Player Matchup

Sylvanus
Sylvanus
Ermactually
Sylvanus
Level 8
God Stats
2W - 1L
1,732 SR
Queue Stats
7W - 4L
1,724 Elo+
Party 1
Chang'e
Chang'e
Lezdoit0
Chang'e
Level 7
God Stats
3W - 3L
1,549 SR
Queue Stats
9W - 5L
1,709 Elo+
Party 1
Ullr
Ullr
Lucci20
Ullr
Level 154
God Stats
14W - 13L
1,514 SR
Queue Stats
94W - 73L
1,550 Elo+
Solo
Ratatoskr
Ratatoskr
Morese
Ratatoskr
Level 42
God Stats
16W - 8L
1,642 SR
Queue Stats
31W - 19L
1,658 Elo+
Party 1
Hera
Hera
Nailedu
Hera
Level 87
God Stats
2W - 2L
1,732 SR
Queue Stats
20W - 15L
1,604 Elo+
Party 1
Team Averages
Level 60
1,634 SR
1,649 Elo+

VS

Team Averages
Level 146
1,486 SR
1,503 Elo+
Cupid
Cupid
 
Cupid
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Danwiel
Susano
Level 139
God Stats
0W - 1L
1,317 SR
Queue Stats
13W - 27L
1,471 Elo+
Solo
Jormungandr
Jormungandr
PhoenixllGawain
Jormungandr
Level 127
God Stats
1W - 1L
1,533 SR
Queue Stats
32W - 30L
1,555 Elo+
Solo
He Bo
He Bo
d0m1nusr0d
He Bo
Level 158
God Stats
9W - 9L
1,578 SR
Queue Stats
1,080W - 994L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ermactually
Sylvanus
16
3 / 0 / 6
8,945
813
10,578
13,095
12,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Lezdoit0
Chang'e
14
0 / 2 / 7
7,863
715
4,339
6,850
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Lucci20
Ullr
17
3 / 0 / 5
9,676
880
14,208
9,951
5,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
Morese
Ratatoskr
14
5 / 3 / 7
8,871
806
6,116
13,489
8,613
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Nailedu
Hera
15
3 / 1 / 5
8,798
800
9,231
7,620
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
0 / 0 / 2
8,745
795
2,310
5,279
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
 
Serqet
14
1 / 3 / 3
8,195
745
5,470
13,012
15,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
Danwiel
Susano
16
3 / 4 / 2
8,940
813
11,412
12,275
5,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
PhoenixllGawain
Jormungandr
14
2 / 4 / 3
8,095
736
12,664
12,134
12,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
15
0 / 3 / 2
8,344
759
5,875
9,289
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
14
Kills
6
6
Deaths
14
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
2
1
L
Serqet
 
Serqet
1
3
3
0.83
L
Susano
Danwiel
Susano
3
4
2
1
W
Sylvanus
Ermactually
Sylvanus
3
0
6
6
W
Chang'e
Lezdoit0
Chang'e
0
2
7
1.75
W
Ullr
Lucci20
Ullr
3
0
5
5.5
W
Ratatoskr
Morese
Ratatoskr
5
3
7
2.83
W
Hera
Nailedu
Hera
3
1
5
5.5
L
Jormungandr
PhoenixllGawain
Jormungandr
2
4
3
0.88
L
He Bo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,472
Damage
37,731
51,005
Taken
51,989
31,130
Mitigated
38,294
18,525
Healing
4,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,310
1,886
92
2,284
5,279
2,310
697
2,919
2,360
0
31,469
L
Serqet
 
Serqet
5,470
831
0
911
13,012
15,088
0
6,003
7,009
0
12,579
L
Susano
Danwiel
Susano
11,412
390
0
0
12,275
5,241
0
6,861
5,414
0
33,406
W
Sylvanus
Ermactually
Sylvanus
10,578
2,116
4,781
6,985
13,095
12,042
63
3,638
9,025
26,788
0
W
Chang'e
Lezdoit0
Chang'e
4,339
1,239
1,517
845
6,850
2,422
108
2,340
4,183
8,128
0
W
Ullr
Lucci20
Ullr
14,208
7,027
0
2,421
9,951
5,002
1,416
2,946
6,642
0
49,271
W
Ratatoskr
Morese
Ratatoskr
6,116
982
0
1,226
13,489
8,613
0
4,899
7,453
0
16,264
W
Hera
Nailedu
Hera
9,231
2,464
0
750
7,620
3,051
254
2,650
4,370
22,908
0
L
Jormungandr
PhoenixllGawain
Jormungandr
12,664
936
0
560
12,134
12,303
0
4,336
7,798
22,210
879
L
He Bo
5,875
178
0
245
9,289
3,352
0
4,029
5,260
29,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,153
Gold Earned
42,319
193
Minions Killed
217
0
Camps Cleared
0
1,177,935
Distance Traveled
1,062,217
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,745
795
68
6
0
161,066
0
L
Serqet
8,195
745
18
2
0
239,267
0
L
Susano
8,940
813
51
5
0
240,822
0
W
Sylvanus
8,945
813
43
4
0
239,121
0
W
Chang'e
7,863
715
13
1
0
194,595
0
W
Ullr
9,676
880
90
8
0
249,157
0
W
Ratatoskr
8,871
806
12
1
0
253,015
0
W
Hera
8,798
800
35
3
0
242,047
0
L
Jormungandr
8,095
736
19
2
0
180,844
0
L
He Bo
8,344
759
61
6
0
240,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role