,075
50
7
1
154,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role