Player Matchup

Scylla
Scylla
Fightin Irish8
Scylla
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,498 Elo+
Solo
Surtr
Surtr
General Wolf WP
Surtr
Level 105
God Stats
2W - 2L
1,293 SR
Queue Stats
41W - 25L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
Grimy Kamex
Nu Wa
Level 152
God Stats
9W - 9L
1,524 SR
Queue Stats
398W - 394L
1,527 Elo+
Party 2
Ratatoskr
Ratatoskr
Otherbus-_-
Ratatoskr
Level 120
God Stats
1W - 1L
1,287 SR
Queue Stats
463W - 499L
1,428 Elo+
Solo
Chang'e
Chang'e
Shinattykun
Chang'e
Level 125
God Stats
1W - 1L
1,351 SR
Queue Stats
204W - 200L
1,470 Elo+
Party 2
Team Averages
Level 128
1,391 SR
1,494 Elo+

VS

Team Averages
Level 83
1,373 SR
1,481 Elo+
Anubis
Anubis
Ka1eb1126
Anubis
Level 145
God Stats
3W - 5L
1,408 SR
Queue Stats
181W - 220L
1,451 Elo+
Party 1
Nox
Nox
MTH Ethan
Nox
Level 29
God Stats
1W - 3L
1,313 SR
Queue Stats
80W - 78L
1,517 Elo+
Party 1
Chernobog
Chernobog
Pixster
Chernobog
Level 88
God Stats
0W - 3L
1,142 SR
Queue Stats
124W - 130L
1,479 Elo+
Party 1
Horus
Horus
StankMcJank
Horus
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
145W - 157L
1,486 Elo+
Solo
Fenrir
Fenrir
iHuntFurries
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 11
9,982
907
13,569
9,499
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 8
8,612
783
7,449
12,156
12,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

18
8 / 5 / 7
10,728
975
11,724
9,473
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Otherbus-_-
Ratatoskr
14
3 / 7 / 5
8,495
772
5,223
10,985
6,925
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Shinattykun
Chang'e
15
2 / 3 / 12
8,776
798
6,957
12,091
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ka1eb1126
Anubis
17
11 / 3 / 9
10,343
940
15,178
11,795
6,502
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 5 / 8
8,681
789
6,920
8,891
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Pixster
Chernobog
13
3 / 4 / 10
8,160
742
8,882
9,202
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 4 / 17
8,461
769
7,866
14,818
15,807
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
16
4 / 5 / 10
9,124
829
9,109
13,697
12,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
76
21
Kills
22
22
Deaths
21
43
Assists
54
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
W
3
3
8
2.33
W
8
5
7
2.3
L
Anubis
Ka1eb1126
Anubis
11
3
9
5.17
L
3
5
8
1.4
W
Ratatoskr
Otherbus-_-
Ratatoskr
3
7
5
0.79
L
Chernobog
Pixster
Chernobog
3
4
10
2
W
Chang'e
Shinattykun
Chang'e
2
3
12
2.67
L
1
4
17
2.38
L
Fenrir
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,922
Damage
47,955
54,204
Taken
58,403
30,423
Mitigated
42,586
20,173
Healing
16,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,569
1,549
791
719
9,499
3,455
0
5,055
4,400
27,762
0
W
7,449
1,335
436
1,242
12,156
12,039
190
3,569
8,414
124
14,796
W
11,724
3,342
86
345
9,473
3,600
1,648
4,511
4,833
32,092
0
L
Anubis
Ka1eb1126
Anubis
15,178
1,032
420
4,321
11,795
6,502
488
6,597
5,198
40,211
0
L
6,920
607
590
853
8,891
4,095
806
5,269
3,622
18,525
0
W
Ratatoskr
Otherbus-_-
Ratatoskr
5,223
935
246
1,122
10,985
6,925
0
3,865
6,987
0
7,838
L
Chernobog
Pixster
Chernobog
8,882
4,828
965
510
9,202
3,724
256
6,227
2,975
0
15,521
W
Chang'e
Shinattykun
Chang'e
6,957
890
8,419
6,767
12,091
4,404
384
5,098
6,907
12,386
0
L
7,866
3,450
2,301
4,090
14,818
15,807
85
6,395
8,423
0
14,747
L
Fenrir
9,109
2,030
570
1,845
13,697
12,458
15
7,886
5,811
0
18,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,593
Gold Earned
44,769
113
Minions Killed
137
0
Camps Cleared
0
951,233
Distance Traveled
810,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,982
907
43
4
0
177,736
0
W
Surtr
8,612
783
16
1
0
179,201
0
W
Nu Wa
10,728
975
38
3
0
204,771
0
L
Anubis
10,343
940
62
6
0
155,948
0
L
Nox
8,681
789
21
2
0
165,639
0
W
Ratatoskr
8,495
772
3
0
0
187,525
0
L
Chernobog
8,160
742
22
2
0
144,005
0
W
Chang'e
8,776
798
13
1
0
202,000
0
L
Horus
8,461
769
14
1
0
173,631
0
L
Fenrir
9,124
829
18
2
0
171,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role