Player Matchup

Loki
Loki
G-INNUNGAGAP
Loki
Level 129
God Stats
2W - 2L
1,281 SR
Queue Stats
218W - 253L
1,451 Elo+
Party 1
Anubis
Anubis
The_NVous_One
Anubis
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 178L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Universe7kai
Morgan Le Fay
Level 140
God Stats
20W - 21L
1,563 SR
Queue Stats
136W - 146L
1,438 Elo+
Party 1
Thor
Thor
WestDFree
Thor
Level 134
God Stats
13W - 14L
1,490 SR
Queue Stats
270W - 270L
1,452 Elo+
Party 1
Serqet
Serqet
gr8gardenfish
Serqet
Level 108
God Stats
13W - 7L
1,507 SR
Queue Stats
171W - 152L
1,516 Elo+
Solo
Team Averages
Level 130
1,468 SR
1,465 Elo+

VS

Team Averages
Level 72
1,514 SR
1,387 Elo+
Shiva
Shiva
Dabuggas
Shiva
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,283 Elo+
Party 2
Achilles
Achilles
DeandradeGui
Achilles
Level 107
God Stats
5W - 6L
1,644 SR
Queue Stats
54W - 56L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Mitzu2493
Aphrodite
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 32L
1,500 Elo+
Party 3
Charybdis
Charybdis
Venter_Jr
Charybdis
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,204 Elo+
Party 2
Janus
Janus
XxRioTxReaPeRxX
Janus
Level 128
God Stats
18W - 18L
1,427 SR
Queue Stats
234W - 215L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
8,849
492
11,361
17,312
11,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 3
9,647
536
11,795
12,011
6,081
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Universe7kai
Morgan Le Fay
17
8 / 2 / 3
10,838
602
15,115
12,626
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
14
7 / 5 / 9
9,602
533
12,611
20,042
9,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
4 / 1 / 4
9,709
539
8,926
13,959
6,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dabuggas
Shiva
14
3 / 7 / 4
9,147
508
11,811
22,649
15,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
DeandradeGui
Achilles
12
1 / 3 / 2
7,616
423
4,149
14,341
6,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Mitzu2493
Aphrodite
13
4 / 3 / 5
8,375
465
5,938
12,368
4,561
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Venter_Jr
Charybdis
12
4 / 9 / 6
8,395
466
9,481
20,756
6,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 2
8,069
448
11,042
13,941
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
26
Kills
13
13
Deaths
26
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Shiva
Dabuggas
Shiva
3
7
4
0.71
L
Achilles
DeandradeGui
Achilles
1
3
2
0.67
W
4
4
4
1.5
L
Aphrodite
Mitzu2493
Aphrodite
4
3
5
2.17
W
3
1
3
4.5
W
Morgan Le Fay
Universe7kai
Morgan Le Fay
8
2
3
4.75
L
Charybdis
Venter_Jr
Charybdis
4
9
6
0.78
W
Thor
7
5
9
2.3
L
1
4
2
0.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,808
Damage
42,421
75,950
Taken
84,055
38,957
Mitigated
36,912
26,847
Healing
25,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Dabuggas
Shiva
11,811
1,929
280
3,760
22,649
15,091
225
12,907
9,590
92
65,893
L
Achilles
DeandradeGui
Achilles
4,149
827
0
1,819
14,341
6,109
258
4,344
9,997
0
38,694
W
11,361
1,870
155
5,553
17,312
11,717
1,123
3,993
13,319
0
56,665
L
Aphrodite
Mitzu2493
Aphrodite
5,938
330
4,849
5,603
12,368
4,561
301
2,542
9,032
34,449
0
W
11,795
149
0
8,650
12,011
6,081
255
3,854
8,157
81,265
0
W
Morgan Le Fay
Universe7kai
Morgan Le Fay
15,115
1,278
144
4,913
12,626
5,484
2,301
1,567
11,059
82,401
0
L
Charybdis
Venter_Jr
Charybdis
9,481
5,054
0
5,320
20,756
6,774
292
1,802
18,154
0
48,919
W
Thor
12,611
1,611
371
4,108
20,042
9,214
2,203
5,253
14,789
0
42,530
L
11,042
324
0
3,945
13,941
4,377
219
5,315
8,372
51,841
0
W
8,926
2,556
0
2,953
13,959
6,461
0
2,405
11,554
0
73,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,645
Gold Earned
41,602
440
Minions Killed
351
0
Camps Cleared
0
1,768,522
Distance Traveled
1,704,441
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,147
508
70
4
0
368,461
0
L
Achilles
7,616
423
75
4
0
392,076
6
W
Loki
8,849
492
60
3
0
350,491
0
L
Aphrodite
8,375
465
46
3
0
317,827
1
W
Anubis
9,647
536
118
7
0
357,118
8
W
Morgan Le Fay
10,838
602
118
7
0
319,345
2
L
Charybdis
8,395
466
65
4
0
274,810
0
W
Thor
9,602
533
43
2
0
334,420
0
L
Janus
8,069
448
95
5
0
351,267
4
W
Serqet
9,709
539
101
6
0
407,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role