Player Matchup

Surtr
Surtr
IHoodieBooMI
Surtr
Level 69
God Stats
5W - 1L
1,787 SR
Queue Stats
25W - 28L
1,358 Elo+
Solo
Nemesis
Nemesis
Mischeivous7
Nemesis
Level 65
God Stats
20W - 11L
1,634 SR
Queue Stats
94W - 103L
1,427 Elo+
Party 3
Zhong Kui
Zhong Kui
N0bl3_V1rus
Zhong Kui
Level 76
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 47L
1,419 Elo+
Party 3
Chronos
Chronos
burnedimmortal
Chronos
Level 123
God Stats
18W - 11L
1,602 SR
Queue Stats
185W - 161L
1,459 Elo+
Solo
Ishtar
Ishtar
hugofabianhugo
Ishtar
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,364 Elo+
Solo
Team Averages
Level 88
1,605 SR
1,405 Elo+

VS

Team Averages
Level 102
1,562 SR
1,405 Elo+
Maman Brigitte
Maman Brigitte
Burnt_Witch8X
Maman Brigitte
Level 140
God Stats
96W - 119L
1,453 SR
Queue Stats
268W - 287L
1,444 Elo+
Solo
Raijin
Raijin
GasCanKid
Raijin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,274 Elo+
Party 1
Chang'e
Chang'e
I bleeded
Chang'e
Level 118
God Stats
7W - 9L
1,450 SR
Queue Stats
319W - 302L
1,413 Elo+
Party 1
Xbalanque
Xbalanque
TheFrostyOne
Xbalanque
Level 124
God Stats
4W - 3L
1,717 SR
Queue Stats
228W - 223L
1,458 Elo+
Party 2
Surtr
Surtr
Xavierminich123
Surtr
Level 84
God Stats
6W - 5L
1,690 SR
Queue Stats
284W - 304L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
6,933
495
2,284
9,577
8,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Mischeivous7
Nemesis
14
10 / 1 / 4
8,856
633
10,406
10,560
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
N0bl3_V1rus
Zhong Kui
12
2 / 0 / 8
8,168
583
7,308
6,934
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
10 / 0 / 1
9,318
666
11,517
10,202
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 0 / 3
6,936
495
3,044
8,707
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Burnt_Witch8X
Maman Brigitte
9
1 / 8 / 0
6,343
453
3,178
9,951
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Raijin
GasCanKid
Raijin
10
1 / 6 / 0
5,964
426
4,479
9,003
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
I bleeded
Chang'e
9
0 / 2 / 2
6,026
430
6,469
9,097
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
TheFrostyOne
Xbalanque
10
0 / 3 / 1
6,117
437
8,084
10,682
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 3 / 0
6,359
454
2,920
13,190
6,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
22
Kills
2
2
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Burnt_Witch8X
Maman Brigitte
1
8
0
0.13
L
Raijin
GasCanKid
Raijin
1
6
0
0.17
L
Chang'e
I bleeded
Chang'e
0
2
2
0.5
W
0
1
4
2
W
Nemesis
Mischeivous7
Nemesis
10
1
4
12
W
Zhong Kui
N0bl3_V1rus
Zhong Kui
2
0
8
6
L
Xbalanque
TheFrostyOne
Xbalanque
0
3
1
0.17
L
0
3
0
0
W
10
0
1
10.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,559
Damage
25,130
45,980
Taken
51,923
24,827
Mitigated
21,088
13,773
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Burnt_Witch8X
Maman Brigitte
3,178
141
0
1,390
9,951
3,385
0
5,754
4,197
24,196
0
L
Raijin
GasCanKid
Raijin
4,479
162
0
0
9,003
3,153
0
3,811
5,192
29,613
0
L
Chang'e
I bleeded
Chang'e
6,469
759
375
2,827
9,097
4,476
32
4,038
5,059
30,033
0
W
2,284
628
0
2,628
9,577
8,196
161
3,250
6,327
485
23,503
W
Nemesis
Mischeivous7
Nemesis
10,406
5,290
0
762
10,560
4,192
0
2,615
7,945
0
61,502
W
Zhong Kui
N0bl3_V1rus
Zhong Kui
7,308
815
0
2,062
6,934
5,207
2,703
2,980
3,954
47,940
0
L
Xbalanque
TheFrostyOne
Xbalanque
8,084
4,261
0
4,651
10,682
3,429
477
817
9,865
0
45,384
L
2,920
1,192
0
1,732
13,190
6,645
0
4,553
8,637
738
50,655
W
11,517
4,024
0
5,288
10,202
4,056
3,896
3,224
6,978
60,336
0
W
3,044
2,065
206
2,827
8,707
3,176
1,160
2,175
6,532
0
43,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,211
Gold Earned
30,809
374
Minions Killed
296
0
Camps Cleared
0
1,353,216
Distance Traveled
1,228,912
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
6,343
453
47
3
0
203,173
0
L
Raijin
5,964
426
55
4
0
249,614
0
L
Chang'e
6,026
430
44
3
0
262,517
8
W
Surtr
6,933
495
35
3
0
274,729
0
W
Nemesis
8,856
633
82
6
0
326,373
0
W
Zhong Kui
8,168
583
81
6
0
236,209
1
L
Xbalanque
6,117
437
72
5
0
246,252
0
L
Surtr
6,359
454
78
6
0
267,356
0
W
Chronos
9,318
666
102
7
0
254,860
5
W
Ishtar
6,936
495
74
5
0
261,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role