Player Matchup

Hera
Hera
GlassTopTier
Hera
Level 138
God Stats
9W - 5L
1,791 SR
Queue Stats
429W - 410L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
Katir
Zhong Kui
Level 138
God Stats
5W - 1L
1,795 SR
Queue Stats
266W - 185L
1,635 Elo+
Party 1
Cabrakan
Cabrakan
PhixGoofyxD
Cabrakan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,554 Elo+
Party 1
Nike
Nike
UrLilButtercup
Nike
Level 149
God Stats
1W - 0L
1,521 SR
Queue Stats
46W - 46L
1,471 Elo+
Party 4
Vamana
Vamana
realnword2hot
Vamana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,533 Elo+
Party 4
Team Averages
Level 116
1,621 SR
1,534 Elo+

VS

Team Averages
Level 121
1,457 SR
1,483 Elo+
Anhur
Anhur
Bbomby
Anhur
Level 157
God Stats
3W - 3L
1,584 SR
Queue Stats
295W - 287L
1,556 Elo+
Party 3
Hades
Hades
HentaixKoneko
Hades
Level 121
God Stats
0W - 3L
1,213 SR
Queue Stats
142W - 132L
1,521 Elo+
Party 3
Apollo
Apollo
badcooleagle
Apollo
Level 66
God Stats
2W - 2L
1,583 SR
Queue Stats
183W - 196L
1,441 Elo+
Party 2
He Bo
He Bo
louk1512
He Bo
Level 120
God Stats
4W - 1L
1,867 SR
Queue Stats
163W - 141L
1,442 Elo+
Party 2
Nox
Nox
mrG3TitdONE
Nox
Level 142
God Stats
5W - 16L
1,037 SR
Queue Stats
308W - 323L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 11
9,681
880
12,622
10,093
3,823
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Katir
Zhong Kui
17
8 / 4 / 9
10,412
947
13,940
12,343
11,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
PhixGoofyxD
Cabrakan
16
1 / 2 / 18
9,734
885
6,023
11,796
17,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 3 / 9
9,779
889
9,423
14,021
12,024
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 4 / 12
9,420
856
6,052
13,666
11,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bbomby
Anhur
15
4 / 5 / 8
9,229
839
12,106
11,254
7,138
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 6 / 9
9,676
880
5,492
17,169
22,021
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
16
2 / 4 / 10
9,352
850
9,493
11,456
6,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
louk1512
He Bo
13
2 / 5 / 3
8,655
787
11,228
9,705
4,113
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 10
9,495
863
8,045
8,704
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
54
22
Kills
14
17
Deaths
23
59
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bbomby
Anhur
4
5
8
1.6
W
5
4
11
2.63
L
3
6
9
1.25
W
Zhong Kui
Katir
Zhong Kui
8
4
9
3.13
W
Cabrakan
PhixGoofyxD
Cabrakan
1
2
18
5
W
5
3
9
3.17
L
Apollo
2
4
10
1.75
L
He Bo
louk1512
He Bo
2
5
3
0.7
L
3
3
10
2.67
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,060
Damage
46,364
61,919
Taken
58,288
56,268
Mitigated
43,858
19,918
Healing
13,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bbomby
Anhur
12,106
6,393
83
1,851
11,254
7,138
1,775
5,829
5,425
0
22,039
W
12,622
3,055
2,207
1,448
10,093
3,823
2,008
3,725
4,672
28,175
0
L
5,492
388
654
2,681
17,169
22,021
57
10,906
6,263
12,244
0
W
Zhong Kui
Katir
Zhong Kui
13,940
1,362
0
3,569
12,343
11,362
2,786
4,944
7,399
28,984
0
W
Cabrakan
PhixGoofyxD
Cabrakan
6,023
652
2,154
3,051
11,796
17,152
819
4,796
7,000
11,550
0
W
9,423
312
136
3,612
14,021
12,024
577
5,704
8,317
4,604
16,787
L
Apollo
9,493
5,155
878
2,598
11,456
6,023
1,859
5,572
5,884
0
27,973
L
He Bo
louk1512
He Bo
11,228
462
1,802
843
9,705
4,113
503
6,850
2,855
19,757
0
L
8,045
1,105
837
1,524
8,704
4,563
428
5,730
2,974
23,068
0
W
6,052
2,003
767
2,974
13,666
11,907
1,551
5,596
8,070
3,368
17,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,026
Gold Earned
46,407
119
Minions Killed
121
0
Camps Cleared
0
1,026,914
Distance Traveled
937,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,229
839
19
2
0
173,340
0
W
Hera
9,681
880
23
2
0
233,012
0
L
Hades
9,676
880
14
1
0
168,263
0
W
Zhong Kui
10,412
947
48
4
0
208,808
0
W
Cabrakan
9,734
885
5
0
0
223,270
0
W
Nike
9,779
889
28
3
0
188,940
0
L
Apollo
9,352
850
37
3
0
203,403
0
L
He Bo
8,655
787
19
2
0
189,214
0
L
Nox
9,495
863
32
3
0
203,610
0
W
Vamana
9,420
856
15
1
0
172,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role