Player Matchup

Discordia
Discordia
Jasle
Discordia
Level 20
God Stats
4W - 4L
1,500 SR
Queue Stats
169W - 167L
1,539 Elo+
Solo
Thor
Thor
ViciousTragic
Thor
Level 158
God Stats
7W - 15L
1,560 SR
Queue Stats
468W - 490L
1,448 Elo+
Solo
Cabrakan
Cabrakan
YOTAman559
Cabrakan
Level 80
God Stats
0W - 4L
1,226 SR
Queue Stats
182W - 164L
1,518 Elo+
Solo
Geb
Geb
deathjes200
Geb
Level 87
God Stats
1W - 1L
1,723 SR
Queue Stats
314W - 310L
1,456 Elo+
Party 1
Neith
Neith
deathjester200
Neith
Level 124
God Stats
7W - 3L
1,646 SR
Queue Stats
352W - 358L
1,454 Elo+
Party 1
Team Averages
Level 94
1,531 SR
1,483 Elo+

VS

Team Averages
Level 102
1,427 SR
1,484 Elo+
Geb
Geb
AntiWC
Geb
Level 85
God Stats
2W - 4L
1,271 SR
Queue Stats
123W - 131L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
AquaticFrost
Zhong Kui
Level 149
God Stats
3W - 3L
1,823 SR
Queue Stats
172W - 175L
1,516 Elo+
Solo
Kukulkan
Kukulkan
FlacoMACK80
Kukulkan
Level 88
God Stats
5W - 1L
1,585 SR
Queue Stats
196W - 224L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
Ken_Gamez
Cthulhu
Level 87
God Stats
5W - 5L
1,419 SR
Queue Stats
274W - 264L
1,498 Elo+
Party 2
Ah Puch
Ah Puch
icyyyyy3
Ah Puch
Level 99
God Stats
2W - 3L
1,038 SR
Queue Stats
272W - 256L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jasle
Discordia
13
1 / 10 / 3
8,247
589
7,631
14,224
6,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 5 / 4
9,684
692
10,200
15,760
7,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
YOTAman559
Cabrakan
14
1 / 9 / 3
9,161
654
5,964
21,876
37,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 5 / 4
8,921
637
10,416
19,469
14,058
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

18
4 / 4 / 4
9,867
705
13,967
15,202
7,982
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
AntiWC
Geb
17
1 / 4 / 18
10,273
734
8,921
17,132
18,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
AquaticFrost
Zhong Kui
20
9 / 2 / 16
12,159
869
22,575
16,212
21,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
FlacoMACK80
Kukulkan
18
9 / 1 / 8
11,457
818
12,690
10,039
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Ken_Gamez
Cthulhu
16
3 / 2 / 16
10,284
735
13,348
16,676
18,123
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
icyyyyy3
Ah Puch
18
11 / 2 / 13
11,921
852
20,758
9,089
5,031
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
104
11
Kills
33
33
Deaths
11
18
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Geb
AntiWC
Geb
1
4
18
2.5
W
Zhong Kui
AquaticFrost
Zhong Kui
9
2
16
8.5
W
Kukulkan
FlacoMACK80
Kukulkan
9
1
8
13
L
Discordia
Jasle
Discordia
1
10
3
0.25
W
Cthulhu
Ken_Gamez
Cthulhu
3
2
16
5.5
L
4
5
4
1.2
L
Cabrakan
YOTAman559
Cabrakan
1
9
3
0.28
L
1
5
4
0.6
L
4
4
4
1.5
W
Ah Puch
icyyyyy3
Ah Puch
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,178
Damage
78,292
86,531
Taken
69,148
74,097
Mitigated
69,378
20,971
Healing
24,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
AntiWC
Geb
8,921
504
2,406
2,018
17,132
18,428
2,003
6,610
10,522
16,138
0
W
Zhong Kui
AquaticFrost
Zhong Kui
22,575
3,060
1,187
6,358
16,212
21,877
2,292
5,395
10,817
41,433
0
W
Kukulkan
FlacoMACK80
Kukulkan
12,690
310
518
995
10,039
5,919
513
4,671
5,368
35,324
0
L
Discordia
Jasle
Discordia
7,631
405
7
196
14,224
6,586
0
13,708
516
13,014
0
W
Cthulhu
Ken_Gamez
Cthulhu
13,348
356
4,715
3,404
16,676
18,123
637
4,575
12,101
28,343
1,270
L
10,200
804
160
2,624
15,760
7,628
0
14,623
1,137
0
20,116
L
Cabrakan
YOTAman559
Cabrakan
5,964
470
568
2,309
21,876
37,843
0
17,807
4,069
13,594
0
L
10,416
1,437
1,577
6,486
19,469
14,058
0
16,600
2,869
25,839
0
L
13,967
4,444
902
6,142
15,202
7,982
0
14,284
918
0
32,201
W
Ah Puch
icyyyyy3
Ah Puch
20,758
200
1,533
1,609
9,089
5,031
1,231
2,760
6,329
36,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,880
Gold Earned
56,094
115
Minions Killed
179
0
Camps Cleared
0
1,148,080
Distance Traveled
1,363,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,273
734
5
0
0
253,754
0
W
Zhong Kui
12,159
869
58
4
0
253,358
0
W
Kukulkan
11,457
818
59
4
0
262,197
0
L
Discordia
8,247
589
16
1
0
205,906
0
W
Cthulhu
10,284
735
31
2
0
299,364
0
L
Thor
9,684
692
22
2
0
201,474
0
L
Cabrakan
9,161
654
16
1
0
199,303
0
L
Geb
8,921
637
16
1
0
284,695
0
L
Neith
9,867
705
45
3
0
256,702
0
W
Ah Puch
11,921
852
26
2
0
294,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role