Player Matchup

Bacchus
Bacchus
Bakugã
Bacchus
Level 118
God Stats
2W - 0L
1,574 SR
Queue Stats
69W - 55L
1,568 Elo+
Solo
Janus
Janus
Gustahh
Janus
Level 127
God Stats
8W - 11L
1,423 SR
Queue Stats
262W - 243L
1,510 Elo+
Solo
Chaac
Chaac
Hixou
Chaac
Level 44
God Stats
1W - 0L
1,704 SR
Queue Stats
7W - 5L
1,481 Elo+
Party 1
Ishtar
Ishtar
Lucaskpoo
Ishtar
Level 123
God Stats
4W - 1L
1,608 SR
Queue Stats
13W - 9L
1,601 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tarq97gaymer
Tsukuyomi
Level 106
God Stats
10W - 8L
1,487 SR
Queue Stats
32W - 25L
1,534 Elo+
Party 1
Team Averages
Level 104
1,559 SR
1,539 Elo+

VS

Team Averages
Level 131
1,540 SR
1,478 Elo+
King Arthur
King Arthur
BetterImp16
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 154L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
Caplops
Kukulkan
Level 157
God Stats
7W - 6L
1,388 SR
Queue Stats
208W - 205L
1,477 Elo+
Party 3
Heimdallr
Heimdallr
ChicoDasVerdura
Heimdallr
Level 159
God Stats
1W - 1L
1,845 SR
Queue Stats
177W - 180L
1,425 Elo+
Party 3
The Morrigan
The Morrigan
IBellaChanBr
The Morrigan
Level 108
God Stats
1W - 4L
1,464 SR
Queue Stats
320W - 304L
1,490 Elo+
Party 2
Lancelot
Lancelot
Lanyluvs
Lancelot
Level 121
God Stats
5W - 6L
1,505 SR
Queue Stats
521W - 496L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bakugã
Bacchus
13
2 / 1 / 11
8,562
535
8,661
13,027
13,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Gustahh
Janus
14
4 / 3 / 5
8,686
543
8,240
9,570
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Hixou
Chaac
15
2 / 1 / 3
8,873
555
5,806
14,707
16,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Lucaskpoo
Ishtar
17
2 / 1 / 3
10,099
631
6,317
7,891
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
tarq97gaymer
Tsukuyomi
16
10 / 2 / 4
9,932
621
11,027
12,709
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BetterImp16
King Arthur
12
1 / 5 / 1
6,881
430
5,770
14,349
10,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Caplops
Kukulkan
13
2 / 5 / 1
7,616
476
6,378
10,202
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
ChicoDasVerdura
Heimdallr
8
0 / 2 / 0
5,950
372
2,453
6,642
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
IBellaChanBr
The Morrigan
14
1 / 6 / 0
8,755
547
5,697
10,317
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Lanyluvs
Lancelot
14
3 / 4 / 2
8,398
525
10,722
16,458
7,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
7
8
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bakugã
Bacchus
2
1
11
7.5
L
King Arthur
BetterImp16
King Arthur
1
5
1
0.3
L
Kukulkan
Caplops
Kukulkan
2
5
1
0.5
L
Heimdallr
ChicoDasVerdura
Heimdallr
0
2
0
0
W
Janus
Gustahh
Janus
4
3
5
2.17
W
Chaac
Hixou
Chaac
2
1
3
3.5
L
The Morrigan
IBellaChanBr
The Morrigan
1
6
0
0.17
L
Lancelot
Lanyluvs
Lancelot
3
4
2
1
W
Ishtar
Lucaskpoo
Ishtar
2
1
3
3.5
W
Tsukuyomi
tarq97gaymer
Tsukuyomi
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,051
Damage
31,020
57,904
Taken
57,968
42,255
Mitigated
29,942
16,733
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bakugã
Bacchus
8,661
1,681
0
1,970
13,027
13,338
480
1,381
11,646
31,600
0
L
King Arthur
BetterImp16
King Arthur
5,770
529
0
806
14,349
10,761
0
6,880
7,469
0
32,842
L
Kukulkan
Caplops
Kukulkan
6,378
310
0
1,304
10,202
4,270
0
5,344
4,858
52,745
0
L
Heimdallr
ChicoDasVerdura
Heimdallr
2,453
1,253
0
2,107
6,642
2,685
0
707
5,935
0
29,393
W
Janus
Gustahh
Janus
8,240
257
0
204
9,570
3,570
182
4,127
5,443
58,255
0
W
Chaac
Hixou
Chaac
5,806
517
0
4,132
14,707
16,277
598
2,863
11,517
0
67,755
L
The Morrigan
IBellaChanBr
The Morrigan
5,697
664
0
1,601
10,317
4,384
0
711
9,149
54,741
1,181
L
Lancelot
Lanyluvs
Lancelot
10,722
2,448
0
4,355
16,458
7,842
0
3,259
12,958
0
69,872
W
Ishtar
Lucaskpoo
Ishtar
6,317
4,154
0
4,233
7,891
3,331
3,254
504
7,355
0
99,861
W
Tsukuyomi
tarq97gaymer
Tsukuyomi
11,027
3,644
0
6,194
12,709
5,739
0
1,574
11,049
0
75,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,152
Gold Earned
37,600
545
Minions Killed
371
0
Camps Cleared
0
1,682,381
Distance Traveled
1,426,675
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,562
535
31
2
0
342,374
6
L
King Arthur
6,881
430
39
2
0
326,192
1
L
Kukulkan
7,616
476
89
6
0
288,511
3
L
Heimdallr
5,950
372
52
3
0
175,411
3
W
Janus
8,686
543
105
7
0
307,129
3
W
Chaac
8,873
555
110
7
0
323,082
0
L
The Morrigan
8,755
547
105
7
0
257,496
3
L
Lancelot
8,398
525
86
5
0
379,065
0
W
Ishtar
10,099
631
181
11
0
320,570
0
W
Tsukuyomi
9,932
621
118
7
0
389,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role