Player Matchup

Hercules
Hercules
Alex13speed
Hercules
Level 59
God Stats
11W - 8L
1,428 SR
Queue Stats
182W - 213L
1,404 Elo+
Party 3
Kuzenbo
Kuzenbo
DriftedAnT17
Kuzenbo
Level 37
God Stats
5W - 8L
1,421 SR
Queue Stats
63W - 64L
1,436 Elo+
Party 1
Susano
Susano
JBizzal23
Susano
Level 98
God Stats
8W - 6L
1,541 SR
Queue Stats
165W - 167L
1,510 Elo+
Party 1
Chaac
Chaac
itzDesm
Chaac
Level 37
God Stats
14W - 17L
1,626 SR
Queue Stats
183W - 204L
1,415 Elo+
Party 3
Anubis
Anubis
johnnycrapola
Anubis
Level 41
God Stats
54W - 62L
1,506 SR
Queue Stats
70W - 94L
1,482 Elo+
Solo
Team Averages
Level 54
1,504 SR
1,449 Elo+

VS

Team Averages
Level 45
1,395 SR
1,513 Elo+
Discordia
Discordia
AzureOfSky
Discordia
Level 45
God Stats
0W - 3L
990 SR
Queue Stats
36W - 37L
1,465 Elo+
Solo
Danzaburou
Danzaburou
ManPersonThing5
Danzaburou
Level 29
God Stats
16W - 16L
1,485 SR
Queue Stats
64W - 59L
1,469 Elo+
Party 4
Horus
Horus
Sour lolipop140
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 85L
1,479 Elo+
Party 4
Ishtar
Ishtar
Ucrudd
Ishtar
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,522 Elo+
Party 2
Eset
Eset
drpepsi148
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alex13speed
Hercules
16
4 / 0 / 7
10,434
1,043
7,480
9,737
10,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
DriftedAnT17
Kuzenbo
16
0 / 0 / 11
9,489
949
6,394
12,903
19,182
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Susano
JBizzal23
Susano
16
3 / 0 / 9
10,411
1,041
10,784
8,105
3,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
itzDesm
Chaac
16
2 / 0 / 11
10,056
1,006
13,979
12,891
18,943
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
5 / 0 / 7
11,442
1,144
14,343
6,604
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

285

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AzureOfSky
Discordia
15
0 / 1 / 0
9,767
977
11,559
5,372
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ManPersonThing5
Danzaburou
15
0 / 5 / 0
9,142
914
9,138
10,827
4,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 2 / 0
9,196
920
7,549
16,317
15,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Ucrudd
Ishtar
15
0 / 2 / 0
9,005
901
10,286
12,186
5,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 0
9,125
913
6,455
10,674
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
0
14
Kills
0
0
Deaths
14
45
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
Alex13speed
Hercules
4
0
7
7.5
L
Discordia
AzureOfSky
Discordia
0
1
0
0
W
Kuzenbo
DriftedAnT17
Kuzenbo
0
0
11
5.5
W
Susano
JBizzal23
Susano
3
0
9
7.5
L
Danzaburou
ManPersonThing5
Danzaburou
0
5
0
0
L
0
2
0
0
L
Ishtar
Ucrudd
Ishtar
0
2
0
0
L
0
4
0
0
W
Chaac
itzDesm
Chaac
2
0
11
7.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,980
Damage
44,987
50,240
Taken
55,376
57,016
Mitigated
33,537
10,817
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Alex13speed
Hercules
7,480
1,704
346
2,700
9,737
10,971
0
3,996
5,649
0
13,683
L
Discordia
AzureOfSky
Discordia
11,559
501
0
80
5,372
2,571
0
2,281
3,091
55,874
0
W
Kuzenbo
DriftedAnT17
Kuzenbo
6,394
2,131
0
1,989
12,903
19,182
0
3,666
8,977
11,297
0
W
Susano
JBizzal23
Susano
10,784
919
0
590
8,105
3,844
0
2,752
5,122
0
23,417
L
Danzaburou
ManPersonThing5
Danzaburou
9,138
4,672
0
732
10,827
4,803
0
4,600
6,227
0
21,144
L
7,549
3,015
954
2,850
16,317
15,752
0
5,695
10,622
0
11,341
L
Ishtar
Ucrudd
Ishtar
10,286
5,155
0
1,163
12,186
5,460
0
5,232
6,954
0
24,292
L
6,455
600
941
1,171
10,674
4,951
0
4,153
6,521
20,206
0
W
Chaac
itzDesm
Chaac
13,979
1,141
0
1,839
12,891
18,943
0
5,030
7,648
2,285
21,857
W
14,343
478
0
3,353
6,604
4,076
0
2,570
3,852
57,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,832
Gold Earned
46,235
200
Minions Killed
214
5
Camps Cleared
5
982,902
Distance Traveled
943,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,434
1,043
19
2
0
181,168
0
L
Discordia
9,767
977
127
13
0
207,656
0
W
Kuzenbo
9,489
949
11
1
1
205,737
0
W
Susano
10,411
1,041
20
2
2
209,228
0
L
Danzaburou
9,142
914
20
2
2
156,361
0
L
Horus
9,196
920
7
1
0
217,014
0
L
Ishtar
9,005
901
27
3
2
191,219
0
L
Eset
9,125
913
33
3
1
171,350
0
W
Chaac
10,056
1,006
33
3
1
201,486
0
W
Anubis
11,442
1,144
117
12
1
185,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role