Player Matchup

Morgan Le Fay
Morgan Le Fay
Taipan700
Morgan Le Fay
Level 116
God Stats
21W - 12L
1,567 SR
Queue Stats
163W - 142L
1,511 Elo+
Solo
Arachne
Arachne
Tesakuiper
Arachne
Level 88
God Stats
7W - 2L
1,750 SR
Queue Stats
101W - 102L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
buttalapasta97
Baron Samedi
Level 66
God Stats
30W - 12L
1,717 SR
Queue Stats
185W - 202L
1,420 Elo+
Solo
Surtr
Surtr
gunsnroses125
Surtr
Level 152
God Stats
4W - 2L
1,741 SR
Queue Stats
111W - 99L
1,480 Elo+
Solo
Neith
Neith
warrdon
Neith
Level 133
God Stats
307W - 332L
1,519 SR
Queue Stats
307W - 332L
1,475 Elo+
Solo
Team Averages
Level 111
1,659 SR
1,476 Elo+

VS

Team Averages
Level 117
1,467 SR
1,465 Elo+
Ne Zha
Ne Zha
McWood6
Ne Zha
Level 107
God Stats
0W - 1L
1,507 SR
Queue Stats
34W - 28L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NilixCapalot
Morgan Le Fay
Level 65
God Stats
16W - 10L
1,632 SR
Queue Stats
344W - 332L
1,487 Elo+
Solo
Cupid
Cupid
Sir Lumbago
Cupid
Level 159
God Stats
0W - 6L
1,085 SR
Queue Stats
191W - 179L
1,458 Elo+
Solo
Chang'e
Chang'e
Soinano
Chang'e
Level 105
God Stats
15W - 13L
1,439 SR
Queue Stats
211W - 206L
1,520 Elo+
Solo
Zeus
Zeus
StolenROCK94
Zeus
Level 148
God Stats
7W - 2L
1,673 SR
Queue Stats
207W - 207L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Taipan700
Morgan Le Fay
17
6 / 1 / 9
10,916
575
16,849
11,768
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Tesakuiper
Arachne
17
11 / 1 / 8
11,282
594
15,627
21,161
9,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
buttalapasta97
Baron Samedi
13
3 / 0 / 7
9,265
488
6,987
15,394
15,132
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

17
4 / 4 / 7
11,047
581
13,082
22,133
15,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
warrdon
Neith
13
2 / 4 / 5
8,321
438
7,150
12,162
4,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
McWood6
Ne Zha
13
3 / 4 / 1
8,691
457
10,174
20,521
18,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
NilixCapalot
Morgan Le Fay
15
3 / 4 / 0
9,127
480
14,403
17,046
8,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 2
7,531
396
7,094
13,238
5,390
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Soinano
Chang'e
13
3 / 8 / 1
9,430
496
16,711
18,999
14,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
1 / 6 / 0
9,512
501
7,637
15,090
5,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
26
Kills
10
10
Deaths
26
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
McWood6
Ne Zha
3
4
1
0.88
L
Morgan Le Fay
NilixCapalot
Morgan Le Fay
3
4
0
0.75
L
0
4
2
0.25
L
Chang'e
Soinano
Chang'e
3
8
1
0.44
L
1
6
0
0.17
W
Morgan Le Fay
Taipan700
Morgan Le Fay
6
1
9
10.5
W
Arachne
Tesakuiper
Arachne
11
1
8
15
W
Baron Samedi
buttalapasta97
Baron Samedi
3
0
7
6.5
W
4
4
7
1.88
W
Neith
warrdon
Neith
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,695
Damage
56,019
82,618
Taken
84,894
50,208
Mitigated
53,440
24,628
Healing
21,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
McWood6
Ne Zha
10,174
2,229
0
3,723
20,521
18,893
50
6,244
14,277
0
46,709
L
Morgan Le Fay
NilixCapalot
Morgan Le Fay
14,403
2,359
0
2,331
17,046
8,254
0
4,163
12,883
91,830
0
L
7,094
3,709
1,078
3,767
13,238
5,390
897
4,616
8,622
0
49,937
L
Chang'e
Soinano
Chang'e
16,711
1,964
1,513
5,322
18,999
14,949
0
3,665
15,334
66,577
0
L
7,637
189
0
3,485
15,090
5,954
0
6,058
9,032
77,580
0
W
Morgan Le Fay
Taipan700
Morgan Le Fay
16,849
2,085
0
2,034
11,768
5,931
1,333
6,786
4,796
85,582
0
W
Arachne
Tesakuiper
Arachne
15,627
12,080
0
8,857
21,161
9,857
0
10,379
10,736
0
86,102
W
Baron Samedi
buttalapasta97
Baron Samedi
6,987
486
995
4,490
15,394
15,132
156
4,732
10,622
30,625
0
W
13,082
4,870
0
6,561
22,133
15,122
1,603
15,120
6,979
5,095
79,781
W
Neith
warrdon
Neith
7,150
2,116
0
1,691
12,162
4,166
713
2,096
10,062
0
49,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,831
Gold Earned
44,291
469
Minions Killed
534
0
Camps Cleared
0
1,825,148
Distance Traveled
1,655,439
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,691
457
64
3
0
373,684
8
L
Morgan Le Fay
9,127
480
139
7
0
373,834
0
L
Cupid
7,531
396
74
4
0
291,077
1
L
Chang'e
9,430
496
108
6
0
307,273
4
L
Zeus
9,512
501
149
8
0
309,571
0
W
Morgan Le Fay
10,916
575
140
7
0
382,247
0
W
Arachne
11,282
594
85
4
0
443,886
0
W
Baron Samedi
9,265
488
40
2
0
327,100
2
W
Surtr
11,047
581
128
7
0
353,082
1
W
Neith
8,321
438
76
4
0
318,833
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role