Player Matchup

Achilles
Achilles
BLUNTBARRETTS
Achilles
Level 129
God Stats
1W - 3L
1,586 SR
Queue Stats
178W - 169L
1,512 Elo+
Party 3
Hercules
Hercules
LucienMortem
Hercules
Level 105
God Stats
1W - 3L
1,215 SR
Queue Stats
31W - 43L
1,432 Elo+
Party 2
He Bo
He Bo
Nox52222
He Bo
Level 81
God Stats
1W - 3L
1,517 SR
Queue Stats
130W - 112L
1,430 Elo+
Party 3
Persephone
Persephone
OhhhLawdy
Persephone
Level 128
God Stats
3W - 3L
1,590 SR
Queue Stats
210W - 219L
1,557 Elo+
Solo
Baba Yaga
Baba Yaga
SPAZZOLEE
Baba Yaga
Level 121
God Stats
0W - 3L
1,175 SR
Queue Stats
30W - 44L
1,425 Elo+
Party 2
Team Averages
Level 113
1,416 SR
1,471 Elo+

VS

Team Averages
Level 83
1,588 SR
1,536 Elo+
Medusa
Medusa
Herc-IRL
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,467 Elo+
Solo
Tiamat
Tiamat
Katir
Tiamat
Level 138
God Stats
4W - 1L
1,687 SR
Queue Stats
266W - 185L
1,627 Elo+
Party 1
Nox
Nox
PhixGoofyxD
Nox
Level 69
God Stats
2W - 0L
1,623 SR
Queue Stats
28W - 20L
1,550 Elo+
Party 1
Fenrir
Fenrir
VeganLogan
Fenrir
Level 58
God Stats
2W - 3L
1,478 SR
Queue Stats
397W - 404L
1,503 Elo+
Solo
Nu Wa
Nu Wa
omooya
Nu Wa
Level 123
God Stats
5W - 1L
1,654 SR
Queue Stats
219W - 181L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BLUNTBARRETTS
Achilles
17
5 / 6 / 10
10,037
772
9,662
17,620
27,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
LucienMortem
Hercules
18
7 / 5 / 10
11,326
871
12,532
19,053
26,320
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

He Bo
Nox52222
He Bo
15
4 / 8 / 7
9,803
754
7,676
13,818
5,928
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
OhhhLawdy
Persephone
17
5 / 4 / 8
10,674
821
18,687
12,002
5,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
SPAZZOLEE
Baba Yaga
15
0 / 7 / 14
9,399
723
6,666
14,504
9,010
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Herc-IRL
Medusa
20
13 / 4 / 12
12,984
999
18,503
14,992
9,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Katir
Tiamat
16
1 / 5 / 17
9,671
744
11,926
9,212
5,748
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
5 / 2 / 16
11,153
858
6,648
12,321
17,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
VeganLogan
Fenrir
15
3 / 7 / 13
10,072
775
9,434
13,667
8,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
omooya
Nu Wa
18
8 / 5 / 14
11,732
902
13,677
10,563
5,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
102
21
Kills
30
30
Deaths
23
49
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Achilles
BLUNTBARRETTS
Achilles
5
6
10
1.67
W
Medusa
Herc-IRL
Medusa
13
4
12
4.75
W
Tiamat
Katir
Tiamat
1
5
17
1.9
L
Hercules
LucienMortem
Hercules
7
5
10
2.4
L
He Bo
Nox52222
He Bo
4
8
7
0.94
L
Persephone
OhhhLawdy
Persephone
5
4
8
2.25
W
5
2
16
6.5
L
Baba Yaga
SPAZZOLEE
Baba Yaga
0
7
14
1
W
Fenrir
VeganLogan
Fenrir
3
7
13
1.36
W
Nu Wa
omooya
Nu Wa
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,223
Damage
60,188
76,997
Taken
60,755
74,323
Mitigated
46,815
20,973
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BLUNTBARRETTS
Achilles
9,662
740
959
2,940
17,620
27,191
172
6,195
11,425
0
17,762
W
Medusa
Herc-IRL
Medusa
18,503
8,718
1,274
3,126
14,992
9,645
1,919
7,634
6,850
0
48,607
W
Tiamat
Katir
Tiamat
11,926
910
0
757
9,212
5,748
962
4,523
4,422
19,819
0
L
Hercules
LucienMortem
Hercules
12,532
1,485
872
6,097
19,053
26,320
126
8,369
10,684
0
21,902
L
He Bo
Nox52222
He Bo
7,676
987
444
1,645
13,818
5,928
485
5,442
8,376
21,717
0
L
Persephone
OhhhLawdy
Persephone
18,687
345
275
2,658
12,002
5,874
766
5,853
6,070
53,696
0
W
6,648
694
859
1,803
12,321
17,056
1,049
7,075
4,631
11,270
0
L
Baba Yaga
SPAZZOLEE
Baba Yaga
6,666
340
2,687
2,396
14,504
9,010
72
6,385
8,119
18,770
0
W
Fenrir
VeganLogan
Fenrir
9,434
1,364
189
1,013
13,667
8,893
1,421
6,894
6,119
0
12,979
W
Nu Wa
omooya
Nu Wa
13,677
4,796
1,155
2,098
10,563
5,473
3,226
5,913
4,058
28,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,239
Gold Earned
55,612
162
Minions Killed
138
0
Camps Cleared
0
1,160,524
Distance Traveled
1,230,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,037
772
13
1
0
239,772
0
W
Medusa
12,984
999
72
6
0
272,183
0
W
Tiamat
9,671
744
20
2
0
259,029
0
L
Hercules
11,326
871
16
1
0
257,777
0
L
He Bo
9,803
754
33
3
0
207,288
0
L
Persephone
10,674
821
70
5
0
253,283
0
W
Nox
11,153
858
9
1
0
260,730
0
L
Baba Yaga
9,399
723
30
2
0
202,404
0
W
Fenrir
10,072
775
10
1
0
204,413
0
W
Nu Wa
11,732
902
27
2
0
233,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role