Player Matchup

Charybdis
Charybdis
Boov_The_Great
Charybdis
Level 94
God Stats
4W - 5L
1,413 SR
Queue Stats
62W - 75L
1,427 Elo+
Solo
Thanatos
Thanatos
Cashanova
Thanatos
Level 88
God Stats
12W - 7L
1,500 SR
Queue Stats
332W - 345L
1,488 Elo+
Party 2
Hercules
Hercules
Insaned kill3r
Hercules
Level 148
God Stats
2W - 1L
1,794 SR
Queue Stats
240W - 241L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Xeiruh
Nu Wa
Level 117
God Stats
9W - 10L
1,547 SR
Queue Stats
173W - 151L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
cBoltz02
Baron Samedi
Level 126
God Stats
76W - 33L
1,684 SR
Queue Stats
289W - 273L
1,416 Elo+
Solo
Team Averages
Level 115
1,588 SR
1,465 Elo+

VS

Team Averages
Level 93
1,495 SR
1,479 Elo+
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ClxssiK
Chang'e
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 54L
1,506 Elo+
Party 1
Ishtar
Ishtar
HEX Kelfs
Ishtar
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 265L
1,472 Elo+
Solo
Tyr
Tyr
SaysoTheMacShow
Tyr
Level 28
God Stats
3W - 2L
1,491 SR
Queue Stats
58W - 53L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
pop2dadome
Kukulkan
Level 109
God Stats
100W - 111L
1,481 SR
Queue Stats
202W - 222L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Boov_The_Great
Charybdis
12
2 / 6 / 0
7,423
464
12,693
17,667
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
Cashanova
Thanatos
14
4 / 5 / 1
8,322
520
7,718
17,325
6,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
13
4 / 3 / 0
8,352
522
12,332
17,069
21,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Xeiruh
Nu Wa
13
0 / 1 / 2
7,928
496
7,610
5,821
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
cBoltz02
Baron Samedi
6
0 / 3 / 0
5,641
353
2,249
5,262
2,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 4 / 5
9,208
576
12,454
16,107
6,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
ClxssiK
Chang'e
14
5 / 0 / 10
9,816
614
11,795
14,677
10,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
HEX Kelfs
Ishtar
15
3 / 2 / 4
9,268
579
9,662
12,352
5,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 6
7,914
495
3,902
14,877
13,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
pop2dadome
Kukulkan
15
1 / 1 / 1
8,301
519
4,519
7,498
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
10
Kills
17
18
Deaths
10
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
4
5
2.38
L
Charybdis
Boov_The_Great
Charybdis
2
6
0
0.33
L
Thanatos
Cashanova
Thanatos
4
5
1
0.9
W
Chang'e
ClxssiK
Chang'e
5
0
10
10
W
Ishtar
HEX Kelfs
Ishtar
3
2
4
2.5
L
Hercules
4
3
0
1.33
W
1
3
6
1.33
L
Nu Wa
Xeiruh
Nu Wa
0
1
2
1
L
Baron Samedi
cBoltz02
Baron Samedi
0
3
0
0
W
Kukulkan
pop2dadome
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,602
Damage
42,332
63,144
Taken
65,511
39,572
Mitigated
38,990
24,069
Healing
26,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,454
3,399
0
10,805
16,107
6,104
1,298
2,793
13,314
0
69,445
L
Charybdis
Boov_The_Great
Charybdis
12,693
7,947
0
7,423
17,667
6,184
0
4,503
13,164
0
56,714
L
Thanatos
Cashanova
Thanatos
7,718
3,450
0
7,715
17,325
6,952
66
4,191
13,134
0
65,126
W
Chang'e
ClxssiK
Chang'e
11,795
1,708
1,822
6,790
14,677
10,407
737
2,610
12,067
49,722
0
W
Ishtar
HEX Kelfs
Ishtar
9,662
6,802
0
3,350
12,352
5,513
1,464
1,095
11,257
0
74,021
L
Hercules
12,332
1,553
0
4,627
17,069
21,890
76
3,810
13,259
4,437
55,469
W
3,902
760
0
1,551
14,877
13,739
508
2,537
12,340
54
35,986
L
Nu Wa
Xeiruh
Nu Wa
7,610
2,321
0
1,640
5,821
2,023
486
2,448
3,373
58,798
0
L
Baron Samedi
cBoltz02
Baron Samedi
2,249
409
688
1,976
5,262
2,523
0
1,416
3,846
12,620
0
W
Kukulkan
pop2dadome
Kukulkan
4,519
266
0
2,602
7,498
3,227
1,241
2,985
4,513
83,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,666
Gold Earned
44,507
384
Minions Killed
483
0
Camps Cleared
0
1,346,490
Distance Traveled
1,536,661
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,208
576
98
6
0
314,907
2
L
Charybdis
7,423
464
71
4
0
266,633
2
L
Thanatos
8,322
520
92
6
0
328,694
0
W
Chang'e
9,816
614
54
3
0
307,035
4
W
Ishtar
9,268
579
118
7
0
293,875
2
L
Hercules
8,352
522
98
6
0
295,173
0
W
Tyr
7,914
495
52
3
0
342,254
3
L
Nu Wa
7,928
496
102
6
0
291,425
0
L
Baron Samedi
5,641
353
21
1
0
164,565
1
W
Kukulkan
8,301
519
161
10
0
278,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role