Player Matchup

Maui
Maui
CommanderBenis
Maui
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,838 Elo+
Party 3
Jing Wei
Jing Wei
TacticalFork
Jing Wei
Level 26
God Stats
1W - 1L
1,749 SR
Queue Stats
49W - 31L
1,544 Elo+
Party 3
Lancelot
Lancelot
ThisIsCow
Lancelot
Level 144
God Stats
5W - 4L
1,620 SR
Queue Stats
604W - 581L
1,595 Elo+
Party 2
Vulcan
Vulcan
demondrizzet
Vulcan
Level 121
God Stats
3W - 5L
1,580 SR
Queue Stats
348W - 334L
1,516 Elo+
Party 2
Terra
Terra
smyers37
Terra
Level 69
God Stats
2W - 2L
1,699 SR
Queue Stats
245W - 210L
1,491 Elo+
Solo
Team Averages
Level 102
1,630 SR
1,597 Elo+

VS

Team Averages
Level 117
1,565 SR
1,518 Elo+
Chang'e
Chang'e
LowlyDeity
Chang'e
Level 28
God Stats
1W - 1L
1,768 SR
Queue Stats
25W - 35L
1,420 Elo+
Solo
Mercury
Mercury
Sharknador
Mercury
Level 155
God Stats
3W - 5L
1,410 SR
Queue Stats
375W - 374L
1,545 Elo+
Party 1
Anubis
Anubis
TheCalvinator
Anubis
Level 136
God Stats
6W - 3L
1,572 SR
Queue Stats
196W - 197L
1,514 Elo+
Party 1
Skadi
Skadi
a4545q
Skadi
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 180L
1,542 Elo+
Solo
Ravana
Ravana
whytel3oi
Ravana
Level 144
God Stats
9W - 7L
1,578 SR
Queue Stats
966W - 831L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 14
8,311
693
5,036
14,428
15,478
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
TacticalFork
Jing Wei
18
5 / 5 / 7
10,636
886
9,242
13,287
6,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
ThisIsCow
Lancelot
14
3 / 6 / 8
8,389
699
8,499
14,157
7,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
16
4 / 5 / 9
9,557
796
16,186
10,091
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
smyers37
Terra
14
2 / 8 / 7
9,231
769
7,094
21,473
20,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LowlyDeity
Chang'e
18
9 / 1 / 12
10,750
896
7,267
9,400
4,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Sharknador
Mercury
18
9 / 2 / 14
10,668
889
17,100
9,968
4,928
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 5 / 15
10,270
856
12,796
10,111
6,351
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
a4545q
Skadi
18
5 / 2 / 18
10,589
882
18,749
8,722
4,096
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
whytel3oi
Ravana
15
1 / 5 / 18
9,330
778
7,891
15,114
17,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
106
14
Kills
29
29
Deaths
15
45
Assists
77
Player
Kills
Deaths
Assists
KDA
L
0
5
14
1.4
W
Chang'e
LowlyDeity
Chang'e
9
1
12
15
W
Mercury
Sharknador
Mercury
9
2
14
8
L
Jing Wei
TacticalFork
Jing Wei
5
5
7
1.7
W
5
5
15
2.5
L
Lancelot
ThisIsCow
Lancelot
3
6
8
1.17
W
Skadi
a4545q
Skadi
5
2
18
7
L
Vulcan
4
5
9
1.7
L
Terra
smyers37
Terra
2
8
7
0.69
W
Ravana
whytel3oi
Ravana
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,057
Damage
63,803
73,436
Taken
53,315
54,223
Mitigated
37,683
13,679
Healing
20,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,036
764
688
1,658
14,428
15,478
0
3,348
11,080
7,579
0
W
Chang'e
LowlyDeity
Chang'e
7,267
361
7,275
5,323
9,400
4,445
1,475
5,924
3,476
19,768
0
W
Mercury
Sharknador
Mercury
17,100
5,456
1,443
902
9,968
4,928
2,421
4,326
5,642
0
27,428
L
Jing Wei
TacticalFork
Jing Wei
9,242
9,242
0
1,897
13,287
6,662
124
3,304
9,983
0
30,951
W
12,796
638
704
809
10,111
6,351
1,087
6,142
3,969
33,986
0
L
Lancelot
ThisIsCow
Lancelot
8,499
1,701
641
1,422
14,157
7,185
180
4,611
9,546
0
9,707
W
Skadi
a4545q
Skadi
18,749
4,879
272
970
8,722
4,096
2,335
4,035
4,687
0
47,459
L
Vulcan
16,186
3,868
392
803
10,091
4,868
26
1,198
8,893
35,335
0
L
Terra
smyers37
Terra
7,094
851
3,776
2,402
21,473
20,030
12
7,602
13,871
15,636
0
W
Ravana
whytel3oi
Ravana
7,891
1,446
765
2,529
15,114
17,863
648
7,889
7,225
0
11,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,124
Gold Earned
51,607
112
Minions Killed
161
0
Camps Cleared
0
1,039,123
Distance Traveled
1,137,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,311
693
5
0
0
210,623
0
W
Chang'e
10,750
896
36
3
0
256,369
0
W
Mercury
10,668
889
19
2
0
253,009
0
L
Jing Wei
10,636
886
42
4
0
181,049
0
W
Anubis
10,270
856
52
4
0
208,910
0
L
Lancelot
8,389
699
7
1
0
207,999
0
W
Skadi
10,589
882
50
4
0
213,397
0
L
Vulcan
9,557
796
39
3
0
221,729
0
L
Terra
9,231
769
19
2
0
217,723
0
W
Ravana
9,330
778
4
0
0
205,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role