Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
ARTHURCUNHA782
Thanatos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,399 Elo+
Solo
Nike
Nike
Bladebozo
Nike
Level 143
God Stats
0W - 2L
1,717 SR
Queue Stats
9W - 21L
1,335 Elo+
Party 3
Kukulkan
Kukulkan
King_Joshi97
Kukulkan
Level 139
God Stats
1W - 4L
1,430 SR
Queue Stats
6W - 11L
1,388 Elo+
Party 3
Hades
Hades
lokorik
Hades
Level 130
God Stats
1W - 1L
1,204 SR
Queue Stats
107W - 99L
1,523 Elo+
Solo
Team Averages
Level 116
1,470 SR
1,429 Elo+

VS

Team Averages
Level 103
1,469 SR
1,508 Elo+
Janus
Janus
 
Janus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Aztec_JK
Kuzenbo
Level 119
God Stats
2W - 3L
1,504 SR
Queue Stats
80W - 76L
1,565 Elo+
Party 1
Thor
Thor
Dannyyboy94
Thor
Level 128
God Stats
4W - 0L
1,505 SR
Queue Stats
166W - 174L
1,485 Elo+
Party 2
Shiva
Shiva
JeLigRaN
Shiva
Level 46
God Stats
3W - 4L
1,337 SR
Queue Stats
43W - 48L
1,447 Elo+
Party 2
Apollo
Apollo
krrrle
Apollo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 102L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 6 / 2
7,897
494
7,349
15,244
5,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
13
4 / 6 / 0
8,012
501
7,458
14,332
5,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
16
2 / 1 / 0
10,110
632
11,580
13,693
14,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
King_Joshi97
Kukulkan
2
0 / 0 / 0
3,438
215
0
0
0
Hades
lokorik
Hades
11
0 / 4 / 4
7,241
453
8,327
18,203
11,699
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 1 / 2
9,084
568
8,703
6,730
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Aztec_JK
Kuzenbo
12
3 / 1 / 6
8,047
503
5,809
11,542
12,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 0 / 2
9,038
565
7,653
13,687
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
JeLigRaN
Shiva
13
1 / 2 / 0
7,230
452
4,538
14,876
8,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
krrrle
Apollo
15
5 / 2 / 6
9,387
587
14,079
10,943
4,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
17
17
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
2
0.17
W
Janus
 
Janus
5
1
2
6
L
Thanatos
4
6
0
0.67
W
Kuzenbo
Aztec_JK
Kuzenbo
3
1
6
6
L
Nike
2
1
0
2
W
3
0
2
4
W
Shiva
JeLigRaN
Shiva
1
2
0
0.5
L
Kukulkan
King_Joshi97
Kukulkan
0
0
0
0
W
Apollo
krrrle
Apollo
5
2
6
4
L
Hades
lokorik
Hades
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,714
Damage
40,782
61,472
Taken
57,778
37,823
Mitigated
34,058
17,442
Healing
21,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,349
2,013
0
3,579
15,244
5,698
994
1,958
13,286
0
68,194
W
Janus
 
Janus
8,703
336
0
1,308
6,730
2,253
0
3,047
3,683
81,394
0
L
Thanatos
7,458
1,312
0
5,270
14,332
5,620
0
5,024
9,308
0
31,904
W
Kuzenbo
Aztec_JK
Kuzenbo
5,809
2,341
294
3,767
11,542
12,945
116
2,215
9,327
18,546
0
L
Nike
11,580
1,362
0
1,286
13,693
14,806
61
30
13,663
577
94,619
W
7,653
1,719
0
8,022
13,687
6,198
0
1,762
11,925
30
86,154
W
Shiva
JeLigRaN
Shiva
4,538
825
194
3,476
14,876
8,129
0
169
14,707
0
43,402
L
Kukulkan
King_Joshi97
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
krrrle
Apollo
14,079
8,768
0
4,293
10,943
4,533
542
1,169
9,774
0
72,670
L
Hades
lokorik
Hades
8,327
1,032
393
6,914
18,203
11,699
0
7,530
10,673
44,125
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,698
Gold Earned
42,786
410
Minions Killed
453
0
Camps Cleared
0
1,185,154
Distance Traveled
1,577,670
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,897
494
123
8
0
271,475
0
W
Janus
9,084
568
137
9
0
330,581
0
L
Thanatos
8,012
501
44
3
0
319,537
0
W
Kuzenbo
8,047
503
8
1
0
317,015
0
L
Nike
10,110
632
167
10
0
276,722
0
W
Thor
9,038
565
130
8
0
327,591
0
W
Shiva
7,230
452
65
4
0
307,064
3
L
Kukulkan
3,438
215
0
0
0
0
0
W
Apollo
9,387
587
113
7
0
295,419
2
L
Hades
7,241
453
76
5
0
317,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role