Player Matchup

Sobek
Sobek
Dobbeny
Sobek
Level 120
God Stats
13W - 10L
1,636 SR
Queue Stats
59W - 68L
1,511 Elo+
Party 1
Chronos
Chronos
HamTrainTony
Chronos
Level 129
God Stats
13W - 13L
1,506 SR
Queue Stats
288W - 360L
1,543 Elo+
Party 1
Nemesis
Nemesis
Hravv
Nemesis
Level 129
God Stats
15W - 18L
1,526 SR
Queue Stats
303W - 315L
1,531 Elo+
Party 1
Nike
Nike
Melmac909
Nike
Level 158
God Stats
9W - 8L
1,613 SR
Queue Stats
290W - 263L
1,533 Elo+
Solo
Poseidon
Poseidon
UhOhStinke
Poseidon
Level 156
God Stats
3W - 1L
1,672 SR
Queue Stats
181W - 216L
1,440 Elo+
Party 1
Team Averages
Level 138
1,591 SR
1,511 Elo+

VS

Team Averages
Level 138
1,578 SR
1,509 Elo+
Bellona
Bellona
FramesRock
Bellona
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,477 Elo+
Solo
Discordia
Discordia
GEOGA
Discordia
Level 155
God Stats
2W - 3L
1,614 SR
Queue Stats
47W - 54L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Gtown1228
Danzaburou
Level 143
God Stats
8W - 9L
1,619 SR
Queue Stats
359W - 338L
1,502 Elo+
Solo
Mercury
Mercury
R3L1C
Mercury
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 166L
1,559 Elo+
Solo
Athena
Athena
SquidPsych
Athena
Level 126
God Stats
9W - 9L
1,658 SR
Queue Stats
211W - 215L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dobbeny
Sobek
5
1 / 1 / 0
3,635
727
800
4,115
2,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
HamTrainTony
Chronos
6
0 / 0 / 1
3,405
681
2,019
697
192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Hravv
Nemesis
6
1 / 0 / 1
3,771
754
1,627
2,519
712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
6
0 / 0 / 0
3,578
716
1,917
3,641
1,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
UhOhStinke
Poseidon
7
0 / 0 / 0
3,748
750
455
2,299
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FramesRock
Bellona
6
0 / 0 / 0
3,446
689
1,854
4,068
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
GEOGA
Discordia
7
0 / 0 / 0
3,592
718
1,685
2,030
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Gtown1228
Danzaburou
5
1 / 1 / 0
3,198
640
1,210
2,311
749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
R3L1C
Mercury
2
0 / 1 / 0
2,548
510
0
973
202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
SquidPsych
Athena
5
0 / 0 / 1
3,377
675
772
3,299
1,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
Dobbeny
Sobek
1
1
0
1
L
Bellona
FramesRock
Bellona
0
0
0
0
L
Discordia
GEOGA
Discordia
0
0
0
0
L
Danzaburou
Gtown1228
Danzaburou
1
1
0
1
W
Chronos
HamTrainTony
Chronos
0
0
1
0.5
W
Nemesis
Hravv
Nemesis
1
0
1
1.5
W
Nike
0
0
0
0
L
Mercury
R3L1C
Mercury
0
1
0
0
L
Athena
SquidPsych
Athena
0
0
1
0.5
W
Poseidon
UhOhStinke
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,818
Damage
5,521
13,271
Taken
12,681
5,645
Mitigated
5,823
5,346
Healing
4,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Dobbeny
Sobek
800
115
0
2,353
4,115
2,525
0
688
3,427
9,854
0
L
Bellona
FramesRock
Bellona
1,854
424
0
1,859
4,068
2,716
0
0
4,068
0
19,142
L
Discordia
GEOGA
Discordia
1,685
0
0
250
2,030
548
0
417
1,575
21,272
0
L
Danzaburou
Gtown1228
Danzaburou
1,210
549
0
920
2,311
749
0
1,232
1,079
0
13,835
W
Chronos
HamTrainTony
Chronos
2,019
736
0
483
697
192
0
0
697
20,843
0
W
Nemesis
Hravv
Nemesis
1,627
939
0
635
2,519
712
0
593
1,870
0
15,535
W
Nike
1,917
241
0
1,000
3,641
1,616
0
0
3,641
0
22,663
L
Mercury
R3L1C
Mercury
0
0
0
0
973
202
0
0
973
0
2,112
L
Athena
SquidPsych
Athena
772
388
0
1,810
3,299
1,608
0
1,587
1,712
4,960
0
W
Poseidon
UhOhStinke
Poseidon
455
69
0
875
2,299
600
0
948
1,179
29,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,137
Gold Earned
16,161
165
Minions Killed
111
0
Camps Cleared
0
517,124
Distance Traveled
408,685
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,635
727
12
2
0
101,200
0
L
Bellona
3,446
689
33
7
0
114,657
1
L
Discordia
3,592
718
49
10
0
99,261
0
L
Danzaburou
3,198
640
14
3
0
66,229
0
W
Chronos
3,405
681
34
7
0
84,466
1
W
Nemesis
3,771
754
27
5
0
124,677
0
W
Nike
3,578
716
35
7
0
95,641
1
L
Mercury
2,548
510
6
1
0
30,710
0
L
Athena
3,377
675
9
2
0
97,828
1
W
Poseidon
3,748
750
57
11
0
111,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role