Player Matchup

Ra
Ra
King Smxke
Ra
Level 106
God Stats
1W - 1L
1,561 SR
Queue Stats
49W - 53L
1,485 Elo+
Party 1
Amaterasu
Amaterasu
Klausenen
Amaterasu
Level 129
God Stats
4W - 5L
1,408 SR
Queue Stats
75W - 76L
1,518 Elo+
Party 1
Apollo
Apollo
Mellow0058453
Apollo
Level 122
God Stats
16W - 13L
1,556 SR
Queue Stats
180W - 173L
1,421 Elo+
Solo
Charon
Charon
Pyromanniak
Charon
Level 127
God Stats
2W - 4L
1,200 SR
Queue Stats
227W - 209L
1,530 Elo+
Solo
Ne Zha
Ne Zha
SpikiestRoom309
Ne Zha
Level 157
God Stats
2W - 2L
1,266 SR
Queue Stats
70W - 78L
1,474 Elo+
Party 1
Team Averages
Level 128
1,398 SR
1,485 Elo+

VS

Team Averages
Level 114
1,557 SR
1,465 Elo+
Zeus
Zeus
Ace_luck11
Zeus
Level 182
God Stats
6W - 5L
1,641 SR
Queue Stats
156W - 146L
1,491 Elo+
Solo
Pele
Pele
Cruut
Pele
Level 127
God Stats
6W - 5L
1,512 SR
Queue Stats
152W - 143L
1,461 Elo+
Solo
Poseidon
Poseidon
GreekFreak_k
Poseidon
Level 116
God Stats
2W - 2L
1,460 SR
Queue Stats
797W - 751L
1,461 Elo+
Solo
Ymir
Ymir
buttalapasta97
Ymir
Level 66
God Stats
32W - 25L
1,613 SR
Queue Stats
185W - 202L
1,449 Elo+
Solo
Mulan
Mulan
vl-NoOne-lv
Mulan
Level 79
God Stats
2W - 3L
1,561 SR
Queue Stats
141W - 152L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,527
705
230
2,365
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Klausenen
Amaterasu
7
2 / 0 / 0
4,157
831
2,012
3,683
2,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 0 / 2
3,097
619
1,726
2,539
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
5
1 / 2 / 1
3,601
720
806
3,413
2,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 1 / 2
3,485
697
1,582
3,146
873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,776
755
3,281
1,998
309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
Cruut
Pele
7
1 / 0 / 1
3,888
778
990
2,700
759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
GreekFreak_k
Poseidon
1
0 / 0 / 0
2,430
486
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 2
3,609
722
1,697
3,224
1,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

6
1 / 2 / 0
3,621
724
2,193
4,441
1,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
4
4
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Pele
Cruut
Pele
1
0
1
1.5
L
Poseidon
GreekFreak_k
Poseidon
0
0
0
0
W
0
1
0
0
W
Amaterasu
Klausenen
Amaterasu
2
0
0
2
W
0
0
2
1
W
Charon
1
2
1
0.75
W
1
1
2
2
L
0
1
2
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,356
Damage
8,161
15,146
Taken
12,363
7,337
Mitigated
4,044
4,835
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,281
1,178
0
880
1,998
309
0
108
1,890
22,876
0
L
Pele
Cruut
Pele
990
153
0
834
2,700
759
0
187
2,513
0
23,539
L
Poseidon
GreekFreak_k
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
230
132
24
825
2,365
669
0
0
2,365
20,863
0
W
Amaterasu
Klausenen
Amaterasu
2,012
1,120
0
1,525
3,683
2,859
0
0
3,683
0
20,802
W
1,726
1,619
0
1,643
2,539
769
0
1,420
1,119
0
11,929
W
Charon
806
244
0
464
3,413
2,167
0
2,742
671
5,941
0
W
1,582
633
0
354
3,146
873
0
816
2,330
0
12,553
L
1,697
523
0
1,141
3,224
1,684
0
698
2,526
6,621
0
L
2,193
671
0
1,185
4,441
1,292
0
43
4,198
0
16,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,867
Gold Earned
17,324
137
Minions Killed
109
0
Camps Cleared
0
486,815
Distance Traveled
403,249
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,776
755
30
6
0
81,226
0
L
Pele
3,888
778
40
8
0
116,292
0
L
Poseidon
2,430
486
0
0
0
4,609
0
W
Ra
3,527
705
44
9
0
97,787
0
W
Amaterasu
4,157
831
40
8
0
81,133
0
W
Apollo
3,097
619
21
4
0
92,957
0
W
Charon
3,601
720
9
2
0
94,895
0
W
Ne Zha
3,485
697
23
5
0
120,043
0
L
Ymir
3,609
722
11
2
0
90,284
2
L
Mulan
3,621
724
28
6
0
110,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role