Player Matchup

Hercules
Hercules
GrundyVorheesX09
Hercules
Level 157
God Stats
7W - 6L
1,535 SR
Queue Stats
60W - 59L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
THE1WHOMATTERS
Danzaburou
Level 125
God Stats
0W - 1L
1,644 SR
Queue Stats
0W - 2L
1,252 Elo+
Solo
Geb
Geb
UndeadIronMaiden
Geb
Level 102
God Stats
0W - 1L
1,661 SR
Queue Stats
43W - 22L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
delcon149
Gilgamesh
Level 125
God Stats
0W - 1L
1,424 SR
Queue Stats
8W - 3L
1,687 Elo+
Solo
Janus
Janus
sho__todoroki
Janus
Level 127
God Stats
0W - 4L
1,137 SR
Queue Stats
306W - 287L
1,497 Elo+
Solo
Team Averages
Level 127
1,480 SR
1,510 Elo+

VS

Team Averages
Level 110
1,388 SR
1,403 Elo+
Mulan
Mulan
DonnyUzumaki886
Mulan
Level 128
God Stats
2W - 4L
1,228 SR
Queue Stats
167W - 205L
1,446 Elo+
Party 2
Yu Huang
Yu Huang
NexOrgasma
Yu Huang
Level 142
God Stats
3W - 4L
1,460 SR
Queue Stats
230W - 227L
1,476 Elo+
Solo
Danzaburou
Danzaburou
OurANDROID 69
Danzaburou
Level 13
God Stats
1W - 2L
1,301 SR
Queue Stats
3W - 3L
1,199 Elo+
Party 2
Serqet
Serqet
VItheVI
Serqet
Level 118
God Stats
20W - 11L
1,454 SR
Queue Stats
156W - 129L
1,467 Elo+
Solo
Atlas
Atlas
dakken22
Atlas
Level 148
God Stats
19W - 23L
1,496 SR
Queue Stats
203W - 254L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,792
566
6,699
11,242
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
THE1WHOMATTERS
Danzaburou
10
1 / 5 / 1
5,700
475
3,045
7,384
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 1 / 2
5,440
453
2,908
9,057
6,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
delcon149
Gilgamesh
12
1 / 1 / 0
7,031
586
8,605
10,553
9,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

10
1 / 6 / 0
5,952
496
5,043
8,284
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,745
562
5,733
11,969
7,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
NexOrgasma
Yu Huang
12
5 / 3 / 2
7,364
614
7,994
9,167
3,520
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
OurANDROID 69
Danzaburou
12
4 / 0 / 4
7,461
622
7,938
8,384
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
VItheVI
Serqet
14
3 / 0 / 3
7,525
627
4,119
8,661
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
dakken22
Atlas
11
2 / 1 / 6
7,015
585
5,723
7,988
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
15
15
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
2
2
1
1.25
W
Yu Huang
NexOrgasma
Yu Huang
5
3
2
2
W
Danzaburou
OurANDROID 69
Danzaburou
4
0
4
6
L
Danzaburou
THE1WHOMATTERS
Danzaburou
1
5
1
0.3
L
0
1
2
1
W
Serqet
VItheVI
Serqet
3
0
3
4.5
W
Atlas
dakken22
Atlas
2
1
6
5
L
Gilgamesh
delcon149
Gilgamesh
1
1
0
1
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,300
Damage
31,507
46,520
Taken
46,169
25,731
Mitigated
24,463
9,689
Healing
16,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,733
1,475
0
5,426
11,969
7,092
0
83
10,998
0
42,581
L
6,699
2,900
0
3,294
11,242
5,185
0
4,215
7,027
0
43,287
W
Yu Huang
NexOrgasma
Yu Huang
7,994
779
0
3,316
9,167
3,520
207
2,702
6,465
52,396
0
W
Danzaburou
OurANDROID 69
Danzaburou
7,938
3,115
0
3,607
8,384
3,807
528
1,961
6,423
0
51,604
L
Danzaburou
THE1WHOMATTERS
Danzaburou
3,045
813
91
1,165
7,384
2,392
405
2,398
4,986
0
28,238
L
2,908
378
0
1,527
9,057
6,165
0
3,177
5,880
25,441
0
W
Serqet
VItheVI
Serqet
4,119
267
0
996
8,661
3,594
0
1,275
7,348
0
71,392
W
Atlas
dakken22
Atlas
5,723
2,502
0
2,676
7,988
6,450
128
2,013
5,975
18,553
0
L
Gilgamesh
delcon149
Gilgamesh
8,605
2,767
0
2,363
10,553
9,328
0
0
10,553
83
50,671
L
5,043
407
0
1,249
8,284
2,661
0
3,927
4,341
44,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
36,110
309
Minions Killed
377
0
Camps Cleared
0
1,216,552
Distance Traveled
1,207,120
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,745
562
79
7
0
207,274
0
L
Hercules
6,792
566
67
6
0
277,435
0
W
Yu Huang
7,364
614
73
6
0
236,196
5
W
Danzaburou
7,461
622
91
8
0
213,350
0
L
Danzaburou
5,700
475
61
5
0
231,923
0
L
Geb
5,440
453
28
2
0
249,263
0
W
Serqet
7,525
627
110
9
0
313,429
0
W
Atlas
7,015
585
24
2
0
236,871
0
L
Gilgamesh
7,031
586
89
7
0
225,844
0
L
Janus
5,952
496
64
5
0
232,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role