Player Matchup

Thor
Thor
BL00DYWASTE
Thor
Level 176
God Stats
1W - 0L
1,535 SR
Queue Stats
12W - 16L
1,381 Elo+
Party 1
Neith
Neith
Pollysaurus
Neith
Level 48
God Stats
5W - 1L
1,732 SR
Queue Stats
5W - 10L
1,266 Elo+
Solo
Anubis
Anubis
Revilement
Anubis
Level 83
God Stats
1W - 0L
1,468 SR
Queue Stats
9W - 6L
1,450 Elo+
Party 1
Team Averages
Level 102
1,578 SR
1,366 Elo+

VS

Team Averages
Level 119
1,426 SR
1,391 Elo+
Sun Wukong
Sun Wukong
H3r0ln_Bob90
Sun Wukong
Level 129
God Stats
58W - 48L
1,558 SR
Queue Stats
316W - 344L
1,399 Elo+
Solo
Cupid
Cupid
SephIrotH1286
Cupid
Level 129
God Stats
0W - 1L
1,219 SR
Queue Stats
16W - 21L
1,349 Elo+
Solo
Chang'e
Chang'e
i-iss-Banana
Chang'e
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
422W - 416L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 15
12,112
807
9,718
12,388
10,723
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 2 / 14
12,332
822
18,559
11,328
4,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Revilement
Anubis
16
11 / 3 / 4
13,588
906
11,900
14,212
7,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
H3r0ln_Bob90
Sun Wukong
15
2 / 5 / 4
11,437
762
8,649
17,972
12,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 6 / 4
12,051
803
11,491
14,303
5,492
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
i-iss-Banana
Chang'e
12
2 / 8 / 2
10,158
677
4,660
13,884
4,042
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
19
Kills
7
8
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
L
Sun Wukong
H3r0ln_Bob90
Sun Wukong
2
5
4
0.8
W
5
2
14
6
W
Anubis
Revilement
Anubis
11
3
4
4.33
L
3
6
4
0.83
L
Chang'e
i-iss-Banana
Chang'e
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,177
Damage
24,800
37,928
Taken
46,159
23,439
Mitigated
22,362
10,135
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,718
485
0
295
12,388
10,723
0
2,527
9,861
977
33,386
L
Sun Wukong
H3r0ln_Bob90
Sun Wukong
8,649
1,614
534
5,682
17,972
12,828
0
5,110
12,862
0
49,259
W
18,559
12,039
0
3,609
11,328
4,981
997
1,532
9,796
0
51,874
W
Anubis
Revilement
Anubis
11,900
262
274
5,957
14,212
7,735
610
1,280
12,932
62,488
0
L
11,491
5,508
451
3,156
14,303
5,492
0
3,891
10,412
0
42,258
L
Chang'e
i-iss-Banana
Chang'e
4,660
378
1,338
1,781
13,884
4,042
0
4,331
9,553
22,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,032
Gold Earned
33,646
169
Minions Killed
138
0
Camps Cleared
0
717,353
Distance Traveled
747,483
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,112
807
31
2
0
246,841
0
L
Sun Wukong
11,437
762
48
3
0
289,399
2
W
Neith
12,332
822
43
3
0
223,893
0
W
Anubis
13,588
906
95
6
0
246,619
0
L
Cupid
12,051
803
59
4
0
254,196
0
L
Chang'e
10,158
677
31
2
0
203,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role