Player Matchup

Bakasura
Bakasura
King Ruben5898
Bakasura
Level 166
God Stats
45W - 67L
1,492 SR
Queue Stats
753W - 759L
1,582 Elo+
Party 2
Merlin
Merlin
TanweerRaja
Merlin
Level 146
God Stats
0W - 2L
1,142 SR
Queue Stats
222W - 235L
1,540 Elo+
Party 2
Geb
Geb
crazyboy731
Geb
Level 126
God Stats
4W - 4L
1,511 SR
Queue Stats
95W - 90L
1,545 Elo+
Party 2
Team Averages
Level 146
1,382 SR
1,555 Elo+

VS

Team Averages
Level 104
1,469 SR
1,578 Elo+
Ullr
Ullr
DeoCeag
Ullr
Level 106
God Stats
1W - 3L
1,310 SR
Queue Stats
32W - 39L
1,478 Elo+
Party 1
Anhur
Anhur
KidbuuKawaii
Anhur
Level 182
God Stats
7W - 4L
1,597 SR
Queue Stats
131W - 110L
1,611 Elo+
Party 1
Artemis
Artemis
Pipetheingeniero
Artemis
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 57L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
1 / 5 / 3
8,890
741
4,383
13,931
6,182
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
13
2 / 6 / 2
9,557
796
7,068
9,896
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 3 / 2
8,896
741
9,198
11,493
7,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DeoCeag
Ullr
12
3 / 2 / 9
9,820
818
5,991
7,969
3,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
7 / 2 / 7
11,012
918
13,647
11,088
5,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 7
10,752
896
10,275
8,214
3,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
14
14
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ullr
DeoCeag
Ullr
3
2
9
3.75
W
7
2
7
5.25
L
Bakasura
1
5
3
0.5
W
4
1
7
7.5
L
Merlin
2
6
2
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,649
Damage
29,913
35,320
Taken
27,271
17,292
Mitigated
11,944
5,049
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
DeoCeag
Ullr
5,991
1,833
0
954
7,969
3,171
502
4,997
2,845
0
28,604
W
13,647
8,875
0
1,915
11,088
5,183
1,605
7,153
3,805
0
41,255
L
Bakasura
4,383
3,579
0
3,629
13,931
6,182
0
91
13,429
0
16,198
W
10,275
3,900
0
3,847
8,214
3,590
1,061
4,900
3,314
0
51,641
L
Merlin
7,068
931
0
1,170
9,896
3,486
0
157
9,563
44,525
0
L
9,198
482
0
250
11,493
7,624
0
0
11,034
25,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,343
Gold Earned
31,584
127
Minions Killed
159
0
Camps Cleared
0
672,048
Distance Traveled
671,002
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,820
818
38
3
0
231,925
0
W
Anhur
11,012
918
49
4
0
225,565
0
L
Bakasura
8,890
741
38
3
0
242,843
4
W
Artemis
10,752
896
72
6
0
213,512
0
L
Merlin
9,557
796
66
6
0
185,502
4
L
Geb
8,896
741
23
2
0
243,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role