Player Matchup

Anhur
Anhur
DaddyKouhai
Anhur
Level 47
God Stats
6W - 1L
1,888 SR
Queue Stats
217W - 244L
1,440 Elo+
Party 2
Zhong Kui
Zhong Kui
JACK3DY0DA
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,427 Elo+
Party 2
Yu Huang
Yu Huang
Skemiet
Yu Huang
Level 66
God Stats
68W - 60L
1,498 SR
Queue Stats
274W - 272L
1,392 Elo+
Solo
Artio
Artio
XxPoisonxZ
Artio
Level 48
God Stats
1W - 1L
1,722 SR
Queue Stats
79W - 95L
1,439 Elo+
Solo
Thanatos
Thanatos
oG HazrD
Thanatos
Level 70
God Stats
2W - 3L
1,358 SR
Queue Stats
185W - 184L
1,459 Elo+
Solo
Team Averages
Level 51
1,593 SR
1,431 Elo+

VS

Team Averages
Level 70
1,488 SR
1,422 Elo+
Anubis
Anubis
A Yung Savag3
Anubis
Level 67
God Stats
39W - 32L
1,515 SR
Queue Stats
325W - 333L
1,396 Elo+
Party 1
Bacchus
Bacchus
FALCON DARTH
Bacchus
Level 82
God Stats
8W - 4L
1,649 SR
Queue Stats
155W - 128L
1,425 Elo+
Solo
Ao Kuang
Ao Kuang
Guepardo04
Ao Kuang
Level 83
God Stats
25W - 15L
1,474 SR
Queue Stats
323W - 344L
1,410 Elo+
Solo
Kukulkan
Kukulkan
JKxalltheway88
Kukulkan
Level 44
God Stats
25W - 25L
1,476 SR
Queue Stats
131W - 147L
1,385 Elo+
Solo
Ullr
Ullr
THess2
Ullr
Level 73
God Stats
1W - 1L
1,325 SR
Queue Stats
236W - 219L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,232
425
7,388
15,498
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
JACK3DY0DA
Zhong Kui
17
2 / 2 / 1
9,848
579
10,671
16,195
14,227
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yu Huang
Skemiet
Yu Huang
16
2 / 2 / 0
9,728
572
7,159
9,820
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
11
1 / 5 / 1
7,638
449
4,063
18,614
14,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
oG HazrD
Thanatos
11
1 / 6 / 2
7,251
427
4,420
12,375
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 0
10,625
625
12,507
14,078
8,292
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
FALCON DARTH
Bacchus
13
5 / 0 / 6
8,168
480
10,517
11,452
14,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Guepardo04
Ao Kuang
15
6 / 2 / 4
9,205
541
10,182
16,141
6,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
17
2 / 0 / 1
10,022
590
4,918
6,867
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
THess2
Ullr
14
3 / 3 / 6
8,599
506
12,170
12,276
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
21
21
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
0
2.5
L
1
6
1
0.25
W
Bacchus
FALCON DARTH
Bacchus
5
0
6
8
W
Ao Kuang
Guepardo04
Ao Kuang
6
2
4
4
L
Zhong Kui
JACK3DY0DA
Zhong Kui
2
2
1
1.25
W
Kukulkan
2
0
1
2.5
L
Yu Huang
Skemiet
Yu Huang
2
2
0
1
W
Ullr
THess2
Ullr
3
3
6
2
L
Artio
1
5
1
0.3
L
Thanatos
oG HazrD
Thanatos
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,701
Damage
50,294
72,502
Taken
60,814
42,922
Mitigated
36,461
28,821
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,507
455
0
6,825
14,078
8,292
0
9,095
4,983
86,893
0
L
7,388
2,829
0
2,969
15,498
5,991
0
7,880
7,618
0
49,886
W
Bacchus
FALCON DARTH
Bacchus
10,517
1,841
0
1,639
11,452
14,064
309
1,713
9,739
34,260
0
W
Ao Kuang
Guepardo04
Ao Kuang
10,182
3,722
0
4,909
16,141
6,486
0
7,236
8,905
63,651
11,088
L
Zhong Kui
JACK3DY0DA
Zhong Kui
10,671
263
0
8,033
16,195
14,227
0
11,118
5,077
80,585
0
W
Kukulkan
4,918
407
0
1,231
6,867
3,019
424
2,215
4,652
90,929
0
L
Yu Huang
Skemiet
Yu Huang
7,159
723
0
2,718
9,820
3,645
526
5,898
3,922
88,650
0
W
Ullr
THess2
Ullr
12,170
6,059
0
1,648
12,276
4,600
989
1,634
10,642
0
59,790
L
Artio
4,063
673
1,728
5,745
18,614
14,589
0
9,151
9,463
18,560
0
L
Thanatos
oG HazrD
Thanatos
4,420
852
0
7,628
12,375
4,470
0
3,996
8,379
0
44,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,697
Gold Earned
46,619
470
Minions Killed
502
0
Camps Cleared
0
1,626,199
Distance Traveled
1,706,865
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,625
625
132
8
0
315,801
0
L
Anhur
7,232
425
86
5
0
307,001
0
W
Bacchus
8,168
480
34
2
0
344,863
1
W
Ao Kuang
9,205
541
85
5
0
357,460
0
L
Zhong Kui
9,848
579
132
8
0
329,821
6
W
Kukulkan
10,022
590
166
10
0
364,206
2
L
Yu Huang
9,728
572
164
10
0
316,855
0
W
Ullr
8,599
506
85
5
0
324,535
0
L
Artio
7,638
449
24
1
0
351,318
1
L
Thanatos
7,251
427
64
4
0
321,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role